forked from akanyan/mu3-mods
feat: AttractVideoPlayer
- Service Button : Pause the attract video - L2/L3 Buttons : Previous/next to cycle through all the attract videos - Saving the selected video for future game launches
This commit is contained in:
parent
5d5692da0b
commit
eb39217a0b
7
AttractVideoPlayer/AttractVideoPlayer.csproj
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7
AttractVideoPlayer/AttractVideoPlayer.csproj
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@ -0,0 +1,7 @@
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<Project>
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<PropertyGroup>
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<AssemblyName>Assembly-CSharp.AttractVideoPlayer.mm</AssemblyName>
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<Description>Forfeit (red menu) and restart (yellow menu)</Description>
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</PropertyGroup>
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<Import Project="..\Mu3Mods.csproj" />
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</Project>
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@ -0,0 +1,54 @@
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using MU3.Operation;
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using MU3.SceneObject;
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using MU3.Sequence;
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using MU3.Util;
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using System.Collections.ObjectModel;
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using UnityEngine;
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namespace MU3.Operation;
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class patch_OperationManager: OperationManager
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{
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private static readonly string CurrentSongIndexFilePath = "BepInEx/monomod/AttractVideoPlayer.currentSongIndex.txt";
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private ReadOnlyCollection<MovieData> _movieDataList;
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public new MovieData movieData
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{
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get
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{
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if (_movieDataList.Count > 0)
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{
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int currentSongIndex = 0;
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try
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{
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currentSongIndex = int.Parse(System.IO.File.ReadAllText(CurrentSongIndexFilePath));
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}
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catch (System.Exception)
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{
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saveCurrentSongIndex(0);
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}
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if (currentSongIndex < 0)
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{
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currentSongIndex = _movieDataList.Count - 1;
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saveCurrentSongIndex(currentSongIndex);
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}
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if (currentSongIndex >= _movieDataList.Count)
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{
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currentSongIndex = 0;
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saveCurrentSongIndex(currentSongIndex);
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}
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Debug.Log("currentSongIndex: " + currentSongIndex);
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return _movieDataList[currentSongIndex];
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}
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return null;
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}
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}
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private void saveCurrentSongIndex(int currentSongIndex)
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{
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System.IO.File.WriteAllText(CurrentSongIndexFilePath, currentSongIndex.ToString());
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}
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}
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22
AttractVideoPlayer/MU3.Sequence/patch_Advertise.cs
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22
AttractVideoPlayer/MU3.Sequence/patch_Advertise.cs
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@ -0,0 +1,22 @@
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using Mono.Cecil;
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using MU3.AM;
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using MU3.Operation;
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using MU3.SceneObject;
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using MU3.Sequence;
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using MU3.Util;
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using UnityEngine;
