forked from Hay1tsme/artemis
frontend: add management pages
This commit is contained in:
parent
b943807904
commit
6c89a97fe3
200
core/frontend.py
200
core/frontend.py
@ -9,6 +9,9 @@ from zope.interface import Interface, Attribute, implementer
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from twisted.python.components import registerAdapter
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import jinja2
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import bcrypt
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import re
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from enum import Enum
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from urllib import parse
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from core import CoreConfig, Utils
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from core.data import Data
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@ -19,6 +22,13 @@ class IUserSession(Interface):
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current_ip = Attribute("User's current ip address")
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permissions = Attribute("User's permission level")
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class PermissionOffset(Enum):
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USER = 0 # Regular user
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USERMOD = 1 # Can moderate other users
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ACMOD = 2 # Can add arcades and cabs
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SYSADMIN = 3 # Can change settings
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# 4 - 6 reserved for future use
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OWNER = 7 # Can do anything
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@implementer(IUserSession)
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class UserSession(object):
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@ -80,6 +90,9 @@ class FrontendServlet(resource.Resource):
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self.environment.globals["game_list"] = self.game_list
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self.putChild(b"gate", FE_Gate(cfg, self.environment))
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self.putChild(b"user", FE_User(cfg, self.environment))
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self.putChild(b"sys", FE_System(cfg, self.environment))
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self.putChild(b"arcade", FE_Arcade(cfg, self.environment))
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self.putChild(b"cab", FE_Machine(cfg, self.environment))
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self.putChild(b"game", fe_game)
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self.logger.info(
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@ -154,6 +167,7 @@ class FE_Gate(FE_Base):
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passwd = None
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uid = self.data.card.get_user_id_from_card(access_code)
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user = self.data.user.get_user(uid)
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if uid is None:
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return redirectTo(b"/gate?e=1", request)
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@ -175,6 +189,7 @@ class FE_Gate(FE_Base):
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usr_sesh = IUserSession(sesh)
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usr_sesh.userId = uid
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usr_sesh.current_ip = ip
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usr_sesh.permissions = user['permissions']
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return redirectTo(b"/user", request)
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@ -192,7 +207,7 @@ class FE_Gate(FE_Base):
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hashed = bcrypt.hashpw(passwd, salt)
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result = self.data.user.create_user(
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uid, username, email, hashed.decode(), 1
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uid, username, email.lower(), hashed.decode(), 1
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)
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if result is None:
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return redirectTo(b"/gate?e=3", request)
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@ -210,17 +225,29 @@ class FE_Gate(FE_Base):
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return redirectTo(b"/gate?e=2", request)
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ac = request.args[b"ac"][0].decode()
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card = self.data.card.get_card_by_access_code(ac)
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if card is None:
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return redirectTo(b"/gate?e=1", request)
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user = self.data.user.get_user(card['user'])
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if user is None:
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self.logger.warn(f"Card {ac} exists with no/invalid associated user ID {card['user']}")
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return redirectTo(b"/gate?e=0", request)
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if user['password'] is not None:
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return redirectTo(b"/gate?e=1", request)
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template = self.environment.get_template("core/frontend/gate/create.jinja")
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return template.render(
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title=f"{self.core_config.server.name} | Create User",
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code=ac,
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sesh={"userId": 0},
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sesh={"userId": 0, "permissions": 0},
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).encode("utf-16")
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class FE_User(FE_Base):
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def render_GET(self, request: Request):
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uri = request.uri.decode()
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template = self.environment.get_template("core/frontend/user/index.jinja")
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sesh: Session = request.getSession()
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@ -228,9 +255,26 @@ class FE_User(FE_Base):
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if usr_sesh.userId == 0:
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return redirectTo(b"/gate", request)
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cards = self.data.card.get_user_cards(usr_sesh.userId)
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user = self.data.user.get_user(usr_sesh.userId)
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m = re.match("\/user\/(\d*)", uri)
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if m is not None:
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usrid = m.group(1)
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if usr_sesh.permissions < 1 << PermissionOffset.USERMOD.value or not usrid == usr_sesh.userId:
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return redirectTo(b"/user", request)
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else:
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usrid = usr_sesh.userId
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user = self.data.user.get_user(usrid)
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if user is None:
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return redirectTo(b"/user", request)
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cards = self.data.card.get_user_cards(usrid)
