forked from Dniel97/segatools
Felix
b6f1ca6437
IDZ only supports D3D11 and Ongeki/Unity uses D3D11 by default. This also includes a window hook and fullscreen fix for problematic games (I am looking at you IDZ).
38 lines
758 B
Meson
38 lines
758 B
Meson
hooklib_lib = static_library(
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'hooklib',
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include_directories : inc,
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implicit_include_directories : false,
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c_pch : '../precompiled.h',
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dependencies : [
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capnhook.get_variable('hook_dep'),
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],
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sources : [
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'config.c',
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'config.h',
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'dll.c',
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'dll.h',
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'dns.c',
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'dns.h',
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'dvd.c',
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'dvd.h',
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'fdshark.c',
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'fdshark.h',
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'gfx/d3d9.c',
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'gfx/d3d9.h',
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'gfx/d3d11.c',
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'gfx/d3d11.h',
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'gfx/dxgi.c',
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'gfx/dxgi.h',
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'gfx/gfx.c',
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'gfx/gfx.h',
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'path.c',
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'path.h',
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'reg.c',
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'reg.h',
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'setupapi.c',
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'setupapi.h',
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'spike.c',
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'spike.h',
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],
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)
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