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namespace MU3.Sequence;
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class patch_Advertise : Advertise
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{
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private bool checkButtonOrAime()
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{
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if (SingletonStateMachine<AMManager, AMManager.EState>.instance.aimeReader.advCheck())
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{
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Singleton<OperationManager>.instance.loginType = OperationManager.LoginType.Aime;
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return true;
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}
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return false;
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}
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}
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66
AttractVideoPlayer/MU3/patch_AdvManager.cs
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66
AttractVideoPlayer/MU3/patch_AdvManager.cs
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@ -0,0 +1,66 @@
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using Mono.Cecil;
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using MU3.Operation;
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using MU3.SceneObject;
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using MU3.Sequence;
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using MU3.Util;
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using UnityEngine;
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namespace MU3;
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class patch_AdvManager : AdvManager
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{
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private static readonly string CurrentSongIndexFilePath = "BepInEx/monomod/AttractVideoPlayer.currentSongIndex.txt";
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private static readonly float DelayBetweenButtonPress = 0.5f;
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private float lastButtonPressedTime = 0f;
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private GameObject objMovie;
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private CriManaMovieMaterial movieController;
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private extern bool orig_initMovie();
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public new bool initMovie()
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{
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return orig_initMovie();
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}
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private extern bool orig_exec();
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public new bool exec()
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{
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if (Time.time - lastButtonPressedTime > DelayBetweenButtonPress)
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{
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if (Singleton<UIInput>.instance.getStateOn(UIInput.Key.Service))
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{
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lastButtonPressedTime = Time.time;
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movieController?.player.Pause(!movieController.player.IsPaused());
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}
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else if (Singleton<UIInput>.instance.getStateOn(UIInput.Key.L2))
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{
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lastButtonPressedTime = Time.time;
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addOffsetToCurrentSongIndexAndPlayMovie(-1);
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}
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else if (Singleton<UIInput>.instance.getStateOn(UIInput.Key.L3))
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{
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lastButtonPressedTime = Time.time;
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addOffsetToCurrentSongIndexAndPlayMovie(1);
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}
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}
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return orig_exec();
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}
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public void addOffsetToCurrentSongIndexAndPlayMovie(int offset)
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{
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try
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{
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int currentSongIndex = int.Parse(System.IO.File.ReadAllText(CurrentSongIndexFilePath)) + offset;
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System.IO.File.WriteAllText(CurrentSongIndexFilePath, currentSongIndex.ToString());
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}
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catch (System.Exception) { }
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movieController?.Stop();
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Utility.destroyGameObject(ref movieController);
