20 lines
546 B
C#
20 lines
546 B
C#
#pragma warning disable CS0649
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#pragma warning disable IDE0051
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#pragma warning disable IDE1006
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using MU3.Util;
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namespace MU3;
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public class patch_Scene_30_NoticeReward: Scene_30_NoticeReward {
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private Mode<Scene_30_NoticeReward, State> _mode;
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private enum State {
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RankingReward = 2,
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FadeOut = 8,
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}
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private void Start() {
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_mode = new Mode<Scene_30_NoticeReward, State>(this);
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_mode.set(State.RankingReward);
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SingletonMonoBehaviour<SystemUI>.instance.Panel.pushState(0, show: true);
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}
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} |