segatools/mu3hook/config.c
Felix b6f1ca6437 hooklib: Add D3D11 and DXGI graphics hooks
IDZ only supports D3D11 and Ongeki/Unity uses D3D11 by default.

This also includes a window hook and fullscreen fix for problematic
games (I am looking at you IDZ).
2023-02-13 03:07:37 -05:00

44 lines
960 B
C

#include <assert.h>
#include <stddef.h>
#include "board/config.h"
#include "hooklib/config.h"
#include "hooklib/dvd.h"
#include "hooklib/gfx/gfx.h"
#include "mu3hook/config.h"
#include "platform/config.h"
void mu3_dll_config_load(
struct mu3_dll_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
GetPrivateProfileStringW(
L"mu3io",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
}
void mu3_hook_config_load(
struct mu3_hook_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
platform_config_load(&cfg->platform, filename);
aime_config_load(&cfg->aime, filename);
dvd_config_load(&cfg->dvd, filename);
io4_config_load(&cfg->io4, filename);
gfx_config_load(&cfg->gfx, filename);
mu3_dll_config_load(&cfg->dll, filename);
}