forked from Hay1tsme/artemis
change how allnet uri/host is generated
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parent
f5d4f519d3
commit
a340bcf1dd
@ -48,49 +48,58 @@ class AllnetServlet:
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self.logger.error("No games detected!")
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for _, mod in plugins.items():
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for code in mod.game_codes:
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if hasattr(mod, "use_default_title") and mod.use_default_title:
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if hasattr(mod, "include_protocol") and mod.include_protocol:
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if hasattr(mod, "title_secure") and mod.title_secure:
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uri = "https://"
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if hasattr(mod.index, "get_allnet_info"):
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for code in mod.game_codes:
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enabled, uri, host = mod.index.get_allnet_info(code, self.config, self.config_folder)
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if enabled:
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self.uri_registry[code] = (uri, host)
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else:
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for code in mod.game_codes:
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if hasattr(mod, "use_default_title") and mod.use_default_title:
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if hasattr(mod, "include_protocol") and mod.include_protocol:
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if hasattr(mod, "title_secure") and mod.title_secure:
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uri = "https://"
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else:
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uri = "http://"
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else:
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uri = ""
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if core_cfg.server.is_develop:
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uri += f"{core_cfg.title.hostname}:{core_cfg.title.port}"
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else:
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uri = "http://"
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uri += f"{core_cfg.title.hostname}"
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uri += f"/{code}/$v"
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else:
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uri = ""
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if core_cfg.server.is_develop:
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uri += f"{core_cfg.title.hostname}:{core_cfg.title.port}"
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if hasattr(mod, "trailing_slash") and mod.trailing_slash:
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uri += "/"
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else:
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uri += f"{core_cfg.title.hostname}"
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uri += f"/{code}/$v"
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if hasattr(mod, "uri"):
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uri = mod.uri
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else:
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uri = ""
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if hasattr(mod, "trailing_slash") and mod.trailing_slash:
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uri += "/"
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else:
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if hasattr(mod, "uri"):
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uri = mod.uri
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else:
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uri = ""
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if hasattr(mod, "host"):
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host = mod.host
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elif hasattr(mod, "use_default_host") and mod.use_default_host:
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if core_cfg.server.is_develop:
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host = f"{core_cfg.title.hostname}:{core_cfg.title.port}"
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if hasattr(mod, "host"):
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host = mod.host
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elif hasattr(mod, "use_default_host") and mod.use_default_host:
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if core_cfg.server.is_develop:
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host = f"{core_cfg.title.hostname}:{core_cfg.title.port}"
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else:
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host = f"{core_cfg.title.hostname}"
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else:
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host = f"{core_cfg.title.hostname}"
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else:
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host = ""
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self.uri_registry[code] = (uri, host)
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host = ""
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self.uri_registry[code] = (uri, host)
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self.logger.info(f"Allnet serving {len(self.uri_registry)} games on port {core_cfg.allnet.port}")
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def handle_poweron(self, request: Request, _: Dict):
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@ -37,16 +37,26 @@ class TitleServlet():
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for folder, mod in plugins.items():
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if hasattr(mod, "game_codes") and hasattr(mod, "index"):
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handler_cls = mod.index(self.config, self.config_folder)
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if hasattr(handler_cls, "setup"):
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handler_cls.setup()
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should_call_setup = True
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for code in mod.game_codes:
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self.title_registry[code] = handler_cls
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if hasattr(mod.index, "get_allnet_info"):
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enabled, _, _ = mod.index.get_allnet_info(code, self.config, self.config_folder)
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else:
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enabled = True
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if enabled:
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handler_cls = mod.index(self.config, self.config_folder)
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if hasattr(handler_cls, "setup") and should_call_setup:
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handler_cls.setup()
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should_call_setup = False
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self.title_registry[code] = handler_cls
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else:
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self.logger.error(f"{folder} missing game_code or index in __init__.py")
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self.logger.info(f"Serving {len(self.title_registry)} game codes on port {core_cfg.title.port}")
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def render_GET(self, request: Request, endpoints: dict) -> bytes:
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@ -1,7 +1,11 @@
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server:
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hostname: "localhost"
