forked from Dniel97/segatools
board/io3.c: Tweak ADC polling interface
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parent
5e823a9e22
commit
8158d01ed9
22
board/io3.c
22
board/io3.c
@ -481,7 +481,7 @@ static HRESULT io3_cmd_read_analogs(
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struct iobuf *resp_buf)
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{
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struct jvs_req_read_analogs req;
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uint16_t state;
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uint16_t analogs[8];
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uint8_t i;
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HRESULT hr;
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@ -493,6 +493,12 @@ static HRESULT io3_cmd_read_analogs(
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return hr;
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}
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if (req.nanalogs > _countof(analogs)) {
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dprintf("JVS I/O: Invalid analog count %i\n", req.nanalogs);
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return E_FAIL;
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}
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//dprintf("JVS I/O: Read analogs, nanalogs=%i\n", req.nanalogs);
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/* Write report byte */
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@ -505,14 +511,14 @@ static HRESULT io3_cmd_read_analogs(
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/* Write analogs */
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for (i = 0 ; i < req.nanalogs ; i++) {
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if (io3->ops->read_analog != NULL) {
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state = io3->ops->read_analog(io3->ops_ctx, i);
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} else {
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state = 0;
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}
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memset(analogs, 0, sizeof(analogs));
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hr = iobuf_write_be16(resp_buf, state);
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if (io3->ops->read_analogs != NULL) {
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io3->ops->read_analogs(io3->ops_ctx, analogs, req.nanalogs);
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}
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for (i = 0 ; i < req.nanalogs ; i++) {
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hr = iobuf_write_be16(resp_buf, analogs[i]);
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if (FAILED(hr)) {
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return hr;
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@ -17,7 +17,7 @@ struct io3_ops {
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void (*reset)(void *ctx);
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void (*write_gpio)(void *ctx, uint32_t state);
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void (*read_switches)(void *ctx, struct io3_switch_state *out);
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uint16_t (*read_analog)(void *ctx, uint8_t analog_no);
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void (*read_analogs)(void *ctx, uint16_t *analogs, uint8_t nanalogs);
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uint16_t (*read_coin_counter)(void *ctx, uint8_t slot_no);
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};
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@ -17,13 +17,16 @@
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#include "util/dprintf.h"
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static void idz_jvs_read_analogs(
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void *ctx,
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uint16_t *analogs,
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uint8_t nanalogs);
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static void idz_jvs_read_switches(void *ctx, struct io3_switch_state *out);
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static uint16_t idz_jvs_read_analog(void *ctx, uint8_t analog_no);
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static uint16_t idz_jvs_read_coin_counter(void *ctx, uint8_t slot_no);
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static const struct io3_ops idz_jvs_io3_ops = {
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.read_switches = idz_jvs_read_switches,
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.read_analog = idz_jvs_read_analog,
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.read_analogs = idz_jvs_read_analogs,
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.read_coin_counter = idz_jvs_read_coin_counter,
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};
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@ -127,23 +130,23 @@ static void idz_jvs_read_switches(void *ctx, struct io3_switch_state *out)
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}
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}
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static uint16_t idz_jvs_read_analog(void *ctx, uint8_t analog_no)
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static void idz_jvs_read_analogs(
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void *ctx,
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uint16_t *analogs,
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uint8_t nanalogs)
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{
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XINPUT_STATE xi;
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int left;
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int right;
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if (analog_no > 2) {
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return 0;
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}
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assert(analogs != NULL);
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memset(&xi, 0, sizeof(xi));
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XInputGetState(0, &xi);
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switch (analog_no) {
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case 0:
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/* Wheel */
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/* Wheel */
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if (nanalogs > 0) {
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left = xi.Gamepad.sThumbLX;
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if (left < -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE) {
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@ -164,18 +167,19 @@ static uint16_t idz_jvs_read_analog(void *ctx, uint8_t analog_no)
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right = 0;
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}
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return 0x8000 + (left + right) / 2;
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analogs[0] = 0x8000 + (left + right) / 2;
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}
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case 1:
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/* Accel */
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return xi.Gamepad.bRightTrigger << 8;
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/* Accel */
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case 2:
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/* Brake */
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return xi.Gamepad.bLeftTrigger << 8;
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if (nanalogs > 1) {
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analogs[1] = xi.Gamepad.bRightTrigger << 8;
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}
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default:
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return 0;
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/* Brake */
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if (nanalogs > 2) {
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analogs[2] = xi.Gamepad.bLeftTrigger << 8;
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}
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}
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