// ReSharper disable CheckNamespace // ReSharper disable InconsistentNaming using Rizu.Core; using UnityEngine; namespace Manager; public class patch_AmManager : AmManager { private extern void orig_Execute_WaitAmDaemonReady(); private void Execute_WaitAmDaemonReady() { var go = new GameObject { name = "Rizu" }; go.AddComponent(); Exporter.Instance.LoadConfig(); orig_Execute_WaitAmDaemonReady(); } }