forked from akanyan/mu3-mods
38 lines
1.0 KiB
C#
38 lines
1.0 KiB
C#
using MU3.DB;
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namespace MU3;
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public class patch_Scene_32_PrePlayMusic_MusicSelect: Scene_32_PrePlayMusic_MusicSelect {
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private static patch_MusicSort1ID[] _sort1SettingList;
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private static MusicSort2ID[] _sort2SettingList;
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private extern void orig_Awake();
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private new void Awake() {
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_sort1SettingList = new[] {
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patch_MusicSort1ID.Genre,
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patch_MusicSort1ID.All,
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patch_MusicSort1ID.Character,
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patch_MusicSort1ID.Version,
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patch_MusicSort1ID.Level,
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patch_MusicSort1ID.Name,
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patch_MusicSort1ID.Attribute,
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patch_MusicSort1ID.InternalLevel
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};
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_sort2SettingList = new[] {
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MusicSort2ID.Recommend,
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MusicSort2ID.BattlePoint,
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MusicSort2ID.TechnicalScore,
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MusicSort2ID.BossLevel,
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MusicSort2ID.Name,
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MusicSort2ID.AddDate,
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MusicSort2ID.Chapter,
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MusicSort2ID.Level
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//, MusicSort2ID.Lamp
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};
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orig_Awake();
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}
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}
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