mu3-mods/Mu3Mods.csproj

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1.1 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net35</TargetFramework>
<Company>7EVENDAYS⇔HOLIDAYS</Company>
<Version>2.3.1</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<Platforms>x64</Platforms>
<NoWarn>IDE0044,IDE0051,IDE0052,IDE1006,CS0414,CS0649,CS0626</NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="mscorlib"><HintPath>..\Common\mscorlib.dll</HintPath></Reference>
<Reference Include="UnityEngine"><HintPath>..\Common\UnityEngine.dll</HintPath></Reference>
<Reference Include="UnityEngine.UI"><HintPath>..\Common\UnityEngine.UI.dll</HintPath></Reference>
<Reference Include="Assembly-CSharp-firstpass"><HintPath>..\Common\Assembly-CSharp-firstpass.dll</HintPath></Reference>
<PackageReference Include="monomod" Version="22.7.31.1" />
<ProjectReference Include="..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
</ItemGroup>
<Target Name="CopyDLLs" AfterTargets="Build">
<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\Common\mu3\BepInEx\monomod" />
</Target>
</Project>