chore: upload project files
This commit is contained in:
parent
396d1cd20d
commit
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7
.gitignore
vendored
7
.gitignore
vendored
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.vs/
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.vs/
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*.sln
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*.csproj
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**/bin/*
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**/bin/*
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**/obj/*
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**/obj/*
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*.dll
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_*/
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Common/
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Common/*
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!Common/mscorlib.dll
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22
BetterGiveUp/Assembly-CSharp.BetterGiveUp.mm.csproj
Normal file
22
BetterGiveUp/Assembly-CSharp.BetterGiveUp.mm.csproj
Normal file
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net35</TargetFramework>
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<AssemblyName>Assembly-CSharp.BetterGiveUp.mm</AssemblyName>
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<Company>7EVENDAYS⇔HOLIDAYS</Company>
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<Description>Forfeit and restart in mu3</Description>
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<Version>1.6.0</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<Platforms>x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="mscorlib"><HintPath>..\Common\mscorlib.dll</HintPath></Reference>
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<Reference Include="UnityEngine"><HintPath>..\Common\UnityEngine.dll</HintPath></Reference>
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<ProjectReference Include="..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
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</ItemGroup>
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<Target Name="CopyDLLs" AfterTargets="Build">
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<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\Common\mu3\BepInEx\monomod" />
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</Target>
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</Project>
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BIN
Common/mscorlib.dll
Normal file
BIN
Common/mscorlib.dll
Normal file
Binary file not shown.
23
ExportChartData/Assembly-CSharp.ExportChartData.mm.csproj
Normal file
23
ExportChartData/Assembly-CSharp.ExportChartData.mm.csproj
Normal file
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net35</TargetFramework>
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<AssemblyName>Assembly-CSharp.ExportChartData.mm</AssemblyName>
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<Company>7EVENDAYS⇔HOLIDAYS</Company>
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<Description>Export mu3 chart data</Description>
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<Version>1.3.0</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<Platforms>x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="mscorlib"><HintPath>..\Common\mscorlib.dll</HintPath></Reference>
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<Reference Include="UnityEngine"><HintPath>..\Common\UnityEngine.dll</HintPath></Reference>
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<ProjectReference Include="..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
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</ItemGroup>
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<Target Name="CopyDLLs" AfterTargets="Build">
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<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\Common\mu3\BepInEx\monomod" />
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</Target>
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</Project>
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23
InfiniteGP/Assembly-CSharp.InfiniteGP.mm.csproj
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InfiniteGP/Assembly-CSharp.InfiniteGP.mm.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net35</TargetFramework>
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<AssemblyName>Assembly-CSharp.InfiniteGP.mm</AssemblyName>
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<Company>7EVENDAYS⇔HOLIDAYS</Company>
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<Description>Infinite GP in mu3</Description>
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<Version>1.6.0</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<Platforms>x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="mscorlib"><HintPath>..\Common\mscorlib.dll</HintPath></Reference>
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<Reference Include="UnityEngine"><HintPath>..\Common\UnityEngine.dll</HintPath></Reference>
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<Reference Include="UnityEngine.UI"><HintPath>..\Common\UnityEngine.UI.dll</HintPath></Reference>
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<ProjectReference Include="..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
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</ItemGroup>
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<Target Name="CopyDLLs" AfterTargets="Build">
