fix: shop confirmation dialog not showing (#7)
Co-authored-by: Jujuforce <jujuforce@gmail.com> Co-authored-by: akanyan <alicechecker01@proton.me> Co-authored-by: あかニャン <akanyan@noreply.gitea.tendokyu.moe> Reviewed-on: #7 Co-authored-by: jujuforce <jujuforce@noreply.gitea.tendokyu.moe> Co-committed-by: jujuforce <jujuforce@noreply.gitea.tendokyu.moe>
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@ -18,14 +18,13 @@ class patch_Scene_32_PrePlayMusic_MusicSelect: Scene_32_PrePlayMusic_MusicSelect
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// Walk around the warning dialog
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// Walk around the warning dialog
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if(_dialogBase == null && !_selector.isDecided && !_selector.isCanceled && (_selector.isPressed || _selector.isPressedDisabledElement)) {
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if(_dialogBase == null && !_selector.isDecided && !_selector.isCanceled && (_selector.isPressed || _selector.isPressedDisabledElement)) {
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MusicSelectViewData musicViewData = _selectList.getMusicViewData(_selector.selectIndex);
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MusicSelectViewData musicViewData = _selectList.getMusicViewData(_selector.selectIndex);
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if(musicViewData != null && musicViewData.kind == MusicSelectViewData.Kind.Scenario) {
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if(musicViewData != null && musicViewData.kind == MusicSelectViewData.Kind.Scenario
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if(musicViewData.scenarioViewData.ngReason == ScenarioViewData.PlayNGReason.None) {
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&& musicViewData.scenarioViewData.ngReason == ScenarioViewData.PlayNGReason.None) {
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onFinishPlayScenario(0, false);
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onFinishPlayScenario(0, false);
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}
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}
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updateSystemUIPanel();
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updateSystemUIPanel();
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} else {
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return;
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}
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}
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orig_Execute_Select();
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orig_Execute_Select();
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}
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}
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}
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}
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}
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