segatools/minihook/dllmain.c
Tau 9c83a38208 util/clock.c: Apply clock skew
SEGA games are unplayable between 03:00 and 07:00 local time due
to a network maintenance period that is hard-coded into the games
themselves (no, guest play is not available).

Deal with this by slowing down time to avoid 02:00 (the time when
a warning appears and new credits eventually start being rejected),
then jump forward to sync up with real time when 07:00 hits.
2018-11-20 20:33:17 -05:00

42 lines
756 B
C

#include <windows.h>
#include "hook/process.h"
#include "nu/ds.h"
#include "nu/nusec.h"
#include "util/clock.h"
#include "util/dprintf.h"
static process_entry_t app_startup;
static DWORD CALLBACK app_pre_startup(void)
{
dprintf("--- Begin %s ---\n", __func__);
ds_hook_init();
nusec_hook_init();
clock_skew_hook_init();
dprintf("--- End %s ---\n", __func__);
return app_startup();
}
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
{
HRESULT hr;
if (cause != DLL_PROCESS_ATTACH) {
return TRUE;
}
hr = process_hijack_startup(app_pre_startup, &app_startup);
if (!SUCCEEDED(hr)) {
dprintf("Failed to hijack process startup: %x\n", (int) hr);
}
return SUCCEEDED(hr);
}