segatools/platform/clock.c

260 lines
6.4 KiB
C

#include <windows.h>
#include <assert.h>
#include <stdint.h>
#include "hook/table.h"
#include "platform/clock.h"
#include "util/dprintf.h"
static void WINAPI my_GetSystemTimeAsFileTime(FILETIME *out);
static BOOL WINAPI my_GetLocalTime(SYSTEMTIME *out);
static BOOL WINAPI my_GetSystemTime(SYSTEMTIME *out);
static DWORD WINAPI my_GetTimeZoneInformation(TIME_ZONE_INFORMATION *tzinfo);
static BOOL WINAPI my_SetLocalTime(SYSTEMTIME *in);
static BOOL WINAPI my_SetSystemTime(SYSTEMTIME *in);
static BOOL WINAPI my_SetTimeZoneInformation(TIME_ZONE_INFORMATION *tzinfo);
static BOOL (WINAPI * next_GetSystemTimeAsFileTime)(FILETIME *out);
static int64_t clock_current_day;
static bool clock_time_warp;
static const struct hook_symbol clock_base_hook_syms[] = {
{
.name = "GetSystemTimeAsFileTime",
.patch = my_GetSystemTimeAsFileTime,
.link = (void **) &next_GetSystemTimeAsFileTime,
}
};
static const struct hook_symbol clock_read_hook_syms[] = {
{
.name = "GetLocalTime",
.patch = my_GetLocalTime,
}, {
.name = "GetSystemTime",
.patch = my_GetSystemTime,
}, {
.name = "GetTimeZoneInformation",
.patch = my_GetTimeZoneInformation,
},
};
static const struct hook_symbol clock_write_hook_syms[] = {
{
.name = "SetLocalTime",
.patch = my_SetLocalTime,
}, {
.name = "SetSystemTime",
.patch = my_SetSystemTime,
}, {
.name = "SetTimeZoneInformation",
.patch = my_SetTimeZoneInformation,
},
};
/* FILETIME is expressed in 100ns i.e. 0.1us i.e. 10^-7 sec units.
No official name for these units is given so let's call them "jiffies". */
#define jiffies_per_sec 10000000LL
#define jiffies_per_hour (jiffies_per_sec * 3600LL)
#define jiffies_per_day (jiffies_per_hour * 24LL)
static void WINAPI my_GetSystemTimeAsFileTime(FILETIME *out)
{
FILETIME in;
int64_t day;
int64_t real_jiffies;
int64_t real_jiffies_biased;
int64_t real_time;
int64_t fake_time;
int64_t fake_jiffies_biased;
int64_t fake_jiffies;
if (!clock_time_warp) {
next_GetSystemTimeAsFileTime(out);
return;
}
if (out == NULL) {
SetLastError(ERROR_INVALID_PARAMETER);
return;
}
/* Get and convert real jiffies */
next_GetSystemTimeAsFileTime(&in);
real_jiffies = (((int64_t) in.dwHighDateTime) << 32) | in.dwLowDateTime;
/* Keepout period is JST [02:00, 07:00), which is equivalent to
UTC [17:00, 22:00). Bias UTC forward by 2 hours, changing this interval
to [19:00, 00:00) to make the math easier. We revert this bias later. */
real_jiffies_biased = real_jiffies + 2LL * jiffies_per_hour;
/* Split date and time */
day = real_jiffies_biased / jiffies_per_day;
real_time = real_jiffies_biased % jiffies_per_day;
/* Debug log */
if (clock_current_day != 0 && clock_current_day != day) {
dprintf("\n*** CLOCK JUMP! ***\n\n");
}
clock_current_day = day;
/* We want to skip the final five hours of our UTC+2 biased reference frame,
so scale time-of-day by 19/24. */
fake_time = (real_time * 19LL) / 24LL;
/* Un-split date and time */
fake_jiffies_biased = day * jiffies_per_day + fake_time;
/* Revert bias */
fake_jiffies = fake_jiffies_biased - 2LL * jiffies_per_hour;
/* Return result */
out->dwLowDateTime = fake_jiffies;
out->dwHighDateTime = fake_jiffies >> 32;
}
static BOOL WINAPI my_GetLocalTime(SYSTEMTIME *out)
{
ULARGE_INTEGER arith;
FILETIME linear;
/* Force JST */
my_GetSystemTimeAsFileTime(&linear);
arith.LowPart = linear.dwLowDateTime;
arith.HighPart = linear.dwHighDateTime;
arith.QuadPart += 9ULL * jiffies_per_hour;
linear.dwLowDateTime = arith.LowPart;
linear.dwHighDateTime = arith.HighPart;
return FileTimeToSystemTime(&linear, out);
}
static BOOL WINAPI my_GetSystemTime(SYSTEMTIME *out)
{
FILETIME linear;
BOOL ok;
my_GetSystemTimeAsFileTime(&linear);
ok = FileTimeToSystemTime(&linear, out);
if (!ok) {
return ok;
}
#if 0
static int last_second;
if (out->wSecond != last_second) {
dprintf("%04i/%02i/%02i %02i:%02i:%02i\n",
out->wYear,
out->wMonth,
out->wDay,
out->wHour,
out->wMinute,
out->wSecond);
}
last_second = out->wSecond;
#endif
return TRUE;
}
static DWORD WINAPI my_GetTimeZoneInformation(TIME_ZONE_INFORMATION *tzinfo)
{
dprintf("Clock: Returning JST timezone\n");
if (tzinfo == NULL) {
SetLastError(ERROR_INVALID_PARAMETER);
return TIME_ZONE_ID_INVALID;
}
/* Force JST (UTC+9), SEGA games malfunction in any other time zone.
Strings and boundary times don't matter, we only set the offset. */
memset(tzinfo, 0, sizeof(*tzinfo));
tzinfo->Bias = -9 * 60;
SetLastError(ERROR_SUCCESS);
/* "Unknown" here means that this region does not observe DST */
return TIME_ZONE_ID_UNKNOWN;
}
static BOOL WINAPI my_SetLocalTime(SYSTEMTIME *in)
{
dprintf("Clock: Blocked local time update\n");
return TRUE;
}
static BOOL WINAPI my_SetSystemTime(SYSTEMTIME *in)
{
dprintf("Clock: Blocked system time update\n");
return TRUE;
}
static BOOL WINAPI my_SetTimeZoneInformation(TIME_ZONE_INFORMATION *in)
{
dprintf("Clock: Blocked timezone update\n");
return TRUE;
}
HRESULT clock_hook_init(const struct clock_config *cfg)
{
assert(cfg != NULL);
clock_time_warp = cfg->timewarp;
if (cfg->timezone || cfg->timewarp || !cfg->writeable) {
/* All the clock hooks require the core GSTAFT hook to be installed */
/* Note the ! up there btw. */
hook_table_apply(
NULL,
"kernel32.dll",
clock_base_hook_syms,
_countof(clock_base_hook_syms));
}
if (cfg->timezone) {
hook_table_apply(
NULL,
"kernel32.dll",
clock_read_hook_syms,
_countof(clock_read_hook_syms));
}
if (!cfg->writeable) {
/* Install hook if this config parameter is FALSE! */
hook_table_apply(
NULL,
"kernel32.dll",
clock_write_hook_syms,
_countof(clock_write_hook_syms));
}
return S_OK;
}