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<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\Common\mu3\BepInEx\monomod" />
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</Target>
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</Project>
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net35</TargetFramework>
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<AssemblyName>Assembly-CSharp.LockSelectionTime.mm</AssemblyName>
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<Company>7EVENDAYS⇔HOLIDAYS</Company>
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<Description>Lock selection time in mu3</Description>
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<Version>1.5.0</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<Platforms>x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="mscorlib"><HintPath>..\Common\mscorlib.dll</HintPath></Reference>
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<Reference Include="UnityEngine"><HintPath>..\Common\UnityEngine.dll</HintPath></Reference>
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<Reference Include="UnityEngine.UI"><HintPath>..\Common\UnityEngine.UI.dll</HintPath></Reference>
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<ProjectReference Include="..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
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</ItemGroup>
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<Target Name="CopyDLLs" AfterTargets="Build">
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<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\Common\mu3\BepInEx\monomod" />
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</Target>
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</Project>
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73
MiscMods.sln
Normal file
73
MiscMods.sln
Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.9.34728.123
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Assembly-CSharp.BetterGiveUp.mm", "BetterGiveUp\Assembly-CSharp.BetterGiveUp.mm.csproj", "{003AD3C6-07CA-4824-B4BD-4BEF6F3D8997}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Assembly-CSharp.NaiveRating.mm", "NaiveRating\Assembly-CSharp.NaiveRating.mm.csproj", "{1FEA698E-DF5E-46CF-8023-F2B2F57885C5}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Assembly-CSharp.ExportChartData.mm", "ExportChartData\Assembly-CSharp.ExportChartData.mm.csproj", "{8BFC37B1-C6C8-492A-B8DC-99BD1F1B9576}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Assembly-CSharp.SkipNotice.mm", "SkipNotice\Assembly-CSharp.SkipNotice.mm.csproj", "{A1F32CB9-56C2-458A-B369-C61BD3A6AFBB}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Assembly-CSharp.SkipPreMusicRitual.mm", "SkipPreMusicRitual\Assembly-CSharp.SkipPreMusicRitual.mm.csproj", "{BB9CB905-9989-466C-9A91-D2F323005237}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Assembly-CSharp.InfiniteGP.mm", "InfiniteGP\Assembly-CSharp.InfiniteGP.mm.csproj", "{990DCB96-7A47-45B9-B7CB-A6B2A1B6864A}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Assembly-CSharp.LockSelectionTime.mm", "LockSelectionTime\Assembly-CSharp.LockSelectionTime.mm.csproj", "{66DE85AD-58AD-467C-B1C0-6B98BB27265D}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Assembly-CSharp.SkipLoginReward.mm", "SkipLoginReward\Assembly-CSharp.SkipLoginReward.mm.csproj", "{6E078B7E-7965-4CFF-9590-5C27A009BA7A}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Assembly-CSharp.Pause.mm", "Pause\Assembly-CSharp.Pause.mm.csproj", "{627B3AA0-25E2-4C3E-A211-66BAB0E997E2}"
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EndProject
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Global
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||||||
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Release|x64 = Release|x64
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||||||
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EndGlobalSection
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||||||
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||||
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{003AD3C6-07CA-4824-B4BD-4BEF6F3D8997}.Debug|x64.ActiveCfg = Debug|x64
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||||||
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{003AD3C6-07CA-4824-B4BD-4BEF6F3D8997}.Debug|x64.Build.0 = Debug|x64
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||||||
|
{003AD3C6-07CA-4824-B4BD-4BEF6F3D8997}.Release|x64.ActiveCfg = Release|x64
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||||||
|
{003AD3C6-07CA-4824-B4BD-4BEF6F3D8997}.Release|x64.Build.0 = Release|x64
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||||||
|
{1FEA698E-DF5E-46CF-8023-F2B2F57885C5}.Debug|x64.ActiveCfg = Debug|x64
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||||||
|
{1FEA698E-DF5E-46CF-8023-F2B2F57885C5}.Debug|x64.Build.0 = Debug|x64
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||||||
|
{1FEA698E-DF5E-46CF-8023-F2B2F57885C5}.Release|x64.ActiveCfg = Release|x64
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||||||
|
{1FEA698E-DF5E-46CF-8023-F2B2F57885C5}.Release|x64.Build.0 = Release|x64
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||||||
|
{8BFC37B1-C6C8-492A-B8DC-99BD1F1B9576}.Debug|x64.ActiveCfg = Debug|x64
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||||||
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{8BFC37B1-C6C8-492A-B8DC-99BD1F1B9576}.Debug|x64.Build.0 = Debug|x64
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||||||
