fixed playcount tabulation

This commit is contained in:
Polaris 2024-08-25 00:08:45 -04:00
parent 7fa261669c
commit 7226a2c9e0
2 changed files with 18 additions and 66 deletions

View File

@ -6,7 +6,6 @@ import type * as Prisma from "@prisma/client";
type ChuniScorePlaylog = Prisma.PrismaClient;
type ChuniStaticMusic = Prisma.PrismaClient;
export async function getSongsWithTitles(userId: number) {
try {
const songs: ChuniScorePlaylog[] =
@ -82,34 +81,14 @@ export async function getSongsWithTitles(userId: number) {
},
});
const chuniScoreBest: chuni_score_best[] =
await artemis.chuni_score_best.findMany({
const playCounts = await artemis.chuni_score_playlog.groupBy({
by: ["musicId", "level"],
where: {
musicId: {
in: chuniScorePlaylogMusicId,
musicId: { in: chuniScorePlaylogMusicId },
user: userId,
},
},
select: {
id: true,
user: true,
musicId: true,
level: true,
playCount: true,
scoreMax: true,
resRequestCount: true,
resAcceptCount: true,
resSuccessCount: true,
missCount: true,
maxComboCount: true,
isFullCombo: true,
isAllJustice: true,
isSuccess: true,
fullChain: true,
maxChain: true,
scoreRank: true,
isLock: true,
ext1: true,
theoryCount: true,
_count: {
_all: true,
},
});
@ -120,9 +99,10 @@ export async function getSongsWithTitles(userId: number) {
chuniStaticMusic.chartId === song.level,
);
const bestScore = chuniScoreBest.find(
(score) => score.musicId === song.musicId,
);
const playCount =
playCounts.find(
(play) => play.musicId === song.musicId && play.level === song.level,
)?._count._all || 0;
return {
...song,
@ -132,8 +112,7 @@ export async function getSongsWithTitles(userId: number) {
chartId: staticInfo?.chartId || "Unknown chartId",
level: staticInfo?.level || "Unknown Level",
chartlevel: song.level || "Unknown Level",
playCount: bestScore?.playCount || 0,
isSuccess: bestScore?.isSuccess || 0,
playCount,
jacketPath: staticInfo?.jacketPath || "",
};
});

View File

@ -22,7 +22,8 @@ import { chuni_score_best } from "@/prisma/schemas/artemis/generated/artemis";
import { getDifficultyText, getGrade } from "@/lib/helpers";
import { Skeleton } from "../ui/skeleton";
import ActionsCell from "./moreAction";
type chunithm = chuni_score_playlog & chuni_static_music & chuni_score_best;
type chunithm = chuni_score_playlog &
chuni_static_music & { playCount: number };
export const columns: ColumnDef<chunithm>[] = [
{
@ -60,39 +61,11 @@ export const columns: ColumnDef<chunithm>[] = [
);
},
cell: ({ row }) => {
const isSuccess = row.original.isSuccess;
const skillId = row.original.skillId;
let isSuccessText = "";
switch (isSuccess) {
case 0:
isSuccessText = " Clear";
break;
case 1:
isSuccessText = "Clear";
break;
case 2:
isSuccessText = "Hard";
break;
case 3:
isSuccessText = "Absolute";
break;
case 4:
isSuccessText = "Absolute+";
break;
case 6:
isSuccessText = "Catastrophe";
break;
default:
isSuccessText = isSuccess?.toString() ?? "";
break;
}
return (
<div>
{row.original.score?.toLocaleString()}
<div className="mt-2 w-24 rounded-sm bg-primary pl-2 text-primary-foreground">
{isSuccessText}
e
</div>
<div
className={`mt-2 w-24 rounded-sm pl-2 ${