forked from TeamTofuShop/segatools
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4 Commits
fix/unity/
...
2024-04-29
Author | SHA1 | Date | |
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25e954fb55 | |||
a8c6ac70e4 | |||
eb1ec0e261
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482a6e530a |
58
board/vfd.c
58
board/vfd.c
@ -26,6 +26,7 @@ static HRESULT vfd_handle_irp(struct irp *irp);
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static struct uart vfd_uart;
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static struct uart vfd_uart;
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static uint8_t vfd_written[512];
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static uint8_t vfd_written[512];
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static uint8_t vfd_readable[512];
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static uint8_t vfd_readable[512];
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UINT codepage;
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HRESULT vfd_hook_init(const struct vfd_config *cfg, unsigned int port_no)
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HRESULT vfd_hook_init(const struct vfd_config *cfg, unsigned int port_no)
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{
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{
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@ -41,6 +42,7 @@ HRESULT vfd_hook_init(const struct vfd_config *cfg, unsigned int port_no)
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vfd_uart.readable.bytes = vfd_readable;
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vfd_uart.readable.bytes = vfd_readable;
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vfd_uart.readable.nbytes = sizeof(vfd_readable);
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vfd_uart.readable.nbytes = sizeof(vfd_readable);
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codepage = GetACP();
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dprintf("VFD: hook enabled.\n");
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dprintf("VFD: hook enabled.\n");
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return iohook_push_handler(vfd_handle_irp);
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return iohook_push_handler(vfd_handle_irp);
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@ -62,8 +64,60 @@ static HRESULT vfd_handle_irp(struct irp *irp)
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return hr;
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return hr;
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}
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}
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dprintf("VFD TX:\n");
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uint8_t cmd = 0;
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dump_iobuf(&vfd_uart.written);
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uint8_t str_1[512];
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uint8_t str_2[512];
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uint8_t str_1_len = 0;
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uint8_t str_2_len = 0;
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for (size_t i = 0; i < vfd_uart.written.pos; i++) {
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if (vfd_uart.written.bytes[i] == 0x1B) {
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i++;
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cmd = vfd_uart.written.bytes[i];
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if (cmd == 0x30) {
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i += 3;
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}
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else if (cmd == 0x50) {
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i++;
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}
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continue;
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}
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if (cmd == 0x30) {
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str_1[str_1_len++] = vfd_uart.written.bytes[i];
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}
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else if (cmd == 0x50) {
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str_2[str_2_len++] = vfd_uart.written.bytes[i];
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}
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}
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if (str_1_len) {
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str_1[str_1_len++] = '\0';
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if (codepage != 932) {
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WCHAR buffer[512];
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MultiByteToWideChar(932, 0, (LPCSTR)str_1, str_1_len, buffer, str_1_len);
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char str_recode[str_1_len * 3];
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WideCharToMultiByte(codepage, 0, buffer, str_1_len, str_recode, str_1_len * 3, NULL, NULL);
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dprintf("VFD: %s\n", str_recode);
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}
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else {
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dprintf("VFD: %s\n", str_1);
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}
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}
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if (str_2_len) {
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str_2[str_2_len++] = '\0';
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if (codepage != 932) {
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WCHAR buffer[512];
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MultiByteToWideChar(932, 0, (LPCSTR)str_2, str_2_len, buffer, str_2_len);
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char str_recode[str_2_len * 3];
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WideCharToMultiByte(codepage, 0, buffer, str_2_len, str_recode, str_2_len * 3, NULL, NULL);
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dprintf("VFD: %s\n", str_recode);
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} else {
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dprintf("VFD: %s\n", str_2);
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}
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}
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// dprintf("VFD TX:\n");
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// dump_iobuf(&vfd_uart.written);
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vfd_uart.written.pos = 0;
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vfd_uart.written.pos = 0;
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return hr;
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return hr;
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25
dist/idac/start.bat
vendored
25
dist/idac/start.bat
vendored
@ -2,20 +2,6 @@
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pushd %~dp0
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pushd %~dp0
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REM set the APP_DIR to the Y drive
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set APP_DIR=Y:\SDGT
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REM create the APP_DIR if it doesn't exist and redirect it to the TEMP folder
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if not exist "%APP_DIR%" (
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subst Y: %TEMP%
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REM timeout /t 1
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if not exist "%APP_DIR%" (
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mkdir "%APP_DIR%"
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)
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)
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echo Mounted the Y:\ drive to the %TEMP%\SDGT folder
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set AMDAEMON_CFG=config_common.json ^
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set AMDAEMON_CFG=config_common.json ^
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config_ex.json ^
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config_ex.json ^
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config_jp.json ^
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config_jp.json ^
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@ -40,11 +26,14 @@ config_seat_single_jp.json ^
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config_hook.json
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config_hook.json
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start "AM Daemon" /min inject -d -k idachook.dll amdaemon.exe -c %AMDAEMON_CFG%
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start "AM Daemon" /min inject -d -k idachook.dll amdaemon.exe -c %AMDAEMON_CFG%
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inject -d -k idachook.dll ..\WindowsNoEditor\GameProject.exe -culture=en launch=Cabinet ABSLOG="..\..\..\..\..\Userdata\GameProject.log" -Master -UserDir="..\..\..\Userdata" -NotInstalled -UNATTENDED
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taskkill /f /im amdaemon.exe > nul 2>&1
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REM unmount the APP_DIR
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rem JP
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subst Y: /d > nul 2>&1
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rem inject -d -k idachook.dll ..\WindowsNoEditor\GameProject\Binaries\Win64\GameProject-Win64-Shipping.exe -culture=ja launch=Cabinet ABSLOG="..\..\..\..\..\Userdata\GameProject.log" -Master -UserDir="..\..\..\Userdata" -NotInstalled -UNATTENDED
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rem EXP
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inject -d -k idachook.dll ..\WindowsNoEditor\GameProject\Binaries\Win64\GameProject-Win64-Shipping.exe -culture=en launch=Cabinet ABSLOG="..\..\..\..\..\Userdata\GameProject.log" -Master -UserDir="..\..\..\Userdata" -NotInstalled -UNATTENDED
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taskkill /f /im amdaemon.exe > nul 2>&1
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echo.
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echo.
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echo Game processes have terminated
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echo Game processes have terminated
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