gameconfig parsing correctly
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99eb044062
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@ -60,6 +60,7 @@ async fn basicinfo() -> HttpResponse {
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#[get("/alive/{id}/Alive.txt")]
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#[get("/alive/{id}/Alive.txt")]
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async fn alive(id: web::Path<String>, req: actix_web::HttpRequest) -> HttpResponse {
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async fn alive(id: web::Path<String>, req: actix_web::HttpRequest) -> HttpResponse {
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println!("{}",format!("[+] Game started!").green());
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resp!("")
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resp!("")
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}
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}
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@ -85,7 +86,7 @@ async fn shop() -> HttpResponse {
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#[post("/service/respone/respone.php")]
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#[post("/service/respone/respone.php")]
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async fn respone() -> HttpResponse {
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async fn respone() -> HttpResponse {
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println!("[+] Machine started nesys service!");
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println!("{}",format!("[+] Nesys service started!").green());
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resp!("1")
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resp!("1")
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}
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}
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@ -124,6 +125,7 @@ pub struct Certify {
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#[get("/server/certify.php")]
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#[get("/server/certify.php")]
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async fn certify() -> HttpResponse {
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async fn certify() -> HttpResponse {
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println!("{}",format!("[+] Certificates validated!").green());
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//async fn certify(data: web::Query<Certify>, req: HttpRequest) -> HttpResponse {
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//async fn certify(data: web::Query<Certify>, req: HttpRequest) -> HttpResponse {
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/*
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/*
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dbg!(&data);
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dbg!(&data);
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@ -37,18 +37,24 @@ struct Terminal {
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terminal_attrib: i32,
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terminal_attrib: i32,
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terminal_id: String,
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terminal_id: String,
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}
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}
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fn clean_json_string(input: &str) -> String {
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// Remove whitespace characters, including line breaks and extra spaces
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let cleaned_str = input
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.chars()
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.filter(|c| !c.is_control() || c == &'\n' || c == &'\r')
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.collect();
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cleaned_str
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}
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#[post("/game")]
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#[post("/game")]
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pub async fn game_stuff(body: web::Bytes, req: actix_web::HttpRequest) -> HttpResponse {
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pub async fn game_stuff(body: web::Bytes, req: actix_web::HttpRequest) -> HttpResponse {
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// For getting the game online, we need to give it a json type encrypted!
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// For getting the game online, we need to give it a json type encrypted!
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let ct = String::from_utf8_lossy(&body).trim().replace("\n", "").replace("\0", "");
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let ct = String::from_utf8_lossy(&body).trim().replace("\n", "").replace("\0", "").replace("\r","").replace("\t","");
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println!("{}",format!("Ciphertext:").black().on_red());
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println!("{}",format!("Ciphertext:").black().on_red());
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println!("{}", &ct.red());
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println!("{}", &ct.red());
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println!("{}",format!("Plaintext:").black().on_green());
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println!("{}",format!("Plaintext:").black().on_green());
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let pt = aes_dec(&body);
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let pt = aes_dec(&body);
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let cleaned = &pt.trim().replace("\n", "").replace("\0", "").replace("\r", "");
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let cleaned = clean_json_string(&pt).replace("\n","");
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println!("{}", &cleaned.green());
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println!("{}", &cleaned.green());
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// Given the plaintext of the request body
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// Given the plaintext of the request body
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// Attempt to deserialize the JSON into your custom struct
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// Attempt to deserialize the JSON into your custom struct
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match serde_json::from_str::<GameData>(&cleaned) {
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match serde_json::from_str::<GameData>(&cleaned) {
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@ -65,5 +71,4 @@ pub async fn game_stuff(body: web::Bytes, req: actix_web::HttpRequest) -> HttpRe
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return resp!("");
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return resp!("");
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}
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}
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}
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}
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// }
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}
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https://github.com/BocuD/LLServer/blob/2ab726cc298c613b5fa3d046ed95267c04486fd1/LLServer/Controllers/Game/GameController.cs
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