mu3-mods/Mu3Mods.csproj

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
<TargetFramework>net35</TargetFramework>
<Company>7EVENDAYS⇔HOLIDAYS</Company>
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<Version>2.0.1</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
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<Platforms>x64</Platforms>
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<NoWarn>IDE0044,IDE0051,IDE0052,IDE1006,CS0414,CS0649,CS0626</NoWarn>
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</PropertyGroup>
<ItemGroup>
<Reference Include="mscorlib"><HintPath>..\Common\mscorlib.dll</HintPath></Reference>
<Reference Include="UnityEngine"><HintPath>..\Common\UnityEngine.dll</HintPath></Reference>
<Reference Include="UnityEngine.UI"><HintPath>..\Common\UnityEngine.UI.dll</HintPath></Reference>
<Reference Include="Assembly-CSharp-firstpass"><HintPath>..\Common\Assembly-CSharp-firstpass.dll</HintPath></Reference>
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<PackageReference Include="monomod" Version="22.7.31.1" />
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<ProjectReference Include="..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
</ItemGroup>
<Target Name="CopyDLLs" AfterTargets="Build">
<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\Common\mu3\BepInEx\monomod" />
</Target>
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</Project>