All the base bemani xrpc methods
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protocol.html
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protocol.html
@ -306,13 +306,25 @@
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<h4>Request:</h4>
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<pre><code><call <i>...</i>>
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<playerdata method="usergamedata_send">
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<i>placeholder</i>
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<retrycnt __type="u32" />
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<info>
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<version __type="u32" />
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</info>
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<data>
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<refid __type="str" />
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<dataid __type="str" />
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<gamekind __type="str" />
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<datanum __type="u32" />
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<record>
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<d[] __type="str" />
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</record>
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</data>
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</playerdata>
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</call></code></pre>
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<h4>Response:</h4>
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<pre><code><response>
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<playerdata status="<i>status</i>">
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<i>placeholder</i>
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<result __type="s32" />
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</playerdata>
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</response></code></pre>
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@ -320,6 +332,9 @@
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<h4>Request:</h4>
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<pre><code><call <i>...</i>>
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<playerdata method="usergamedata_recv">
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<info>
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<version __type="u32" />
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</info>
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<data>
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<refid __type="str">
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<dataid __type="str">
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@ -341,35 +356,55 @@
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<h4>Response:</h4>
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<pre><code><response>
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<playerdata status="<i>status</i>">
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<i>placeholder</i>
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<player>
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<result>
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<record_num __type="u32" />
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</result>
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<record>
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<d[]>
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<bin1 __type="str" />
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</d[]>
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</record>
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</player>
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</playerdata>
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</response></code></pre>
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<h3 id="playerdata.usergamedata_inheritance"><code>playerdata.usergamedata_inheritance</code></h3>
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<h4>Request:</h4>
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<pre><code><call <i>...</i>>
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<playerdata method="usergamedata_inheritance">
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<i>placeholder</i>
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</playerdata>
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</call></code></pre>
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<h4>Response:</h4>
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<pre><code><response>
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<playerdata status="<i>status</i>">
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<i>placeholder</i>
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</playerdata>
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</response></code></pre>
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<p>See: <code>playerdata.usergamedata_recv</code></p>
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<h3 id="playerdata.usergamedata_condrecv"><code>playerdata.usergamedata_condrecv</code></h3>
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<h4>Request:</h4>
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<pre><code><call <i>...</i>>
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<playerdata method="usergamedata_condrecv">
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<i>placeholder</i>
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<info>
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<version __type="s32" />
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</info>
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<data>
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<dataid __type="str" />
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<gamekind __type="str" />
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<vkey __type="str" />
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<conditionkey __type="str" />
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<columns_bit __type="u64" />
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<conditions_num __type="u32" />
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<where __type="str" />
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<order_num __type="u32" />
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<order __type="str" />
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<recv_num __type="u32" />
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</info>
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</playerdata>
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</call></code></pre>
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<h4>Response:</h4>
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<pre><code><response>
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<playerdata status="<i>status</i>">
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<i>placeholder</i>
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<player>
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<result __type="s32" />
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<record_num __type="s32" />
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<record>
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<d[]>
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<bin1 __type="str" />
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</d[]>
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<record/>
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</player>
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</playerdata>
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</response></code></pre>
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@ -377,13 +412,26 @@
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<h4>Request:</h4>
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<pre><code><call <i>...</i>>
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<playerdata method="usergamedata_scorerank">
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<i>placeholder</i>
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<info>
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<version __type="s32" />
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</info>
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<data>
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<dataid __type="str" />
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<gamekind __type="str" />
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<ckey __type="str" />
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<conditionkey __type="str" />
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<score __type="str" />
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</data>
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</playerdata>
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</call></code></pre>
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<h4>Response:</h4>
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<pre><code><response>
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<playerdata status="<i>status</i>">
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<i>placeholder</i>
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<rank>
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<result __type="s32" />
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<rank __type="s32" />
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<updatetime __type="u64" />
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</rank>
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</playerdata>
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</response></code></pre>
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@ -393,12 +441,15 @@
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<h4>Request:</h4>
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<pre><code><call <i>...</i>>
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<matching method="request">
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<info>
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<version __type="s32" />
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</info>
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<data>
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<matchtyp __type="s32" />
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<matchgrp __type="s32" />
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<matchflg __type="s32" />
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<waituser __type="s32" />
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<waittime __type="s32" />
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<joinip __type="str" />
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<localip __type="str" />
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<localport __type="s32" />
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@ -408,13 +459,18 @@
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<lineid __type="str" />
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<locationcountry __type="str" />
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<locationregion __type="str" />
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</data>
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</matching>
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</call></code></pre>
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<h4>Response:</h4>
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<pre><code><response>
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<matching status="<i>status</i>">
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<i>placeholder</i>
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<hostid __type="s64" />
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<result __type="s32" />
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<hostip_g __type="str" />
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<hostip_l __type="str" />
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<hostport_l __type="s32" />
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<hostport_g __type="s32" />
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</matching>
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</response></code></pre>
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@ -422,13 +478,21 @@
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<h4>Request:</h4>
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<pre><code><call <i>...</i>>
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<matching method="wait">
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<i>placeholder</i>
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<info>
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<version __type="s32" />
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</info>
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<data>
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<hostid __type="s64" />
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<locationid __type="str" />
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<lineid __type="str" />
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</data>
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</matching>
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</call></code></pre>
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<h4>Response:</h4>
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<pre><code><response>
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<matching status="<i>status</i>">
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<i>placeholder</i>
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<result __type="s32" />
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<prwtime __type="s32" />
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</matching>
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</response></code></pre>
