#pragma warning disable CS0626 #pragma warning disable CS0649 #pragma warning disable IDE0051 #pragma warning disable IDE1006 using UnityEngine; using MU3.Util; namespace MU3.App; public class patch_ApplicationMU3 : ApplicationMU3 { private extern void orig_initializeAfterAMDaemonReady(); private void initializeAfterAMDaemonReady() { GameObject go = new() { name = "Inohara" }; go.AddComponent(); DontDestroyOnLoad(go); orig_initializeAfterAMDaemonReady(); SingletonMonoBehaviour.instance.LoadCfg(); } }