mu3-mods/SortByInternalDifficulty/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs

38 lines
1.0 KiB
C#

using MU3.DB;
namespace MU3;
public class patch_Scene_32_PrePlayMusic_MusicSelect: Scene_32_PrePlayMusic_MusicSelect {
private static patch_MusicSort1ID[] _sort1SettingList;
private static MusicSort2ID[] _sort2SettingList;
private extern void orig_Awake();
private new void Awake() {
_sort1SettingList = new[] {
patch_MusicSort1ID.Genre,
patch_MusicSort1ID.All,
patch_MusicSort1ID.Character,
patch_MusicSort1ID.Version,
patch_MusicSort1ID.Level,
patch_MusicSort1ID.Name,
patch_MusicSort1ID.Attribute,
patch_MusicSort1ID.InternalLevel
};
_sort2SettingList = new[] {
MusicSort2ID.Recommend,
MusicSort2ID.BattlePoint,
MusicSort2ID.TechnicalScore,
MusicSort2ID.BossLevel,
MusicSort2ID.Name,
MusicSort2ID.AddDate,
MusicSort2ID.Chapter,
MusicSort2ID.Level
//, MusicSort2ID.Lamp
};
orig_Awake();
}
}