mu3-mods/UnlockFrameRate/MU3.Sys/patch_Time.cs
2024-07-12 08:14:06 +09:00

30 lines
912 B
C#

using MU3.Util;
namespace MU3.Sys;
class patch_Time: Time {
private static bool _init;
private static float _deltaTime;
private static float _adjustAccumlation;
private static float _realtimeSinceStartup;
private static bool _altMode;
public extern static void orig_update();
public static new void update() {
if(!_init) {
_deltaTime = UnityEngine.Time.deltaTime;
_adjustAccumlation = 0f;
_realtimeSinceStartup = UnityEngine.Time.realtimeSinceStartup;
var cfg = (patch_Config)Singleton<Sys.System>.instance.config;
_altMode = cfg.isVsync || (cfg.framerate != 60);
_init = true;
}
if(_altMode) {
_deltaTime = UnityEngine.Time.deltaTime;
_realtimeSinceStartup = UnityEngine.Time.realtimeSinceStartup;
} else {
orig_update();
}
}
}