add get_allnet_info and config loading safety to all games

This commit is contained in:
Hay1tsme
2023-03-04 21:58:51 -05:00
parent b2b28850dd
commit bfe5294d51
20 changed files with 116 additions and 115 deletions

View File

@ -56,49 +56,7 @@ class AllnetServlet:
self.uri_registry[code] = (uri, host)
else:
for code in mod.game_codes:
if hasattr(mod, "use_default_title") and mod.use_default_title:
if hasattr(mod, "include_protocol") and mod.include_protocol:
if hasattr(mod, "title_secure") and mod.title_secure:
uri = "https://"
else:
uri = "http://"
else:
uri = ""
if core_cfg.server.is_develop:
uri += f"{core_cfg.title.hostname}:{core_cfg.title.port}"
else:
uri += f"{core_cfg.title.hostname}"
uri += f"/{code}/$v"
if hasattr(mod, "trailing_slash") and mod.trailing_slash:
uri += "/"
else:
if hasattr(mod, "uri"):
uri = mod.uri
else:
uri = ""
if hasattr(mod, "host"):
host = mod.host
elif hasattr(mod, "use_default_host") and mod.use_default_host:
if core_cfg.server.is_develop:
host = f"{core_cfg.title.hostname}:{core_cfg.title.port}"
else:
host = f"{core_cfg.title.hostname}"
else:
host = ""
self.uri_registry[code] = (uri, host)
self.logger.warn("Game {_} has no get_allnet_info method.")
self.logger.info(f"Allnet serving {len(self.uri_registry)} games on port {core_cfg.allnet.port}")