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arcades = self.data.arcade.get_arcades_managed_by_user(usrid)
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card_data = []
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arcade_data = []
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for c in cards:
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if c['is_locked']:
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status = 'Locked'
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@ -241,8 +285,103 @@ class FE_User(FE_Base):
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card_data.append({'access_code': c['access_code'], 'status': status})
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for a in arcades:
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arcade_data.append({'id': a['id'], 'name': a['name']})
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return template.render(
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title=f"{self.core_config.server.name} | Account", sesh=vars(usr_sesh), cards=card_data, username=user['username']
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title=f"{self.core_config.server.name} | Account",
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sesh=vars(usr_sesh),
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cards=card_data,
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username=user['username'],
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arcades=arcade_data
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).encode("utf-16")
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def render_POST(self, request: Request):
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pass
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class FE_System(FE_Base):
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def render_GET(self, request: Request):
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uri = request.uri.decode()
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template = self.environment.get_template("core/frontend/sys/index.jinja")
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usrlist = []
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aclist = []
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cablist = []
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sesh: Session = request.getSession()
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usr_sesh = IUserSession(sesh)
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if usr_sesh.userId == 0 or usr_sesh.permissions < 1 << PermissionOffset.USERMOD.value:
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return redirectTo(b"/gate", request)
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if uri.startswith("/sys/lookup.user?"):
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uri_parse = parse.parse_qs(uri.replace("/sys/lookup.user?", "")) # lop off the first bit
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uid_search = uri_parse.get("usrId")
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email_search = uri_parse.get("usrEmail")
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uname_search = uri_parse.get("usrName")
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if uid_search is not None:
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u = self.data.user.get_user(uid_search[0])
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if u is not None:
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usrlist.append(u._asdict())
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elif email_search is not None:
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u = self.data.user.find_user_by_email(email_search[0])
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if u is not None:
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usrlist.append(u._asdict())
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elif uname_search is not None:
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ul = self.data.user.find_user_by_username(uname_search[0])
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for u in ul:
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usrlist.append(u._asdict())
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elif uri.startswith("/sys/lookup.arcade?"):
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uri_parse = parse.parse_qs(uri.replace("/sys/lookup.arcade?", "")) # lop off the first bit
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ac_id_search = uri_parse.get("arcadeId")
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ac_name_search = uri_parse.get("arcadeName")
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ac_user_search = uri_parse.get("arcadeUser")
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if ac_id_search is not None:
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u = self.data.arcade.get_arcade(ac_id_search[0])
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if u is not None:
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aclist.append(u._asdict())
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elif ac_name_search is not None:
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ul = self.data.arcade.find_arcade_by_name(ac_name_search[0])
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for u in ul:
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aclist.append(u._asdict())
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elif ac_user_search is not None:
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ul = self.data.arcade.get_arcades_managed_by_user(ac_user_search[0])
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for u in ul:
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aclist.append(u._asdict())
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elif uri.startswith("/sys/lookup.cab?"):
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uri_parse = parse.parse_qs(uri.replace("/sys/lookup.cab?", "")) # lop off the first bit
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cab_id_search = uri_parse.get("cabId")
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cab_serial_search = uri_parse.get("cabSerial")
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cab_acid_search = uri_parse.get("cabAcId")
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if cab_id_search is not None:
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u = self.data.arcade.get_machine(id=cab_id_search[0])
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if u is not None:
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cablist.append(u._asdict())
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elif cab_serial_search is not None:
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u = self.data.arcade.get_machine(serial=cab_serial_search[0])
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if u is not None:
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cablist.append(u._asdict())
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elif cab_acid_search is not None:
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ul = self.data.arcade.get_arcade_machines(cab_acid_search[0])
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for u in ul:
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cablist.append(u._asdict())
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return template.render(
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title=f"{self.core_config.server.name} | System",
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sesh=vars(usr_sesh),
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usrlist=usrlist,
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aclist=aclist,
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cablist=cablist,
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).encode("utf-16")
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@ -257,3 +396,54 @@ class FE_Game(FE_Base):
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def render_GET(self, request: Request) -> bytes:
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return redirectTo(b"/user", request)
