added game specific devices documentation

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Dniel97 2024-06-23 21:04:08 +02:00
parent b0f307f427
commit 4e58d3b9a2
Signed by untrusted user: Dniel97
GPG Key ID: 6180B3C768FB2E08
12 changed files with 181 additions and 0 deletions

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/*
"Wonderland Wars" (carol*) hook
Devices:
JVS: 837-14572 "Type 3" I/O Board
[Satellite]
USB: "WinTouch" Controller Board
^ (DIPSW2 ON, Version 5.xx.xx or above)
COM1: 3M Touch Systems 78-0011-2353-4 Touch Controller Board
^ (DIPSW2 OFF)
COM10: TN32MSEC003S "Gen 1" Aime Reader
OR
837-15286 "Gen 2" Aime Reader
^ (Version 1.6x.xx or above)
COM11: 837-15070-02 LED Controller Board
COM12: 837-15312 Pen Controller I/O Board
[Terminal]
COM10: 837-15286 "Gen 2" Aime Reader
*: SEGA's abbreviation for Lewis Carroll, author of Alice's Adventures in
Wonderland.
*/
#include <windows.h> #include <windows.h>
#include <stdlib.h> #include <stdlib.h>

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/*
"CHUNITHM" (chuni) hook
Devices
JVS: 837-14572 "Type 3" I/O Board
COM1: 837-15330 Ground Slider
COM10: 837-15093-06 LED Controller Board
COM11: 837-15093-06 LED Controller Board
COM12: TN32MSEC003S "Gen 1" Aime Reader
*/
#include <windows.h> #include <windows.h>
#include <stdlib.h> #include <stdlib.h>

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/*
"CHUNITHM NEW" (chusan) hook
Devices
USB: 837-15257-02 "Type 4" I/O Board
COM1: 837-15330 Ground Slider
[CVT mode (DIPSW2 ON)]
COM2: 837-15093-06 LED Controller Board
COM3: 837-15093-06 LED Controller Board
COM4: 837-15286 "Gen 2" Aime Reader
[SP mode (DIPSW2 OFF)]
USB: 837-15067-02 USB Serial I/F Board
connected to
837-15093-06 LED Controller Board (COM20)
837-15093-06 LED Controller Board (COM21)
COM2: 200-6275 VFD GP1232A02A FUTABA Board
COM4: 837-15396 "Gen 3" Aime Reader
*/
#include <windows.h> #include <windows.h>
#include <stddef.h> #include <stddef.h>

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/*
"Card Maker" (cm) hook
Devices
USB: 837-15257-01 "Type 4" I/O Board
USB: 838-20006 "WinTouch" Controller Board
USB: 630-00009 Sinfonia CHC-C310 Printer
COM1: 837-15396 "Gen 3" Aime Reader
COM2: 200-6275 VFD GP1232A02A FUTABA Board
COM3: 220-5872 AS-6DB Coin Selector
*/
#include <windows.h> #include <windows.h>
#include <stdlib.h> #include <stdlib.h>

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@ -43,6 +43,7 @@ default=127.0.0.1
; Chunithm is extremely picky about its LAN environment, so leaving this ; Chunithm is extremely picky about its LAN environment, so leaving this
; setting enabled is strongly recommended. ; setting enabled is strongly recommended.
enable=1 enable=1
; The final octet of the local host's IP address on the virtualized subnet (so, ; The final octet of the local host's IP address on the virtualized subnet (so,
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the ; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
; local host's virtualized LAN IP is `192.168.32.11`). ; local host's virtualized LAN IP is `192.168.32.11`).