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{8BFC37B1-C6C8-492A-B8DC-99BD1F1B9576}.Release|x64.ActiveCfg = Release|x64
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||||||
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{8BFC37B1-C6C8-492A-B8DC-99BD1F1B9576}.Release|x64.Build.0 = Release|x64
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||||||
|
{A1F32CB9-56C2-458A-B369-C61BD3A6AFBB}.Debug|x64.ActiveCfg = Debug|x64
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||||||
|
{A1F32CB9-56C2-458A-B369-C61BD3A6AFBB}.Debug|x64.Build.0 = Debug|x64
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||||||
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{A1F32CB9-56C2-458A-B369-C61BD3A6AFBB}.Release|x64.ActiveCfg = Release|x64
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||||||
|
{A1F32CB9-56C2-458A-B369-C61BD3A6AFBB}.Release|x64.Build.0 = Release|x64
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||||||
|
{BB9CB905-9989-466C-9A91-D2F323005237}.Debug|x64.ActiveCfg = Debug|x64
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||||||
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{BB9CB905-9989-466C-9A91-D2F323005237}.Debug|x64.Build.0 = Debug|x64
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||||||
|
{BB9CB905-9989-466C-9A91-D2F323005237}.Release|x64.ActiveCfg = Release|x64
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||||||
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{BB9CB905-9989-466C-9A91-D2F323005237}.Release|x64.Build.0 = Release|x64
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||||||
|
{990DCB96-7A47-45B9-B7CB-A6B2A1B6864A}.Debug|x64.ActiveCfg = Debug|x64
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||||||
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{990DCB96-7A47-45B9-B7CB-A6B2A1B6864A}.Debug|x64.Build.0 = Debug|x64
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||||||
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{990DCB96-7A47-45B9-B7CB-A6B2A1B6864A}.Release|x64.ActiveCfg = Release|x64
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||||||
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{990DCB96-7A47-45B9-B7CB-A6B2A1B6864A}.Release|x64.Build.0 = Release|x64
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||||||
|
{66DE85AD-58AD-467C-B1C0-6B98BB27265D}.Debug|x64.ActiveCfg = Debug|x64
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||||||
|
{66DE85AD-58AD-467C-B1C0-6B98BB27265D}.Debug|x64.Build.0 = Debug|x64
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||||||
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{66DE85AD-58AD-467C-B1C0-6B98BB27265D}.Release|x64.ActiveCfg = Release|x64
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||||||
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{66DE85AD-58AD-467C-B1C0-6B98BB27265D}.Release|x64.Build.0 = Release|x64
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||||||
|
{6E078B7E-7965-4CFF-9590-5C27A009BA7A}.Debug|x64.ActiveCfg = Debug|x64
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||||||
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{6E078B7E-7965-4CFF-9590-5C27A009BA7A}.Debug|x64.Build.0 = Debug|x64
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||||||
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{6E078B7E-7965-4CFF-9590-5C27A009BA7A}.Release|x64.ActiveCfg = Release|x64
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||||||
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{6E078B7E-7965-4CFF-9590-5C27A009BA7A}.Release|x64.Build.0 = Release|x64
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||||||
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{627B3AA0-25E2-4C3E-A211-66BAB0E997E2}.Debug|x64.ActiveCfg = Debug|x64
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||||||
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{627B3AA0-25E2-4C3E-A211-66BAB0E997E2}.Debug|x64.Build.0 = Debug|x64
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||||||
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{627B3AA0-25E2-4C3E-A211-66BAB0E997E2}.Release|x64.ActiveCfg = Release|x64
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||||||
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{627B3AA0-25E2-4C3E-A211-66BAB0E997E2}.Release|x64.Build.0 = Release|x64
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||||||
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EndGlobalSection
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||||||
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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||||||
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EndGlobalSection
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||||||
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GlobalSection(ExtensibilityGlobals) = postSolution
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||||||
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SolutionGuid = {D9317002-F66D-4CDE-8FF5-FF2A0D8DC021}
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EndGlobalSection
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||||||
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EndGlobal
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24
NaiveRating/Assembly-CSharp.NaiveRating.mm.csproj
Normal file
24
NaiveRating/Assembly-CSharp.NaiveRating.mm.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net35</TargetFramework>
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<AssemblyName>Assembly-CSharp.NaiveRating.mm</AssemblyName>
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<Company>7EVENDAYS⇔HOLIDAYS</Company>