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class FE_Arcade(FE_Base):
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def render_GET(self, request: Request):
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uri = request.uri.decode()
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template = self.environment.get_template("core/frontend/arcade/index.jinja")
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managed = []
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sesh: Session = request.getSession()
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usr_sesh = IUserSession(sesh)
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if usr_sesh.userId == 0:
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return redirectTo(b"/gate", request)
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m = re.match("\/arcade\/(\d*)", uri)
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if m is not None:
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arcadeid = m.group(1)
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perms = self.data.arcade.get_manager_permissions(usr_sesh.userId, arcadeid)
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arcade = self.data.arcade.get_arcade(arcadeid)
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if perms is None:
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perms = 0
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else:
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return redirectTo(b"/user", request)
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return template.render(
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title=f"{self.core_config.server.name} | Arcade",
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sesh=vars(usr_sesh),
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error=0,
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perms=perms,
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arcade=arcade._asdict()
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).encode("utf-16")
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class FE_Machine(FE_Base):
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def render_GET(self, request: Request):
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uri = request.uri.decode()
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template = self.environment.get_template("core/frontend/machine/index.jinja")
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sesh: Session = request.getSession()
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usr_sesh = IUserSession(sesh)
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if usr_sesh.userId == 0:
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return redirectTo(b"/gate", request)
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return template.render(
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title=f"{self.core_config.server.name} | Machine",
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sesh=vars(usr_sesh),
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arcade={},
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error=0,
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).encode("utf-16")
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4
core/frontend/arcade/index.jinja
Normal file
4
core/frontend/arcade/index.jinja
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@ -0,0 +1,4 @@
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{% extends "core/frontend/index.jinja" %}
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{% block content %}
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<h1>{{ arcade.name }}</h1>
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{% endblock content %}
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5
core/frontend/machine/index.jinja
Normal file
5
core/frontend/machine/index.jinja
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@ -0,0 +1,5 @@
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{% extends "core/frontend/index.jinja" %}
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{% block content %}
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{% include "core/frontend/widgets/err_banner.jinja" %}
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<h1>Machine Management</h1>
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{% endblock content %}
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98
core/frontend/sys/index.jinja
Normal file
98
core/frontend/sys/index.jinja
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@ -0,0 +1,98 @@
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{% extends "core/frontend/index.jinja" %}
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{% block content %}
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<h1>System Management</h1>
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<div class="row" id="rowForm">
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{% if sesh.permissions >= 2 %}
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<div class="col-sm-6" style="max-width: 25%;">
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<form id="usrLookup" name="usrLookup" action="/sys/lookup.user" class="form-inline">
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<h3>User Search</h3>
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<div class="form-group">
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<label for="usrEmail">Email address</label>
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<input type="email" class="form-control" id="usrEmail" name="usrEmail" aria-describedby="emailHelp">
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</div>
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OR
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<div class="form-group">
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<label for="usrName">Username</label>
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<input type="text" class="form-control" id="usrName" name="usrName">
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</div>
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OR
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<div class="form-group">
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<label for="usrId">User ID</label>
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<input type="number" class="form-control" id="usrId" name="usrId">
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</div>
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<br />
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<button type="submit" class="btn btn-primary">Search</button>
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</form>
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</div>
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{% endif %}
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{% if sesh.permissions >= 4 %}
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<div class="col-sm-6" style="max-width: 25%;">
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<form id="arcadeLookup" name="arcadeLookup" action="/sys/lookup.arcade" class="form-inline" >
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<h3>Arcade Search</h3>
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<div class="form-group">
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<label for="arcadeName">Arcade Name</label>
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<input type="text" class="form-control" id="arcadeName" name="arcadeName">
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</div>
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OR
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<div class="form-group">
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<label for="arcadeId">Arcade ID</label>
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<input type="number" class="form-control" id="arcadeId" name="arcadeId">
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</div>
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OR
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<div class="form-group">
