database: add create-owner, migrate-card, and cleanup commands
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@ -1,12 +1,12 @@
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import logging, coloredlogs
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from typing import Any, Dict, List
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from typing import Optional
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from sqlalchemy.orm import scoped_session, sessionmaker
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from sqlalchemy.exc import SQLAlchemyError
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from sqlalchemy import create_engine
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from logging.handlers import TimedRotatingFileHandler
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from datetime import datetime
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import importlib, os, json
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import importlib, os
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import secrets, string
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import bcrypt
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from hashlib import sha256
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from core.config import CoreConfig
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@ -138,3 +138,61 @@ class Data:
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return None
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self.logger.info(f"Successfully migrated {game} to schema version {version}")
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def create_owner(self, email: Optional[str] = None) -> None:
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pw = ''.join(secrets.choice(string.ascii_letters + string.digits) for i in range(20))
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hash = bcrypt.hashpw(pw.encode(), bcrypt.gensalt())
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user_id = self.user.create_user(email=email, permission=255, password=hash)
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if user_id is None:
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self.logger.error(f"Failed to create owner with email {email}")
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return
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card_id = self.card.create_card(user_id, "00000000000000000000")
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if card_id is None:
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self.logger.error(f"Failed to create card for owner with id {user_id}")
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return
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self.logger.warn(f"Successfully created owner with email {email}, access code 00000000000000000000, and password {pw} Make sure to change this password and assign a real card ASAP!")
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def migrate_card(self, old_ac: str, new_ac: str, should_force: bool) -> None:
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if old_ac == new_ac:
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self.logger.error("Both access codes are the same!")
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return
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new_card = self.card.get_card_by_access_code(new_ac)
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if new_card is None:
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self.card.update_access_code(old_ac, new_ac)
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return
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if not should_force:
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self.logger.warn(f"Card already exists for access code {new_ac} (id {new_card['id']}). If you wish to continue, rerun with the '--force' flag."\
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f" All exiting data on the target card {new_ac} will be perminently erased and replaced with data from card {old_ac}.")
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return
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self.logger.info(f"All exiting data on the target card {new_ac} will be perminently erased and replaced with data from card {old_ac}.")
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self.card.delete_card(new_card["id"])
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self.card.update_access_code(old_ac, new_ac)
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hanging_user = self.user.get_user(new_card["user"])
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if hanging_user["password"] is None:
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self.logger.info(f"Delete hanging user {hanging_user['id']}")
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self.user.delete_user(hanging_user['id'])
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def delete_hanging_users(self) -> None:
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"""
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Finds and deletes users that have not registered for the webui that have no cards assocated with them.
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"""
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unreg_users = self.user.get_unregistered_users()
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if unreg_users is None:
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self.logger.error("Error occoured finding unregistered users")
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for user in unreg_users:
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cards = self.card.get_user_cards(user['id'])
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if cards is None:
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self.logger.error(f"Error getting cards for user {user['id']}")
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continue
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if not cards:
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self.logger.info(f"Delete hanging user {user['id']}")
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self.user.delete_user(user['id'])
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@ -3,6 +3,7 @@ from sqlalchemy import Table, Column, UniqueConstraint
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from sqlalchemy.types import Integer, String, Boolean, TIMESTAMP
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from sqlalchemy.sql.schema import ForeignKey
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from sqlalchemy.sql import func
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from sqlalchemy.engine import Row
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from core.data.schema.base import BaseData, metadata
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@ -21,21 +22,44 @@ aime_card = Table(
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)
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class CardData(BaseData):
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def get_user_id_from_card(self, access_code: str) -> Optional[int]:
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"""
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Given a 20 digit access code as a string, get the user id associated with that card
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"""
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def get_card_by_access_code(self, access_code: str) -> Optional[Row]:
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sql = aime_card.select(aime_card.c.access_code == access_code)
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result = self.execute(sql)
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if result is None: return None
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return result.fetchone()
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card = result.fetchone()
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def get_card_by_id(self, card_id: int) -> Optional[Row]:
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sql = aime_card.select(aime_card.c.id == card_id)
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result = self.execute(sql)
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if result is None: return None
