segatools/idzhook/config.h
Felix f251283eb6
hooklib: Add D3D11 and DXGI graphics hooks
IDZ only supports D3D11 and Ongeki/Unity uses D3D11 by default.

This also includes a window hook and fullscreen fix for problematic
games (I am looking at you IDZ).
2021-10-25 22:00:20 +00:00

37 lines
770 B
C

#pragma once
#include <stdbool.h>
#include <stddef.h>
#include "amex/amex.h"
#include "board/sg-reader.h"
#include "hooklib/dvd.h"
#include "hooklib/gfx/gfx.h"
#include "idzhook/idz-dll.h"
#include "idzhook/zinput.h"
#include "platform/platform.h"
struct idz_hook_config {
struct platform_config platform;
struct amex_config amex;
struct aime_config aime;
struct dvd_config dvd;
struct gfx_config gfx;
struct idz_dll_config dll;
struct zinput_config zinput;
};
void idz_dll_config_load(
struct idz_dll_config *cfg,
const wchar_t *filename);
void idz_hook_config_load(
struct idz_hook_config *cfg,
const wchar_t *filename);
void zinput_config_load(struct zinput_config *cfg, const wchar_t *filename);