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<label for="arcadeUser">Owner User ID</label>
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<input type="number" class="form-control" id="arcadeUser" name="arcadeUser">
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</div>
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<br />
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<button type="submit" class="btn btn-primary">Search</button>
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</form>
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</div>
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<div class="col-sm-6" style="max-width: 25%;">
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<form id="cabLookup" name="cabLookup" action="/sys/lookup.cab" class="form-inline" >
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<h3>Machine Search</h3>
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<div class="form-group">
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<label for="cabSerial">Machine Serial</label>
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<input type="text" class="form-control" id="cabSerial" name="cabSerial">
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</div>
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OR
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<div class="form-group">
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<label for="cabId">Machine ID</label>
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<input type="number" class="form-control" id="cabId" name="cabId">
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</div>
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OR
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<div class="form-group">
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<label for="cabAcId">Arcade ID</label>
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<input type="number" class="form-control" id="cabAcId" name="cabAcId">
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</div>
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<br />
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<button type="submit" class="btn btn-primary">Search</button>
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</form>
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</div>
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{% endif %}
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</div>
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<div class="row" id="rowResult" style="margin: 10px;">
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{% if sesh.permissions >= 2 %}
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<div id="userSearchResult" class="col-sm-6" style="max-width: 25%;">
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{% for usr in usrlist %}
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<pre><a href=/user/{{ usr.id }}>{{ usr.id }} | {{ usr.username }}</a></pre>
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{% endfor %}
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</div>
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{% endif %}
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{% if sesh.permissions >= 4 %}
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<div id="arcadeSearchResult" class="col-sm-6" style="max-width: 25%;">
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{% for ac in aclist %}
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<pre><a href=/arcade/{{ ac.id }}>{{ ac.id }} | {{ ac.name }}</a></pre>
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{% endfor %}
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</div
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><div id="cabSearchResult" class="col-sm-6" style="max-width: 25%;">
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{% for cab in cablist %}
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<a href=/cab/{{ cab.id }}><pre>{{ cab.id }} | {{ cab.game if cab.game is defined else "ANY " }} | {{ cab.serial }}</pre></a>
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{% endfor %}
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</div>
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{% endif %}
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</div>
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<div class="row" id="rowAdd">
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</div>
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{% endblock content %}
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@ -2,11 +2,21 @@
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{% block content %}
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<h1>Management for {{ username }}</h1>
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<h2>Cards <button class="btn btn-success" data-bs-toggle="modal" data-bs-target="#card_add">Add</button></h2>
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<ul>
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<ul style="font-size: 20px;">
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{% for c in cards %}
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<li>{{ c.access_code }}: {{ c.status }} <button class="btn-danger btn">Delete</button></li>
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<li>{{ c.access_code }}: {{ c.status }} {% if c.status == 'Active'%}<button class="btn-warning btn">Lock</button>{% elif c.status == 'Locked' %}<button class="btn-warning btn">Unlock</button>{% endif %} <button class="btn-danger btn">Delete</button></li>
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{% endfor %}
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</ul>
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{% if arcades is defined %}
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<h2>Arcades</h2>
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<ul style="font-size: 20px;">
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{% for a in arcades %}
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<li><a href=/arcade/{{ a.id }}>{{ a.name }}</a></li>
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{% endfor %}
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</ul>
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{% endif %}
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<div class="modal fade" id="card_add" tabindex="-1" aria-labelledby="card_add_label" aria-hidden="true">
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<div class="modal-dialog">
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<div class="modal-content">
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@ -7,6 +7,10 @@ Card not registered, or wrong password
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Missing or malformed access code
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{% elif error == 3 %}
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Failed to create user
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{% elif error == 4 %}
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Arcade not found
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{% elif error == 5 %}
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Machine not found
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{% else %}
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An unknown error occoured
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{% endif %}
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@ -9,6 +9,9 @@
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</div>
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</div>
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<div style="background: #333; color: #f9f9f9; width: 10%; height: 50px; line-height: 50px; text-align: center; float: left;">
|
||||
{% if sesh is defined and sesh["permissions"] >= 2 %}
|
||||
<a href="/sys"><button class="btn btn-primary">System</button></a>
|
||||
{% endif %}
|
||||
{% if sesh is defined and sesh["userId"] > 0 %}
|
||||
<a href="/user"><button class="btn btn-primary">Account</button></a>
|
||||
{% else %}
|
||||
|
Loading…
Reference in New Issue
Block a user