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Utility.destroyGameObject(ref objMovie);
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initMovie();
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}
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}
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80
Mu3Mods.sln
80
Mu3Mods.sln
@ -3,6 +3,8 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.9.34728.123
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AttractVideoPlayer", "AttractVideoPlayer\AttractVideoPlayer.csproj", "{003AD3C6-07CA-4824-B4BD-4BEF6F3D8999}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BetterGiveUp", "BetterGiveUp\BetterGiveUp.csproj", "{003AD3C6-07CA-4824-B4BD-4BEF6F3D8997}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "NaiveRating", "NaiveRating\NaiveRating.csproj", "{1FEA698E-DF5E-46CF-8023-F2B2F57885C5}"
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@ -39,76 +41,154 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockMemoryChapters", "Unl
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EndProject
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Global
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Debug|x64 = Debug|x64
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Release|Any CPU = Release|Any CPU
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{0C3E8145-F91B-4F1F-97D1-17E12D49891B}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0C3E8145-F91B-4F1F-97D1-17E12D49891B}.Debug|x64.Build.0 = Debug|x64
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||||
{0C3E8145-F91B-4F1F-97D1-17E12D49891B}.Release|Any CPU.ActiveCfg = Release|x64
|
||||
{0C3E8145-F91B-4F1F-97D1-17E12D49891B}.Release|Any CPU.Build.0 = Release|x64
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{0C3E8145-F91B-4F1F-97D1-17E12D49891B}.Release|x64.ActiveCfg = Release|x64
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{0C3E8145-F91B-4F1F-97D1-17E12D49891B}.Release|x64.Build.0 = Release|x64
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||||
{C8948C3E-0434-429E-AFE6-4FB2DF246872}.Debug|Any CPU.ActiveCfg = Debug|x64
|
||||
{C8948C3E-0434-429E-AFE6-4FB2DF246872}.Debug|Any CPU.Build.0 = Debug|x64
|
||||
{C8948C3E-0434-429E-AFE6-4FB2DF246872}.Debug|x64.ActiveCfg = Debug|x64
|
||||
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||||
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||||
{C8948C3E-0434-429E-AFE6-4FB2DF246872}.Release|Any CPU.Build.0 = Release|x64
|
||||
{C8948C3E-0434-429E-AFE6-4FB2DF246872}.Release|x64.ActiveCfg = Release|x64
|
||||
{C8948C3E-0434-429E-AFE6-4FB2DF246872}.Release|x64.Build.0 = Release|x64
|
||||
{6C91EB92-3A30-43B5-8954-E84C610C1D67}.Debug|Any CPU.ActiveCfg = Debug|x64
|
||||
{6C91EB92-3A30-43B5-8954-E84C610C1D67}.Debug|Any CPU.Build.0 = Debug|x64
|
||||
{6C91EB92-3A30-43B5-8954-E84C610C1D67}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{6C91EB92-3A30-43B5-8954-E84C610C1D67}.Debug|x64.Build.0 = Debug|x64
|
||||
{6C91EB92-3A30-43B5-8954-E84C610C1D67}.Release|Any CPU.ActiveCfg = Release|x64
|
||||
{6C91EB92-3A30-43B5-8954-E84C610C1D67}.Release|Any CPU.Build.0 = Release|x64
|
||||
{6C91EB92-3A30-43B5-8954-E84C610C1D67}.Release|x64.ActiveCfg = Release|x64
|
||||
{6C91EB92-3A30-43B5-8954-E84C610C1D67}.Release|x64.Build.0 = Release|x64
|
||||
{3B9B843D-DCA0-41FE-B642-6BCB187BBD5D}.Debug|Any CPU.ActiveCfg = Debug|x64
|
||||
{3B9B843D-DCA0-41FE-B642-6BCB187BBD5D}.Debug|Any CPU.Build.0 = Debug|x64
|
||||
{3B9B843D-DCA0-41FE-B642-6BCB187BBD5D}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3B9B843D-DCA0-41FE-B642-6BCB187BBD5D}.Debug|x64.Build.0 = Debug|x64
|
||||
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|
||||
{3B9B843D-DCA0-41FE-B642-6BCB187BBD5D}.Release|Any CPU.Build.0 = Release|x64
|
||||
{3B9B843D-DCA0-41FE-B642-6BCB187BBD5D}.Release|x64.ActiveCfg = Release|x64
|
||||
{3B9B843D-DCA0-41FE-B642-6BCB187BBD5D}.Release|x64.Build.0 = Release|x64
|
||||
{3A217A12-6082-491B-89F6-C1D13AD69A19}.Debug|Any CPU.ActiveCfg = Debug|x64
|
||||
{3A217A12-6082-491B-89F6-C1D13AD69A19}.Debug|Any CPU.Build.0 = Debug|x64
|
||||
{3A217A12-6082-491B-89F6-C1D13AD69A19}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3A217A12-6082-491B-89F6-C1D13AD69A19}.Debug|x64.Build.0 = Debug|x64
|
||||
{3A217A12-6082-491B-89F6-C1D13AD69A19}.Release|Any CPU.ActiveCfg = Release|x64
|
||||
{3A217A12-6082-491B-89F6-C1D13AD69A19}.Release|Any CPU.Build.0 = Release|x64
|
||||
{3A217A12-6082-491B-89F6-C1D13AD69A19}.Release|x64.ActiveCfg = Release|x64
|
||||
{3A217A12-6082-491B-89F6-C1D13AD69A19}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
|
@ -1,22 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net35</TargetFramework>
|
||||
<AssemblyName>Assembly-CSharp.UnlockAndSetJewelBoostNine.mm</AssemblyName>
|
||||
<Company>7EVENDAYS⇔HOLIDAYS</Company>
|
||||
<Description>Unlock and set the jewel boost to max</Description>
|
||||
<Version>1.7.0</Version>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<Platforms>x64</Platforms>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="mscorlib"><HintPath>..\Common\mscorlib.dll</HintPath></Reference>
|
||||
<Reference Include="UnityEngine"><HintPath>..\Common\UnityEngine.dll</HintPath></Reference>
|
||||
<ProjectReference Include="..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="CopyDLLs" AfterTargets="Build">
|
||||
<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\Common\mu3\BepInEx\monomod" />
|
||||
</Target>
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user