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return result.fetchone()
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def update_access_code(self, old_ac: str, new_ac: str) -> None:
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sql = aime_card.update(aime_card.c.access_code == old_ac).values(access_code = new_ac)
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result = self.execute(sql)
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if result is None:
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self.logger.error(f"Failed to change card access code from {old_ac} to {new_ac}")
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def get_user_id_from_card(self, access_code: str) -> Optional[int]:
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"""
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Given a 20 digit access code as a string, get the user id associated with that card
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"""
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card = self.get_card_by_access_code(access_code)
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if card is None: return None
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return int(card["user"])
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def delete_card(self, card_id: int) -> None:
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sql = aime_card.delete(aime_card.c.id == card_id)
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def get_user_cards(self, aime_id: int) -> Optional[List[Dict]]:
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result = self.execute(sql)
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if result is None:
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self.logger.error(f"Failed to delete card with id {card_id}")
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def get_user_cards(self, aime_id: int) -> Optional[List[Row]]:
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"""
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Returns all cards owned by a user
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"""
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@ -1,13 +1,10 @@
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from enum import Enum
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from typing import Dict, Optional
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from sqlalchemy import Table, Column, and_
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from typing import Optional, List
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from sqlalchemy import Table, Column
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from sqlalchemy.types import Integer, String, TIMESTAMP
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from sqlalchemy.sql.schema import ForeignKey
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from sqlalchemy.sql import func
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from sqlalchemy.dialects.mysql import insert
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from sqlalchemy.sql import func, select, Delete
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from uuid import uuid4
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from datetime import datetime, timedelta
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from sqlalchemy.sql import func, select
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from sqlalchemy.engine import Row
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import bcrypt
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@ -34,9 +31,6 @@ class PermissionBits(Enum):
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class UserData(BaseData):
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def create_user(self, id: int = None, username: str = None, email: str = None, password: str = None, permission: int = 1) -> Optional[int]:
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if email is None:
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permission = 1
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if id is None:
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sql = insert(aime_user).values(
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username=username,
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@ -82,4 +76,22 @@ class UserData(BaseData):
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def reset_autoincrement(self, ai_value: int) -> None:
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# ALTER TABLE isn't in sqlalchemy so we do this the ugly way
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sql = f"ALTER TABLE aime_user AUTO_INCREMENT={ai_value}"
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self.execute(sql)
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self.execute(sql)
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def delete_user(self, user_id: int) -> None:
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sql = aime_user.delete(aime_user.c.id == user_id)
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result = self.execute(sql)
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if result is None:
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self.logger.error(f"Failed to delete user with id {user_id}")
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def get_unregistered_users(self) -> List[Row]:
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"""
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Returns a list of users who have not registered with the webui. They may or may not have cards.
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"""
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sql = select(aime_user).where(aime_user.c.password == None)
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result = self.execute(sql)
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if result is None:
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return None
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return result.fetchall()
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13
dbutils.py
13
dbutils.py
@ -8,6 +8,10 @@ if __name__=='__main__':
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parser.add_argument("--config", "-c", type=str, help="Config folder to use", default="config")
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parser.add_argument("--version", "-v", type=str, help="Version of the database to upgrade/rollback to")
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parser.add_argument("--game", "-g", type=str, help="Game code of the game who's schema will be updated/rolled back. Ex. SDFE")
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parser.add_argument("--email", "-e", type=str, help="Email for the new user")
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parser.add_argument("--old_ac", "-o", type=str, help="Access code to transfer from")
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parser.add_argument("--new_ac", "-n", type=str, help="Access code to transfer to")
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parser.add_argument("--force", "-f", type=bool, help="Force the action to happen")
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parser.add_argument("action", type=str, help="DB Action, create, recreate, upgrade, or rollback")
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args = parser.parse_args()
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@ -33,4 +37,13 @@ if __name__=='__main__':
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else:
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data.migrate_database(args.game, int(args.version), args.action)
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elif args.action == "create-owner":
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data.create_owner(args.email)
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elif args.action == "migrate-card":
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data.migrate_card(args.old_ac, args.new_ac, args.force)
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elif args.action == "cleanup":
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data.delete_hanging_users()
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data.logger.info("Done")
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