forked from Hay1tsme/artemis
chuni: add frontend
This commit is contained in:
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9a7d5bc689
commit
ae09c2ad48
@ -19,7 +19,6 @@ New password not acceptable
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New Nickname too long
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New Nickname too long
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{% elif error == 9 %}
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{% elif error == 9 %}
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You must be logged in to preform this action
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You must be logged in to preform this action
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New Nickname too long
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{% elif error == 10 %}
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{% elif error == 10 %}
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Invalid serial number
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Invalid serial number
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{% else %}
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{% else %}
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@ -1,9 +1,11 @@
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from titles.chuni.index import ChuniServlet
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from .index import ChuniServlet
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from titles.chuni.const import ChuniConstants
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from .const import ChuniConstants
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from titles.chuni.database import ChuniData
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from .database import ChuniData
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from titles.chuni.read import ChuniReader
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from .read import ChuniReader
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from .frontend import ChuniFrontend
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index = ChuniServlet
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index = ChuniServlet
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database = ChuniData
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database = ChuniData
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reader = ChuniReader
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reader = ChuniReader
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frontend = ChuniFrontend
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game_codes = [ChuniConstants.GAME_CODE, ChuniConstants.GAME_CODE_NEW, ChuniConstants.GAME_CODE_INT]
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game_codes = [ChuniConstants.GAME_CODE, ChuniConstants.GAME_CODE_NEW, ChuniConstants.GAME_CODE_INT]
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83
titles/chuni/frontend.py
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83
titles/chuni/frontend.py
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@ -0,0 +1,83 @@
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from typing import List
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from starlette.routing import Route
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from starlette.requests import Request
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from starlette.responses import Response, RedirectResponse
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from os import path
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import yaml
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import jinja2
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from core.frontend import FE_Base, UserSession
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from core.config import CoreConfig
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from .database import ChuniData
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from .config import ChuniConfig
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from .const import ChuniConstants
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class ChuniFrontend(FE_Base):
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def __init__(
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self, cfg: CoreConfig, environment: jinja2.Environment, cfg_dir: str
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) -> None:
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super().__init__(cfg, environment)
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self.data = ChuniData(cfg)
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self.game_cfg = ChuniConfig()
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if path.exists(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"):
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self.game_cfg.update(
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yaml.safe_load(open(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"))
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)
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self.nav_name = "Chunithm"
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def get_routes(self) -> List[Route]:
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return [
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Route("/", self.render_GET, methods=['GET']),
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Route("/update.name", self.update_name, methods=['POST']),
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]
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async def render_GET(self, request: Request) -> bytes:
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template = self.environment.get_template(
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"titles/chuni/templates/chuni_index.jinja"
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)
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usr_sesh = self.validate_session(request)
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if not usr_sesh:
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usr_sesh = UserSession()
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return Response(template.render(
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title=f"{self.core_config.server.name} | {self.nav_name}",
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game_list=self.environment.globals["game_list"],
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sesh=vars(usr_sesh)
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), media_type="text/html; charset=utf-16")
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async def update_name(self, request: Request) -> bytes:
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usr_sesh = self.validate_session(request)
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if not usr_sesh:
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return RedirectResponse("/gate/", 303)
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new_name: str = request.query_params.get('new_name', '')
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new_name_full = ""
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if not new_name:
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return RedirectResponse("/gate/?e=4", 303)
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if len(new_name) > 8:
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return RedirectResponse("/gate/?e=8", 303)
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for x in new_name: # FIXME: This will let some invalid characters through atm
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o = ord(x)
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try:
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if o == 0x20:
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new_name_full += chr(0x3000)
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elif o < 0x7F and o > 0x20:
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new_name_full += chr(o + 0xFEE0)
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elif o <= 0x7F:
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self.logger.warn(f"Invalid ascii character {o:02X}")
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return RedirectResponse("/gate/?e=4", 303)
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else:
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new_name_full += x
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except Exception as e:
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self.logger.error(f"Something went wrong parsing character {o:04X} - {e}")
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return RedirectResponse("/gate/?e=4", 303)
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if not await self.data.profile.update_name(usr_sesh, new_name_full):
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return RedirectResponse("/gate/?e=999", 303)
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return RedirectResponse("/gate/?s=1", 303)
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@ -395,6 +395,17 @@ team = Table(
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class ChuniProfileData(BaseData):
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class ChuniProfileData(BaseData):
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async def update_name(self, user_id: int, new_name: str) -> bool:
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sql = profile.update(profile.c.user == user_id).values(
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userName=new_name
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)
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result = await self.execute(sql)
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if result is None:
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self.logger.warning(f"Failed to set user {user_id} name to {new_name}")
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return False
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return True
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async def put_profile_data(
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async def put_profile_data(
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self, aime_id: int, version: int, profile_data: Dict
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self, aime_id: int, version: int, profile_data: Dict
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) -> Optional[int]:
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) -> Optional[int]:
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43
titles/chuni/templates/chuni_index.jinja
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43
titles/chuni/templates/chuni_index.jinja
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@ -0,0 +1,43 @@
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{% extends "core/templates/index.jinja" %}
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{% block content %}
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<h1>Chunithm</h1>
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{% if profile is defined and profile is not none and profile.id > 0 %}
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<script type="text/javascript">
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function toggle_new_name_form() {
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let frm = document.getElementById("new_name_form");
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let btn = document.getElementById("btn_toggle_form");
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if (frm.style['display'] != "") {
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frm.style['display'] = "";
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frm.style['max-height'] = "";
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btn.innerText = "Cancel";
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} else {
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frm.style['display'] = "none";
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frm.style['max-height'] = "0px";
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btn.innerText = "Edit";
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}
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}
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</script>
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<h3>Profile for {{ profile.userName }} <button onclick="toggle_new_name_form()" class="btn btn-secondary" id="btn_toggle_form">Edit</button></h3>
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{% if error is defined %}
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{% include "core/templates/widgets/err_banner.jinja" %}
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{% endif %}
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{% if success is defined and success == 1 %}
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<div style="background-color: #00AA00; padding: 20px; margin-bottom: 10px; width: 15%;">
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Update successful
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</div>
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{% endif %}
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<form style="max-width: 33%; display: none; max-height: 0px;" action="/game/chuni/update.name" method="post" id="new_name_form">
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<div class="mb-3">
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<label for="new_name" class="form-label">New Trainer Name</label>
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<input type="text" class="form-control" id="new_name" name="new_name" aria-describedby="new_name_help" maxlength="14">
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<div id="new_name_help" class="form-text">Must be 14 characters or less</div>
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</div>
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<button type="submit" class="btn btn-primary">Submit</button>
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</form>
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{% elif sesh is defined and sesh is not none and sesh.user_id > 0 %}
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No profile information found for this account.
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{% else %}
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Login to view profile information.
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{% endif %}
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{% endblock content %}
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