copy allnet functionality over

This commit is contained in:
Hay1tsme
2023-02-18 00:00:30 -05:00
parent abb25aa328
commit 8616c6d064
5 changed files with 190 additions and 18 deletions

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## Server
- `listen_address`: IP Address or hostname that the server will listen for connections on. Set to 127.0.0.1 for local only, or 0.0.0.0 for all interfaces. Default `127.0.0.1`
- `allow_user_registration`: Allows users to register in-game via the AimeDB `register` function. Disable to be able to control who can use cards on your server. Default `True`
- `allow_unregistered_games`: Allows games that do not have registered keychips to connect and authenticate. Disable to restrict who can connect to your server. Recomended to disable for production setups. Default `True`
- `allow_unregistered_serials`: Allows games that do not have registered keychips to connect and authenticate. Disable to restrict who can connect to your server. Recomended to disable for production setups. Default `True`
- `name`: Name for the server, used by some games in their default MOTDs. Default `ARTEMiS`
- `is_develop`: Flags that the server is a development instance without a proxy standing in front of it. Setting to `False` tells the server not to listen for SSL, because the proxy should be handling all SSL-related things, among other things. Default `True`
- `log_dir`: Directory to store logs. Server MUST have read and write permissions to this directory or you will have issues. Default `logs`