forked from Hay1tsme/artemis
113 lines
4.0 KiB
Python
113 lines
4.0 KiB
Python
from typing import Optional, Dict
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from sqlalchemy import Table, Column
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from sqlalchemy.sql.schema import ForeignKey, PrimaryKeyConstraint
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from sqlalchemy.types import Integer, String, Boolean
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from sqlalchemy.sql import func, select
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from sqlalchemy.dialects.mysql import insert
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from core.data.schema.base import BaseData, metadata
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arcade = Table(
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"arcade",
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metadata,
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Column("id", Integer, primary_key=True, nullable=False),
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Column("name", String(255)),
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Column("nickname", String(255)),
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Column("country", String(3)),
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Column("country_id", Integer),
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Column("state", String(255)),
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Column("city", String(255)),
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Column("region_id", Integer),
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Column("timezone", String(255)),
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mysql_charset='utf8mb4'
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)
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machine = Table(
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"machine",
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metadata,
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Column("id", Integer, primary_key=True, nullable=False),
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Column("arcade", ForeignKey("arcade.id", ondelete="cascade", onupdate="cascade"), nullable=False),
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Column("serial", String(15), nullable=False),
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Column("board", String(15)),
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Column("game", String(4)),
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Column("country", String(3)), # overwrites if not null
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Column("timezone", String(255)),
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Column("ota_enable", Boolean),
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Column("is_cab", Boolean),
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mysql_charset='utf8mb4'
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)
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arcade_owner = Table(
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'arcade_owner',
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metadata,
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Column('user', Integer, ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False),
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Column('arcade', Integer, ForeignKey("arcade.id", ondelete="cascade", onupdate="cascade"), nullable=False),
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Column('permissions', Integer, nullable=False),
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PrimaryKeyConstraint('user', 'arcade', name='arcade_owner_pk'),
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mysql_charset='utf8mb4'
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)
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class ArcadeData(BaseData):
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def get_machine(self, serial: str = None, id: int = None) -> Optional[Dict]:
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if serial is not None:
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sql = machine.select(machine.c.serial == serial)
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elif id is not None:
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sql = machine.select(machine.c.id == id)
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else:
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self.logger.error(f"{__name__ }: Need either serial or ID to look up!")
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return None
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result = self.execute(sql)
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if result is None: return None
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return result.fetchone()
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def put_machine(self, arcade_id: int, serial: str = None, board: str = None, game: str = None, is_cab: bool = False) -> Optional[int]:
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if arcade_id:
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self.logger.error(f"{__name__ }: Need arcade id!")
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return None
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if serial is None:
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pass
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sql = machine.insert().values(arcade = arcade_id, keychip = serial, board = board, game = game, is_cab = is_cab)
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result = self.execute(sql)
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if result is None: return None
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return result.lastrowid
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def get_arcade(self, id: int) -> Optional[Dict]:
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sql = arcade.select(arcade.c.id == id)
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result = self.execute(sql)
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if result is None: return None
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return result.fetchone()
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def put_arcade(self, name: str, nickname: str = None, country: str = "JPN", country_id: int = 1,
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state: str = "", city: str = "", regional_id: int = 1) -> Optional[int]:
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if nickname is None: nickname = name
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sql = arcade.insert().values(name = name, nickname = nickname, country = country, country_id = country_id,
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state = state, city = city, regional_id = regional_id)
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result = self.execute(sql)
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if result is None: return None
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return result.lastrowid
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def get_arcade_owners(self, arcade_id: int) -> Optional[Dict]:
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sql = select(arcade_owner).where(arcade_owner.c.arcade==arcade_id)
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result = self.execute(sql)
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if result is None: return None
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return result.fetchall()
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def add_arcade_owner(self, arcade_id: int, user_id: int) -> None:
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sql = insert(arcade_owner).values(
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arcade=arcade_id,
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user=user_id
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)
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result = self.execute(sql)
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if result is None: return None
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return result.lastrowid
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def generate_keychip_serial(self, platform_id: int) -> str:
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pass |