segatools/idachook/dllmain.c

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#include <windows.h>
#include <shlwapi.h>
#include <stdlib.h>
#include "board/sg-reader.h"
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#include "board/io4.h"
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#include "hook/process.h"
#include "hooklib/dvd.h"
#include "hooklib/serial.h"
#include "hooklib/spike.h"
#include "idachook/config.h"
#include "idachook/idac-dll.h"
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#include "idachook/io4.h"
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#include "idachook/zinput.h"
#include "platform/platform.h"
#include "util/dprintf.h"
static HMODULE idac_hook_mod;
static process_entry_t idac_startup;
static struct idac_hook_config idac_hook_cfg;
static DWORD CALLBACK idac_pre_startup(void)
{
HRESULT hr;
dprintf("--- Begin idac_pre_startup ---\n");
/* Config load */
idac_hook_config_load(&idac_hook_cfg, L".\\segatools.ini");
/* Hook Win32 APIs */
serial_hook_init();
zinput_hook_init(&idac_hook_cfg.zinput);
dvd_hook_init(&idac_hook_cfg.dvd, idac_hook_mod);
/* Initialize emulation hooks */
hr = platform_hook_init(
&idac_hook_cfg.platform,
"SDGT",
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"ACA4",
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idac_hook_mod);
if (FAILED(hr)) {
goto fail;
}
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hr = sg_reader_hook_init(&idac_hook_cfg.aime, 3, idac_hook_mod);
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if (FAILED(hr)) {
goto fail;
}
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hr = idac_dll_init(&idac_hook_cfg.dll, idac_hook_mod);
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if (FAILED(hr)) {
goto fail;
}
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hr = idac_io4_hook_init(&idac_hook_cfg.io4);
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if (FAILED(hr)) {
goto fail;
}
/* Initialize debug helpers */
spike_hook_init(L".\\segatools.ini");
dprintf("--- End idac_pre_startup ---\n");
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/* Jump to EXE start address */
return idac_startup();
fail:
ExitProcess(EXIT_FAILURE);
}
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
{
HRESULT hr;
if (cause != DLL_PROCESS_ATTACH) {
return TRUE;
}
idac_hook_mod = mod;
hr = process_hijack_startup(idac_pre_startup, &idac_startup);
if (!SUCCEEDED(hr)) {
dprintf("Failed to hijack process startup: %x\n", (int) hr);
}
return SUCCEEDED(hr);
}