segatools/gfxhook/d3d11.c

195 lines
5.2 KiB
C

#include <windows.h>
#include <dxgi.h>
#include <d3d11.h>
#include <assert.h>
#include <stdlib.h>
#include "gfxhook/gfx.h"
#include "gfxhook/util.h"
#include "hook/table.h"
#include "hooklib/dll.h"
#include "util/dprintf.h"
typedef HRESULT (WINAPI *D3D11CreateDevice_t)(
IDXGIAdapter *pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
const D3D_FEATURE_LEVEL *ppFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
ID3D11Device **ppDevice,
D3D_FEATURE_LEVEL *pFeatureLevel,
ID3D11DeviceContext **ppImmediateContext);
typedef HRESULT (WINAPI *D3D11CreateDeviceAndSwapChain_t)(
IDXGIAdapter *pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
const D3D_FEATURE_LEVEL *ppFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
const DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
IDXGISwapChain **ppSwapChain,
ID3D11Device **ppDevice,
D3D_FEATURE_LEVEL *pFeatureLevel,
ID3D11DeviceContext **ppImmediateContext);
static struct gfx_config gfx_config;
static D3D11CreateDevice_t next_D3D11CreateDevice;
static D3D11CreateDeviceAndSwapChain_t next_D3D11CreateDeviceAndSwapChain;
static const struct hook_symbol d3d11_hooks[] = {
{
.name = "D3D11CreateDevice",
.patch = D3D11CreateDevice,
.link = (void **) &next_D3D11CreateDevice,
}, {
.name = "D3D11CreateDeviceAndSwapChain",
.patch = D3D11CreateDeviceAndSwapChain,
.link = (void **) &next_D3D11CreateDeviceAndSwapChain,
},
};
void gfx_d3d11_hook_init(const struct gfx_config *cfg, HINSTANCE self)
{
HMODULE d3d11;
assert(cfg != NULL);
if (!cfg->enable) {
return;
}
memcpy(&gfx_config, cfg, sizeof(*cfg));
hook_table_apply(NULL, "d3d11.dll", d3d11_hooks, _countof(d3d11_hooks));
if (next_D3D11CreateDevice == NULL || next_D3D11CreateDeviceAndSwapChain == NULL) {
d3d11 = LoadLibraryW(L"d3d11.dll");
if (d3d11 == NULL) {
dprintf("D3D11: d3d11.dll not found or failed initialization\n");
goto fail;
}
if (next_D3D11CreateDevice == NULL) {
next_D3D11CreateDevice = (D3D11CreateDevice_t) GetProcAddress(
d3d11,
"D3D11CreateDevice");
}
if (next_D3D11CreateDeviceAndSwapChain == NULL) {
next_D3D11CreateDeviceAndSwapChain = (D3D11CreateDeviceAndSwapChain_t) GetProcAddress(
d3d11,
"D3D11CreateDeviceAndSwapChain");
}
if (next_D3D11CreateDevice == NULL) {
dprintf("D3D11: D3D11CreateDevice not found in loaded d3d11.dll\n");
goto fail;
}
if (next_D3D11CreateDeviceAndSwapChain == NULL) {
dprintf("D3D11: D3D11CreateDeviceAndSwapChain not found in loaded d3d11.dll\n");
goto fail;
}
}
if (self != NULL) {
dll_hook_push(self, L"d3d11.dll");
}
return;
fail:
if (d3d11 != NULL) {
FreeLibrary(d3d11);
}
}
HRESULT WINAPI D3D11CreateDevice(
IDXGIAdapter *pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
const D3D_FEATURE_LEVEL *ppFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
ID3D11Device **ppDevice,
D3D_FEATURE_LEVEL *pFeatureLevel,
ID3D11DeviceContext **ppImmediateContext)
{
dprintf("D3D11: D3D11CreateDevice hook hit\n");
return next_D3D11CreateDevice(
pAdapter,
DriverType,
Software,
Flags,
ppFeatureLevels,
FeatureLevels,
SDKVersion,
ppDevice,
pFeatureLevel,
ppImmediateContext);
}
HRESULT WINAPI D3D11CreateDeviceAndSwapChain(
IDXGIAdapter *pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
const D3D_FEATURE_LEVEL *ppFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
const DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
IDXGISwapChain **ppSwapChain,
ID3D11Device **ppDevice,
D3D_FEATURE_LEVEL *pFeatureLevel,
ID3D11DeviceContext **ppImmediateContext)
{
DXGI_SWAP_CHAIN_DESC *desc;
HWND hwnd;
UINT width;
UINT height;
dprintf("D3D11: D3D11CreateDeviceAndSwapChain hook hit\n");
desc = (DXGI_SWAP_CHAIN_DESC *) pSwapChainDesc;
if (desc != NULL) {
desc->Windowed = gfx_config.windowed;
hwnd = desc->OutputWindow;
width = desc->BufferDesc.Width;
height = desc->BufferDesc.Height;
} else {
hwnd = NULL;
}
if (hwnd != NULL) {
gfx_util_ensure_win_visible(hwnd);
gfx_util_borderless_fullscreen_windowed(hwnd, width, height);
}
return next_D3D11CreateDeviceAndSwapChain(
pAdapter,
DriverType,
Software,
Flags,
ppFeatureLevels,
FeatureLevels,
SDKVersion,
pSwapChainDesc,
ppSwapChain,
ppDevice,
pFeatureLevel,
ppImmediateContext);
}