Update Development
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# Setup
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`Common` should have the following files:
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```
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@ -16,4 +18,10 @@ The unpacked assembly can be found [here](https://gitea.tendokyu.moe/Dniel97/SEG
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The DLLs can be copied from `mu3/mu3_data/Managed`.
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Once `Common` is set up, you can open the solution in MSVS or VSCode or whatever. The DLLs will be automatically copied to `mu3/BepInEx/monomod` post-build.
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Once `Common` is set up, you can open the solution in MSVS or VSCode or whatever. The DLLs will be automatically copied to `mu3/BepInEx/monomod` post-build.
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# Best practices
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* Everything must be independent from each other, but everything must also work in conjunction with each other and with the [recommended mods from the old modpack](https://gitea.tendokyu.moe/akanyan/mu3-mods/wiki/Recommendations).
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* By convention, the bare `patch_` format is used [unless it's not possible](https://gitea.tendokyu.moe/akanyan/mu3-mods/src/branch/main/NaiveRating/MU3.User/patch_UserUtil.cs).
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* Put source files in namespace subdirs.
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