2024-07-02 01:34:51 +00:00
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using MU3.Sequence;
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2024-07-04 12:39:11 +00:00
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class patch_GameDeviceManager: GameDeviceManager {
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2024-07-02 01:34:51 +00:00
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private extern void orig_update();
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private void update() {
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if(!patch_PlayMusic.Paused) {
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orig_update();
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}
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}
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}
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