[vfs] ; Insert the path to the game AMFS directory here (contains ICF1 and ICF2) amfs= ; Insert the path to the game Option directory here (contains Axxx directories) option= ; Create an empty directory somewhere and insert the path here. ; This directory may be shared between multiple SEGA games. ; NOTE: This has nothing to do with Windows %APPDATA%. appdata= [aime] ; Controls emulation of the Aime card reader assembly. enable=1 aimePath=DEVICE\aime.txt [dns] ; Insert the hostname or IP address of the server you wish to use here. ; Note that 127.0.0.1, localhost etc are specifically rejected. default=127.0.0.1 [netenv] ; Simulate an ideal LAN environment. This may interfere with head-to-head play. ; SEGA games are somewhat picky about their LAN environment, so leaving this ; setting enabled is recommended. enable=1 ; The final octet of the local host's IP address on the virtualized subnet (so, ; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the ; local host's virtualized LAN IP is `192.168.32.11`). addrSuffix=11 [keychip] ; The /24 LAN subnet that the emulated keychip will tell the game to expect. ; If you disable netenv then you must set this to your LAN's IP subnet, and ; that subnet must start with 192.168. subnet=192.168.172.0 [touch] ; WinTouch emulation setting. enable=1 remap=1 cursor=1 [printer] ; Sinfonia CHC-C330 printer emulation setting. enable=1 ; Change the printer serial number here. serial_no="5A-A123" ; Insert the path to the image output directory here. printerOutPath="DEVICE\print" ; Rotate all printed images by 180 degrees. rotate180=1 [deckReader] ; 837-15345 RFID deck reader emulation setting. enable=1 [ledstrip] ; 837-15093-06 LED strip emulation setting. enable=1 ; FTDI board currently not working properly. Use com0com (Create a virtual pair ; for 21 and 51) or use any USB to Serial Adapter. port=21 ; ----------------------------------------------------------------------------- ; Input settings ; ----------------------------------------------------------------------------- ; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal ; (not prefixed with 0x) virtual-key codes, a list of which can be found here: ; ; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes ; ; This is, admittedly, not the most user-friendly configuration method in the ; world. An improved solution will be provided later. [io4] ; Input API selection for JVS input emulator. ; Test button virtual-key code. Default is the 1 key. test=0x31 ; Service button virtual-key code. Default is the 2 key. service=0x32 ; Keyboard button to increment coin counter. Default is the 3 key. coin=0x33