#pragma warning disable CS0626 #pragma warning disable CS0649 #pragma warning disable IDE0051 #pragma warning disable IDE1006 using MU3.Game; using MU3.Util; namespace MU3.Battle; public class patch_GameEngine : GameEngine { private SessionInfo _sessionInfo; private extern void orig_applyResultToUserData(SessionResult sessionResult); private void applyResultToUserData(SessionResult sessionResult) { SingletonMonoBehaviour.instance.Export(sessionResult.battleResult, _sessionInfo); orig_applyResultToUserData(sessionResult); } }