forked from Hay1tsme/artemis
idac: add echo server
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7b49a8ab58
commit
1c22c6bec0
@ -10,19 +10,14 @@ from titles.idac.config import IDACConfig
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from titles.idac.database import IDACData
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class IDACEchoUDP(DatagramProtocol):
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def __init__(self, cfg: CoreConfig, game_cfg: IDACConfig, port: int) -> None:
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super().__init__()
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self.port = port
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self.core_config = cfg
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self.game_config = game_cfg
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self.logger = logging.getLogger("idac")
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class IDACEchoUDP:
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def connection_made(self, transport):
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self.transport = transport
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def datagram_received(self, data, addr):
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logging.getLogger('idz').debug(f'Received echo from {addr}')
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self.transport.sendto(data, addr)
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def datagramReceived(self, data, addr):
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self.logger.info(
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f"UDP Ping from from {addr[0]}:{addr[1]} -> {self.port} - {data.hex()}"
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)
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self.transport.write(data, addr)
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class IDACEchoTCP(BaseRequestHandler):
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@ -9,10 +9,10 @@ import coloredlogs
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from os import path
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from typing import Dict, List, Tuple
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from logging.handlers import TimedRotatingFileHandler
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import asyncio
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from core.config import CoreConfig
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from core.title import BaseServlet
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from core.title import BaseServlet, JSONResponseNoASCII
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from core.utils import Utils
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from titles.idac.base import IDACBase
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from titles.idac.season2 import IDACSeason2
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@ -75,7 +75,8 @@ class IDACServlet(BaseServlet):
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def get_routes(self) -> List[Route]:
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return [
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Route("/{version:int}/initiald/{category:str}/{endpoint:str}", self.render_POST, methods=["POST"])
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Route("/{version:int}/initiald/{category:str}/{endpoint:str}", self.render_POST, methods=["POST"]),
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Route("/{version:int}/initiald-matching/{endpoint:str}", self.render_POST, methods=["POST"]),
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]
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def get_allnet_info(
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@ -87,7 +88,7 @@ class IDACServlet(BaseServlet):
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return (
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f"",
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# requires http or else it defaults to https
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f"http://{self.core_cfg.server.hostname}{t_port}/{game_code}/{game_ver}/",
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f"http://{self.core_cfg.server.hostname}{t_port}/{game_ver}/",
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)
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async def render_POST(self, request: Request) -> bytes:
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@ -134,8 +135,43 @@ class IDACServlet(BaseServlet):
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resp = {"status_code": "0"}
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self.logger.debug(f"Response {resp}")
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return JSONResponse(json.dumps(resp, ensure_ascii=False))
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return JSONResponseNoASCII(resp)
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async def render_matching(self, request: Request):
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url: str = request.path_params.get("endpoint")
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ver: int = request.path_params.get("version")
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client_ip = Utils.get_ip_addr(request)
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req_data = await request.json()
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header_application = self.decode_header(request.headers.get('application', ''))
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user_id = int(header_application["session"])
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# self.getMatchingStatus(user_id)
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self.logger.info(
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f"IDAC Matching request from {client_ip}: {url} - {req_data}"
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)
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resp = {"status_code": "0"}
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if url == "/regist":
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self.queue = self.queue + 1
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elif url == "/status":
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if req_data.get("cancel_flag"):
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self.queue = self.queue - 1
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self.logger.info(
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f"IDAC Matching endpoint {client_ip} had quited"
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)
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resp = {
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"status_code": "0",
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# Only IPv4 is supported
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"host": self.game_config.server.matching_host,
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"port": self.game_config.server.matching_p2p,
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"room_name": "INDTA",
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"state": 1,
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}
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self.logger.debug(f"Response {resp}")
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return JSONResponseNoASCII(resp)
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def decode_header(self, app: str) -> Dict:
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ret = {}
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@ -147,22 +183,14 @@ class IDACServlet(BaseServlet):
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return ret
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def setup(self):
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return
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"""
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if self.game_cfg.server.enable:
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endpoints.serverFromString(
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reactor,
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f"tcp:{self.game_cfg.server.matching}:interface={self.core_cfg.server.listen_address}",
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).listen(server.Site(IDACMatching(self.core_cfg, self.game_cfg)))
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reactor.listenUDP(
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self.game_cfg.server.echo1,
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IDACEchoUDP(self.core_cfg, self.game_cfg, self.game_cfg.server.echo1),
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)
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reactor.listenUDP(
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self.game_cfg.server.echo2,
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IDACEchoUDP(self.core_cfg, self.game_cfg, self.game_cfg.server.echo2),
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loop = asyncio.get_running_loop()
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asyncio.create_task(
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loop.create_datagram_endpoint(
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lambda: IDACEchoUDP(),
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local_addr=(self.core_cfg.server.listen_address, self.game_cfg.server.echo1)
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)
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)
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self.logger.info(f"Matching listening on {self.game_cfg.server.matching} with echos on {self.game_cfg.server.echo1} and {self.game_cfg.server.echo2}")
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"""
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self.logger.info(f"Matching listening on {self.game_cfg.server.matching} with echo on {self.game_cfg.server.echo1}")
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@ -109,9 +109,9 @@ class IDACSeason2(IDACBase):
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ver_str = version.replace(".", "")[:3]
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if self.core_cfg.server.is_develop:
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domain_api_game = f"http://{self.core_cfg.server.hostname}:{self.core_cfg.server.port}/SDGT/{ver_str}/"
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domain_api_game = f"http://{self.core_cfg.server.hostname}:{self.core_cfg.server.port}/{ver_str}/"
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else:
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domain_api_game = f"http://{self.core_cfg.server.hostname}/SDGT/{ver_str}/"
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domain_api_game = f"http://{self.core_cfg.server.hostname}/{ver_str}/"
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return {
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"status_code": "0",
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@ -136,9 +136,9 @@ class IDACSeason2(IDACBase):
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"server_maintenance_end_hour": 0,
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"server_maintenance_end_minutes": 0,
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"domain_api_game": domain_api_game,
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"domain_matching": f"http://{self.core_cfg.server.hostname}:{self.game_config.server.matching}",
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"domain_matching": f"{domain_api_game}initiald-matching/",
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"domain_echo1": f"{self.core_cfg.server.hostname}:{self.game_config.server.echo1}",
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"domain_echo2": f"{self.core_cfg.server.hostname}:{self.game_config.server.echo2}",
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"domain_echo2": f"{self.core_cfg.server.hostname}:{self.game_config.server.echo1}",
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"domain_ping": f"{self.core_cfg.server.hostname}",
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"battle_gift_event_master": [],
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"round_event": [
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@ -9,6 +9,5 @@ class IDZEcho:
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self.transport = transport
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def datagram_received(self, data, addr):
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message = data.decode()
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self.logger.debug(f'Received echo from {addr}')
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logging.getLogger('idz').debug(f'Received echo from {addr}')
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self.transport.sendto(data, addr)
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