mu3-mods/SelectBGM/MU3.Game/patch_GameBGM.cs

14 lines
513 B
C#

using MU3.Sound;
namespace MU3.Game;
class patch_GameBGM: GameBGM {
public static bool WithholdPlay = false;
public extern void orig_playBGM(SoundManager.ACBData acbData, int soundId, int selectorID, bool forcePlay = false);
public new void playBGM(SoundManager.ACBData acbData, int soundId, int selectorID, bool forcePlay = false) {
// Prevents theme music from being restarted
if(!WithholdPlay) {
orig_playBGM(acbData, soundId, selectorID, forcePlay);
}
}
}