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<Description>Better rating for mu3</Description>
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<Version>1.5.0</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<Platforms>x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="mscorlib"><HintPath>..\Common\mscorlib.dll</HintPath></Reference>
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<Reference Include="UnityEngine"><HintPath>..\Common\UnityEngine.dll</HintPath></Reference>
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<Reference Include="UnityEngine.UI"><HintPath>..\Common\UnityEngine.UI.dll</HintPath></Reference>
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||||||
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<ProjectReference Include="..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
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<PackageReference Include="monomod" Version="22.7.31.1" />
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</ItemGroup>
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<Target Name="CopyDLLs" AfterTargets="Build">
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<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\Common\mu3\BepInEx\monomod" />
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</Target>
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</Project>
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24
Pause/Assembly-CSharp.Pause.mm.csproj
Normal file
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Pause/Assembly-CSharp.Pause.mm.csproj
Normal file
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net35</TargetFramework>
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<AssemblyName>Assembly-CSharp.Pause.mm</AssemblyName>
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<Company>7EVENDAYS⇔HOLIDAYS</Company>
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<Description>Pause in mu3</Description>
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<Version>1.6.0</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<Platforms>x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="mscorlib"><HintPath>..\Common\mscorlib.dll</HintPath></Reference>
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<Reference Include="UnityEngine"><HintPath>..\Common\UnityEngine.dll</HintPath></Reference>
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<Reference Include="UnityEngine.UI"><HintPath>..\Common\UnityEngine.UI.dll</HintPath></Reference>
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<Reference Include="Assembly-CSharp-firstpass"><HintPath>..\Common\Assembly-CSharp-firstpass.dll</HintPath></Reference>
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<ProjectReference Include="..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
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</ItemGroup>
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<Target Name="CopyDLLs" AfterTargets="Build">
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<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\Common\mu3\BepInEx\monomod" />
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</Target>
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</Project>
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52
README.md
52
README.md
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## µ3 mods
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## µ3 mods
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Miscellaneous mods for µ3/SDDT; mainly for my personal use, though suggestions/PRs are welcome. Each mod is a separate independent DLL.
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Miscellaneous mods for µ3/SDDT. Suggestions/PRs are welcome.
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### BetterGiveUp
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Visit [the wiki](https://gitea.tendokyu.moe/akanyan/mu3-mods/wiki) for more information.
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Enables the following buttons in music play:
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### Supported versions
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- 1.39
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* Red menu: instant return to song select
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- 1.40
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* Yellow menu: instant restart
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- 1.45
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To avoid misclicks, you have to hold the button down for 1 second.
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Based on GiveUp from the older modpack, but Better.
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### ExportChartData
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Exports some useful chart data into a dollar-separated file (charts.csv) when the game launches.
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### InfiniteGP
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Patches out GP and credits.
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### LockSelectionTime
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Disables *all* timers. A replacement for LockSelectionTime from the older modpack.
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### NaiveRating
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Replaces the in-game rating algorithm (OldBest30+NewBest15+Recent10) with Best45. Client-side and purely cosmetic.
