28 lines
695 B
C#
28 lines
695 B
C#
using MU3.CustomUI;
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using UnityEngine;
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namespace MU3;
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class patch_UISortButton: UISortButton {
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private MU3UIImageChanger _selectPreviewImageChanger;
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protected override void Awake() {
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base.Awake();
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var changer = (patch_MU3UIImageChanger)_selectPreviewImageChanger;
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var n = changer.sprites.Length;
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var sprites = new Sprite[n + 1];
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for(int i = 0; i < n; ++i) {
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sprites[i] = changer.sprites[i];
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}
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Texture2D tex = new Texture2D(2, 2);
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tex.LoadImage(InternalSortPreview.Bytes);
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sprites[n] = Sprite.Create(tex, new Rect(0, 0, 254, 121), sprites[0].pivot);
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changer.sprites = sprites;
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}
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}
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