segatools/gfxhook/config.c

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#include <windows.h>
#include <assert.h>
#include <stddef.h>
#include "gfxhook/config.h"
void gfx_config_load(struct gfx_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable = GetPrivateProfileIntW(L"gfx", L"enable", 1, filename);
cfg->windowed = GetPrivateProfileIntW(L"gfx", L"windowed", 0, filename);
cfg->framed = GetPrivateProfileIntW(L"gfx", L"framed", 1, filename);
cfg->monitor = GetPrivateProfileIntW(L"gfx", L"monitor", 0, filename);
}