import struct from .base import IDZHandlerBase from core.config import CoreConfig from ..config import IDZConfig class IDZHandlerLoadGhost(IDZHandlerBase): cmd_codes = [0x00A0, 0x00A0, 0x0095, 0x0095] rsp_codes = [0x00A1, 0x00A1, 0x0096, 0x0096] name = "load_ghost" def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None: super().__init__(core_cfg, game_cfg, version) self.size = 0x0070 def handle(self, data: bytes) -> bytearray: ret = super().handle(data) struct.pack_into("