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@ -436,13 +500,20 @@
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<h4>Request:</h4>
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<pre><code><call <i>...</i>>
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<matching method="finish">
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<i>placeholder</i>
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<info>
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<version __type="s32" />
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</info>
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<data>
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<hostid __type="s64" />
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<locationid __type="str" />
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<lineid __type="str" />
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</data>
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</matching>
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</call></code></pre>
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<h4>Response:</h4>
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<pre><code><response>
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<matching status="<i>status</i>">
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<i>placeholder</i>
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<result __type="s32" />
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</matching>
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</response></code></pre>
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@ -452,13 +523,20 @@
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<h4>Request:</h4>
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<pre><code><call <i>...</i>>
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<system method="getmaster">
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<i>placeholder</i>
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<data>
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<gamekind __type="str" />
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<datatype __type="str" />
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<datakey __type="str" />
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</data>
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</system>
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</call></code></pre>
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<h4>Response:</h4>
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<pre><code><response>
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<system status="<i>status</i>">
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<i>placeholder</i>
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<result __type="s32" />
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<strdata1 __type="str" />
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<strdata2 __type="str" />
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<updatedate __type="u64" />
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</system>
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</response></code></pre>
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@ -466,13 +544,22 @@
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<h4>Request:</h4>
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<pre><code><call <i>...</i>>
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<system method="getlocationiplist">
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<i>placeholder</i>
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<data>
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<locationid __type="str" />
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<lineid __type="str" />
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</data>
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</system>
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</call></code></pre>
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<h4>Response:</h4>
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<pre><code><response>
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<system status="<i>status</i>">
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<i>placeholder</i>
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<result __type="s32" />
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<iplist>
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<record_num __type="s32" />
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<record[]>
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<localconn __type="str" />
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</record[]>
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</iplist>
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</system>
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</response></code></pre>
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@ -480,13 +567,35 @@
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<h4>Request:</h4>
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<pre><code><call <i>...</i>>
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<system method="xrpcproxy">
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<i>placeholder</i>
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<info>
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<version __type="s32" />
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</info>
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<data>
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<hostid __type="s64" />
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<locationid __type="str" />
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<lineid __type="str" />
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</data>
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</system>
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</call></code></pre>
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<h4>Response:</h4>
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<pre><code><response>
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<system status="<i>status</i>">
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<i>placeholder</i>
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<result __type="s32" />
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<pwrtime __type="s32" />
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<matchlist>
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<record_num __type="u32" />
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<record[]>
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<pcbid __type="str" />
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<statusflg __type="str" />
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<matchgrp __type="s32" />
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<hostid __type="s64" />
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<jointime __type="u64" />
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<connip_g __type="str" />
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<connport_g __type="s32" />
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<connip_l __type="str" />
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<connport_l __type="s32" />
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</record[]>
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</matchlist>
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</system>
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</response></code></pre>
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@ -494,13 +603,22 @@
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<h4>Request:</h4>
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<pre><code><call <i>...</i>>
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<system method="convcardnumber">
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<i>placeholder</i>
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<info>
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<version __type="s32" />
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</info>
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<data>
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<card_id __type="str" />
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<card_type __type="s32" />
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</data>
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</system>
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</call></code></pre>
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<h4>Response:</h4>
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<pre><code><response>
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<system status="<i>status</i>">
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<i>placeholder</i>
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<result __type="s32" />
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<data>
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<card_number __type="str" />
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</data>
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</system>
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</response></code></pre>
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@ -510,28 +628,27 @@
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<h4>Request:</h4>
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<pre><code><call <i>...</i>>
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<esoc method="read">
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<i>placeholder</i>
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<senddata />
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</esoc>
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</call></code></pre>
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<h4>Response:</h4>
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<pre><code><response>
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<esoc status="<i>status</i>">
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<i>placeholder</i>
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<recvdata />
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</esoc>
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</response></code></pre>
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<p>Go figure.</p>
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<h3 id="esoc.write"><code>esoc.write</code></h3>
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<h4>Request:</h4>
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<pre><code><call <i>...</i>>
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<esoc method="write">
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<i>placeholder</i>
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<senddata />
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</esoc>
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</call></code></pre>
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<h4>Response:</h4>
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<pre><code><response>
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<esoc status="<i>status</i>">
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<i>placeholder</i>
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</esoc>
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<esoc status="<i>status</i>" />
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</response></code></pre>
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@ -647,7 +764,7 @@
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<lasttime __type="str" />
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<exptime __type="str" />
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<expflag __type="u8" />
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</item>
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</item[]>
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</cardmng>
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</response></code></pre>
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@ -800,7 +917,7 @@
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<name __type="str" />
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<value __type="s32" />
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<time __type="time" />
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</item>
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</item[]>
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</pcbevent>
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</call></code></pre>
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<h4>Response:</h4>
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@ -1234,7 +1351,7 @@
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<cardno __type="str" />
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<title __type="str" />
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<systemid __type="str" />
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</item>
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</item[]>
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</history>
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</eacoin>
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</response></code></pre>
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@ -1249,7 +1366,7 @@
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<valid __type="bool">
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<addr __type="ip4">
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<usec __type="u64">
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</hop>
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</hop[]>
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</traceroute>
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</call></code></pre>
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<p><code>hop</code> repeats for every hop (unsurprisingly)</p>
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