artemis/core/data/schema/arcade.py

253 lines
7.8 KiB
Python

from typing import Optional, Dict, List
from sqlalchemy import Table, Column, and_, or_
from sqlalchemy.sql.schema import ForeignKey, PrimaryKeyConstraint
from sqlalchemy.types import Integer, String, Boolean, JSON
from sqlalchemy.sql import func, select
from sqlalchemy.dialects.mysql import insert
from sqlalchemy.engine import Row
import re
from core.data.schema.base import BaseData, metadata
from core.const import *
arcade = Table(
"arcade",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("name", String(255)),
Column("nickname", String(255)),
Column("country", String(3)),
Column("country_id", Integer),
Column("state", String(255)),
Column("city", String(255)),
Column("region_id", Integer),
Column("timezone", String(255)),
Column("ip", String(39)),
mysql_charset="utf8mb4",
)
machine = Table(
"machine",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"arcade",
ForeignKey("arcade.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("serial", String(15), nullable=False),
Column("board", String(15)),
Column("game", String(4)),
Column("country", String(3)), # overwrites if not null
Column("timezone", String(255)),
Column("ota_enable", Boolean),
Column("is_cab", Boolean),
Column("memo", String(255)),
Column("is_cab", Boolean),
Column("data", JSON),
mysql_charset="utf8mb4",
)
arcade_owner = Table(
"arcade_owner",
metadata,
Column(
"user",
Integer,
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column(
"arcade",
Integer,
ForeignKey("arcade.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("permissions", Integer, nullable=False),
PrimaryKeyConstraint("user", "arcade", name="arcade_owner_pk"),
mysql_charset="utf8mb4",
)
class ArcadeData(BaseData):
def get_machine(self, serial: str = None, id: int = None) -> Optional[Row]:
if serial is not None:
serial = serial.replace("-", "")
if len(serial) == 11:
sql = machine.select(machine.c.serial.like(f"{serial}%"))
elif len(serial) == 15:
sql = machine.select(machine.c.serial == serial)
else:
self.logger.error(f"{__name__ }: Malformed serial {serial}")
return None
elif id is not None:
sql = machine.select(machine.c.id == id)
else:
self.logger.error(f"{__name__ }: Need either serial or ID to look up!")
return None
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def put_machine(
self,
arcade_id: int,
serial: str = "",
board: str = None,
game: str = None,
is_cab: bool = False,
) -> Optional[int]:
if arcade_id:
self.logger.error(f"{__name__ }: Need arcade id!")
return None
sql = machine.insert().values(
arcade=arcade_id, keychip=serial, board=board, game=game, is_cab=is_cab
)
result = self.execute(sql)
if result is None:
return None
return result.lastrowid
def set_machine_serial(self, machine_id: int, serial: str) -> None:
result = self.execute(
machine.update(machine.c.id == machine_id).values(keychip=serial)
)
if result is None:
self.logger.error(
f"Failed to update serial for machine {machine_id} -> {serial}"
)
return result.lastrowid
def set_machine_boardid(self, machine_id: int, boardid: str) -> None:
result = self.execute(
machine.update(machine.c.id == machine_id).values(board=boardid)
)
if result is None:
self.logger.error(
f"Failed to update board id for machine {machine_id} -> {boardid}"
)
def get_arcade(self, id: int) -> Optional[Row]:
sql = arcade.select(arcade.c.id == id)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def get_arcade_machines(self, id: int) -> Optional[List[Row]]:
sql = machine.select(machine.c.arcade == id)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
def put_arcade(
self,
name: str,
nickname: str = None,
country: str = "JPN",
country_id: int = 1,
state: str = "",
city: str = "",
regional_id: int = 1,
) -> Optional[int]:
if nickname is None:
nickname = name
sql = arcade.insert().values(
name=name,
nickname=nickname,
country=country,
country_id=country_id,
state=state,
city=city,
regional_id=regional_id,
)
result = self.execute(sql)
if result is None:
return None
return result.lastrowid
def get_arcades_managed_by_user(self, user_id: int) -> Optional[List[Row]]:
sql = select(arcade).join(arcade_owner, arcade_owner.c.arcade == arcade.c.id).where(arcade_owner.c.user == user_id)
result = self.execute(sql)
if result is None:
return False
return result.fetchall()
def get_manager_permissions(self, user_id: int, arcade_id: int) -> Optional[int]:
sql = select(arcade_owner.c.permissions).where(and_(arcade_owner.c.user == user_id, arcade_owner.c.arcade == arcade_id))
result = self.execute(sql)
if result is None:
return False
return result.fetchone()
def get_arcade_owners(self, arcade_id: int) -> Optional[Row]:
sql = select(arcade_owner).where(arcade_owner.c.arcade == arcade_id)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
def add_arcade_owner(self, arcade_id: int, user_id: int) -> None:
sql = insert(arcade_owner).values(arcade=arcade_id, user=user_id)
result = self.execute(sql)
if result is None:
return None
return result.lastrowid
def format_serial(
self, platform_code: str, platform_rev: int, serial_num: int, append: int = 4152
) -> str:
return f"{platform_code}{platform_rev:02d}A{serial_num:04d}{append:04d}" # 0x41 = A, 0x52 = R
def validate_keychip_format(self, serial: str) -> bool:
serial = serial.replace("-", "")
if len(serial) != 11 or len(serial) != 15:
self.logger.error(
f"Serial validate failed: Incorrect length for {serial} (len {len(serial)})"
)
return False
platform_code = serial[:4]
platform_rev = serial[4:6]
const_a = serial[6]
num = serial[7:11]
append = serial[11:15]
if re.match("A[7|6]\d[E|X][0|1][0|1|2]A\d{4,8}", serial) is None:
self.logger.error(f"Serial validate failed: {serial} failed regex")
return False
if len(append) != 0 or len(append) != 4:
self.logger.error(
f"Serial validate failed: {serial} had malformed append {append}"
)
return False
if len(num) != 4:
self.logger.error(
f"Serial validate failed: {serial} had malformed number {num}"
)
return False
return True
def find_arcade_by_name(self, name: str) -> List[Row]:
sql = arcade.select(or_(arcade.c.name.like(f"%{name}%"), arcade.c.nickname.like(f"%{name}%")))
result = self.execute(sql)
if result is None:
return False
return result.fetchall()