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/*
"Hatsune Miku Project DIVA Arcade " (diva) hook
Devices
JVS: 837-14572 "Type 3" I/O Board
COM1: 3M Touch Systems 78-0011-2353-4 Touch Controller Board
COM10: TN32MSEC003S "Gen 1" Aime Reader
COM11: 837-15275 Touch Slider
*/
#include <windows.h> #include <windows.h>
#include <stdlib.h> #include <stdlib.h>

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/*
"Fate Grand/Order Arcade" (fgo) hook
Devices
USB: 837-15257 "Type 4" I/O Board
USB: 838-15405 "WinTouch" Controller Board
USB: 630-00008 Sinfonia CHC-C330 Printer
USB: 837-14509-02 USB-SER I/F BD Mini-B FTDI Board
connected to
837-15093-06 LED Controller Board
COM1: 200-6275 VFD GP1232A02A FUTABA Board
COM2: 837-15345 RFID Deck Reader Noard
COM3: 837-15396 "Gen 3" Aime Reader
COM4: 837-15347 RFID Reader/Writer Board (inside the printer)
*/
#include <windows.h> #include <windows.h>
#include <stdlib.h> #include <stdlib.h>

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/*
"Initial D THE ARCADE" (idac) hook
Devices
USB: 837-15257 "Type 4" I/O Board
COM1: 838-15069 MOTOR DRIVE BD RS232/422 Board
COM2: 837-15070-02 IC BD LED Controller Board
COM3: 837-15286 "Gen 2" Aime Reader (DIPSW2 OFF)
OR
837-15396 "Gen 3" Aime Reader (DIPSW2 ON)
*/
#include <windows.h> #include <windows.h>
#include <shlwapi.h> #include <shlwapi.h>
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#include "board/sg-reader.h" #include "board/sg-reader.h"
#include "board/io4.h" #include "board/io4.h"
#include "board/ffb.h"
#include "hook/process.h" #include "hook/process.h"

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/*
"maimai DX" (mai2) hook
Devices
USB: 837-15257-01 "Type 4" I/O Board
USB: 2 * 601-13216 USB "QR Code" Camera (SDEZ2, SDEZ3)
USB: 601-13249 USB "Player" Camera (SDEZ1)
USB: 837-15067-02 IC BD USB to Serial 232
connected to
837-15070-04 LED Board Controller (COM21)
837-15070-04 LED Board Controller (COM23)
COM1: 837-15396 "Gen 3" Aime Reader
COM2: 200-6275 VFD GP1232A02A FUTABA Board
COM3: 509-6483 Touch Panel Controller
COM4: 509-6483 Touch Panel Controller
*/
#include <windows.h> #include <windows.h>
#include "board/io4.h" #include "board/io4.h"
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#include "board/vfd.h" #include "board/vfd.h"
#include "hook/process.h" #include "hook/process.h"
#include "hook/table.h"
#include "hook/iohook.h"
#include "hooklib/serial.h" #include "hooklib/serial.h"
#include "hooklib/spike.h" #include "hooklib/spike.h"

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/*
"WACCA" (mercury) hook
Devices
USB: 837-15257-01 "Type 4" I/O Board
USB: 14-1497-R "Elisabeth" LED Board Controller
COM1: 837-15396 "Gen 3" Aime Reader
COM2: 200-6275 VFD GP1232A02A FUTABA Board
COM3: PSS-7135-L02-01 "Left Side" Touch Board
COM4: PSS-7135-L02-01 "Right Sdde" Touch Board
*/
#include <windows.h> #include <windows.h>
#include "board/io4.h" #include "board/io4.h"

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/*
"O.N.G.E.K.I." (mu3) hook
Devices
USB: 837-15257-01 "Type 4" I/O Board
USB: 3 * 601-13216 USB "QR Code" Camera (SDDT1-SDDT3)
COM1: 837-15396 "Gen 3" Aime Reader
COM2: 200-6275 VFD GP1232A02A FUTABA Board
COM3: 837-15093-06 LED Controller Board
*/
#include <windows.h> #include <windows.h>
#include <stdlib.h> #include <stdlib.h>

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/*
"SEGA World Drivers Championship" (swdc) hook
Devices
USB: 837-15257 "Type 4" I/O Board
USB: 838-15415 Indicator BD Main Board (COM21)
WITH
838-15416 Indicator BD LED Board
COM1: 838-15069 MOTOR DRIVE BD RS232/422 board
COM2: 837-15396 "Gen 3" Aime reader
COM3: 837-15070-04 IC BD LED controller board
COM4: 200-6275 VFD GP1232A02A FUTABA board
*/
#include <windows.h> #include <windows.h>
#include <shlwapi.h> #include <shlwapi.h>