21 lines
466 B
C#
21 lines
466 B
C#
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using MU3.Util;
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namespace MU3;
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class patch_Scene_25_Login: Scene_25_Login {
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public enum State {
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Login = 2
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}
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private Mode<Scene_25_Login, State> mode_;
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private extern void orig_invokeOnFinish(int status);
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private void PurchaseGP_Init() {
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mode_.set(State.Login);
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}
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private void invokeOnFinish(int status) {
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orig_invokeOnFinish(status);
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}
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private void ExchangeGP_Init() {
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invokeOnFinish(1);
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}
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} |