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|
|
||||||
### Pause
|
|
||||||
|
|
||||||
Enables pausing music play on FN2 (service button). Has an internal 5s cooldown.
|
|
||||||
|
|
||||||
### SkipLoginReward ⚠️
|
|
||||||
|
|
||||||
Skips login bonuses and event rewards. If you care about those things, don't use this one.
|
|
||||||
|
|
||||||
### SkipNotice
|
|
||||||
|
|
||||||
Skips the safety warning screen and event notices.
|
|
||||||
|
|
||||||
### SkipPreMusicRitual
|
|
||||||
|
|
||||||
Skips the battle intro, card flex, "are you ready? let's shoot!", etc.
|
|
||||||
|
|
||||||
## Installation
|
|
||||||
|
|
||||||
Refer to the guide for [Inohara](https://gitea.tendokyu.moe/akanyan/inohara#installation). If you're using either BepInEx method, you should put the desired DLLs in `<game-directory>\BepInEx\monomod`.
|
|
22
SkipLoginReward/Assembly-CSharp.SkipLoginReward.mm.csproj
Normal file
22
SkipLoginReward/Assembly-CSharp.SkipLoginReward.mm.csproj
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net35</TargetFramework>
|
||||||
|
<AssemblyName>Assembly-CSharp.SkipLoginReward.mm</AssemblyName>
|
||||||
|
<Company>7EVENDAYS⇔HOLIDAYS</Company>
|
||||||
|
<Description>Skip bullshit in mu3 that some individuals may consider useful</Description>
|
||||||
|
<Version>1.5.1</Version>
|
||||||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
|
<LangVersion>latest</LangVersion>
|
||||||
|
<Platforms>x64</Platforms>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="mscorlib"><HintPath>..\Common\mscorlib.dll</HintPath></Reference>
|
||||||
|
<Reference Include="UnityEngine"><HintPath>..\Common\UnityEngine.dll</HintPath></Reference>
|
||||||
|
<ProjectReference Include="..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<Target Name="CopyDLLs" AfterTargets="Build">
|
||||||
|
<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\Common\mu3\BepInEx\monomod" />
|
||||||
|
</Target>
|
||||||
|
</Project>
|
22
SkipNotice/Assembly-CSharp.SkipNotice.mm.csproj
Normal file
22
SkipNotice/Assembly-CSharp.SkipNotice.mm.csproj
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net35</TargetFramework>
|
||||||
|
<AssemblyName>Assembly-CSharp.SkipNotice.mm</AssemblyName>
|
||||||
|
<Company>7EVENDAYS⇔HOLIDAYS</Company>
|
||||||
|
<Description>Skip bullshit in mu3</Description>
|
||||||
|
<Version>1.5.1</Version>
|
||||||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
|
<LangVersion>latest</LangVersion>
|
||||||
|
<Platforms>x64</Platforms>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="mscorlib"><HintPath>..\Common\mscorlib.dll</HintPath></Reference>
|
||||||
|
<Reference Include="UnityEngine"><HintPath>..\Common\UnityEngine.dll</HintPath></Reference>
|
||||||
|
<ProjectReference Include="..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<Target Name="CopyDLLs" AfterTargets="Build">
|
||||||
|
<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\Common\mu3\BepInEx\monomod" />
|
||||||
|
</Target>
|
||||||
|
</Project>
|
@ -0,0 +1,22 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net35</TargetFramework>
|
||||||
|
<AssemblyName>Assembly-CSharp.SkipPreMusicRitual.mm</AssemblyName>
|
||||||
|
<Company>7EVENDAYS⇔HOLIDAYS</Company>
|
||||||
|
<Description>Skip more bullshit in mu3</Description>
|
||||||
|
<Version>1.3.0</Version>
|
||||||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
|
<LangVersion>latest</LangVersion>
|
||||||
|
<Platforms>x64</Platforms>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="mscorlib"><HintPath>..\Common\mscorlib.dll</HintPath></Reference>
|
||||||
|
<Reference Include="UnityEngine"><HintPath>..\Common\UnityEngine.dll</HintPath></Reference>
|
||||||
|
<ProjectReference Include="..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<Target Name="CopyDLLs" AfterTargets="Build">
|
||||||
|
<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\Common\mu3\BepInEx\monomod" />
|
||||||
|
</Target>
|
||||||
|
</Project>
|
Loading…
Reference in New Issue
Block a user