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enable: True
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loglevel: "info"
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port: 9000
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port_matching: 9001
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port_stun: 9002
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port_turn: 9003
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port_admission: 9004
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ssl_cert: cert/pokken.crt
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ssl_key: cert/pokken.key
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@ -4,16 +4,5 @@ from titles.pokken.database import PokkenData
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index = PokkenServlet
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database = PokkenData
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use_default_title = True
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include_protocol = True
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title_secure = True
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game_codes = [PokkenConstants.GAME_CODE]
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trailing_slash = True
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use_default_host = False
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include_port = True
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uri="https://$h:$p/"
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host="$h:$p/"
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current_schema_version = 1
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@ -35,19 +35,19 @@ class PokkenBase():
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regist_pcb.server_time = int(datetime.now().timestamp() / 1000)
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biwa_setting = {
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"MatchingServer": {
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"host": f"https://{self.core_cfg.title.hostname}",
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"port": 9000,
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"host": f"https://{self.game_cfg.server.hostname}",
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"port": self.game_cfg.server.port_matching,
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"url": "/matching"
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},
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"StunServer": {
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"addr": self.core_cfg.title.hostname,
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"port": 3333
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"addr": self.game_cfg.server.hostname,
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"port": self.game_cfg.server.port_stun
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},
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"TurnServer": {
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"addr": self.core_cfg.title.hostname,
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"port": 4444
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"addr": self.game_cfg.server.hostname,
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"port": self.game_cfg.server.port_turn
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},
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"AdmissionUrl": f"ws://{self.core_cfg.title.hostname}:1111",
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"AdmissionUrl": f"ws://{self.game_cfg.server.hostname}:{self.game_cfg.server.port_admission}",
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"locationId": 123,
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"logfilename": "JackalMatchingLibrary.log",
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"biwalogfilename": "./biwa.log"
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@ -4,6 +4,10 @@ class PokkenServerConfig():
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def __init__(self, parent_config: "PokkenConfig"):
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self.__config = parent_config
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@property
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def hostname(self) -> str:
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return CoreConfig.get_config_field(self.__config, 'pokken', 'server', 'hostname', default="localhost")
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@property
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def enable(self) -> bool:
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return CoreConfig.get_config_field(self.__config, 'pokken', 'server', 'enable', default=True)
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@ -18,7 +22,19 @@ class PokkenServerConfig():
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@property
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def port_matching(self) -> int:
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return CoreConfig.get_config_field(self.__config, 'pokken', 'server', 'port', default=9001)
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return CoreConfig.get_config_field(self.__config, 'pokken', 'server', 'port_matching', default=9001)
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@property
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def port_stun(self) -> int:
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return CoreConfig.get_config_field(self.__config, 'pokken', 'server', 'port_stun', default=9002)
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@property
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def port_turn(self) -> int:
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return CoreConfig.get_config_field(self.__config, 'pokken', 'server', 'port_turn', default=9003)
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@property
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def port_admission(self) -> int:
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return CoreConfig.get_config_field(self.__config, 'pokken', 'server', 'port_admission', default=9004)
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@property
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def ssl_cert(self) -> str:
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@ -1,3 +1,4 @@
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from typing import Tuple
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from twisted.web.http import Request
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from twisted.web import resource, server
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from twisted.internet import reactor, endpoints
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@ -40,6 +41,19 @@ class PokkenServlet(resource.Resource):
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self.logger.inited = True
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self.base = PokkenBase(core_cfg, self.game_cfg)
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@classmethod
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def get_allnet_info(cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str) -> Tuple[bool, str, str]:
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game_cfg = PokkenConfig()
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game_cfg.update(yaml.safe_load(open(f"{cfg_dir}/pokken.yaml")))
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if not game_cfg.server.enable:
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return (False, "", "")
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if core_cfg.server.is_develop:
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return (True, f"https://{game_cfg.server.hostname}:{game_cfg.server.port}/{game_code}/$v/", f"{game_cfg.server.hostname}:{game_cfg.server.port}/")
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return (True, f"https://{game_cfg.server.hostname}/{game_code}/$v/", f"{game_cfg.server.hostname}/")
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def setup(self):
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"""
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