using UnityEngine; namespace MU3.Notes; class patch_FieldObject: FieldObject { class patch_BarNotes { class patch_Bar: BarNotes.Bar { public extern void orig_update(NotesManager mgr, float width = 1f); public new void update(NotesManager mgr, float width = 1f) { orig_update(mgr, width); if(frameAppear <= (double)mgr.getCurrentFrame() || itemBar == null) { return; } itemBar.go.transform.localScale = Vector3.zero; } } } }