diff --git a/Development.md b/Development.md index 02e37ad..9f66579 100644 --- a/Development.md +++ b/Development.md @@ -1,18 +1,19 @@ -Your `Common` should have the following files: - -``` -└───Assembly-CSharp_unpacked - └───Assembly-CSharp_unpacked.csproj -└───mu3 - ├───mu3.exe - └───BepInEx -├───Assembly-CSharp_unpacked.dll -├───Assembly-CSharp-firstpass.dll -├───mscorlib.dll -├───UnityEngine.dll -└───UnityEngine.UI.dll -``` - -The assemblies can be found [here](https://gitea.tendokyu.moe/Dniel97/SEGAguide/src/branch/master/SDDT). Unity DLLs can be copied from `mu3/mu3_data/Managed`. - -Then you can open the solution. \ No newline at end of file +`Common` should have the following files: + +``` +└───Assembly-CSharp_unpacked + └───Assembly-CSharp_unpacked.csproj +└───mu3 + ├───mu3.exe + └───BepInEx +├───Assembly-CSharp-firstpass.dll +├───mscorlib.dll +├───UnityEngine.dll +└───UnityEngine.UI.dll +``` + +The unpacked assembly can be found [here](https://gitea.tendokyu.moe/Dniel97/SEGAguide/src/branch/master/SDDT) and unzipped with dotPeek/ILSpy. + +The DLLs can be copied from `mu3/mu3_data/Managed`. + +Once `Common` is set up, you can open the solution in MSVS or VSCode or whatever. \ No newline at end of file