[vfs] ; Insert the path to the game AMFS directory here (contains ICF1 and ICF2) amfs= ; Create an empty directory somewhere and insert the path here. ; This directory may be shared between multiple SEGA games. ; NOTE: This has nothing to do with Windows %APPDATA%. appdata= [dns] ; Insert the hostname or IP address of the server you wish to use here. ; Note that 127.0.0.1, localhost etc are specifically rejected. default=127.0.0.1 [ds] ; Region code on the emulated AMEX board DS EEPROM. ; 1: Japan ; 4: Export (some UI elements in English) ; ; NOTE: Changing this setting causes a factory reset. region=1 [netenv] ; Simulate an ideal LAN environment. This may interfere with head-to-head play. ; SEGA games are somewhat picky about their LAN environment, so leaving this ; setting enabled is recommended. enable=1 [keychip] ; The /24 LAN subnet that the emulated keychip will tell the game to expect. ; If you disable netenv then you must set this to your LAN's IP subnet, and ; that subnet must start with 192.168. ;subnet=192.168.100.0 [gpio] ; Emulated Nu DIP switch for Distribution Server setting. ; ; If multiple machines are present on the same LAN then set this to 1 on ; exactly one machine and set this to 0 on all others. dipsw1=1 [io3] ; Input API selection for JVS input emulator. ; Set "xinput" to use a gamepad and "dinput" to use a steering wheel. mode=xinput ; Automatically reset the simulated shifter to Neutral when XInput Start is ; pressed (e.g. when navigating menus between races). autoNeutral=1 ; Use the left thumbstick for steering instead of both on XInput Controllers. ; Not recommended as it will not give you the precision needed for this game singleStickSteering=0 [dinput] ; Name of the DirectInput wheel to use (or any text that occurs in its name) ; Example: TMX ; ; If this is left blank then the first DirectInput device will be used. deviceName= ; Name of the positional shifter to use (or any subset thereof). ; Leave blank if you do not have a positional shifter; a positional shifter ; will be simulated using the configured Shift Down and Shift Up buttons ; in this case. ; ; Can be the same device as the wheel. ; ; Example: T500 shifterName= ; Pedal mappings. Valid axis names are: ; ; X, Y, Z, RX, RY, RZ, U, V ; ; (U and V are old names for Slider 1 and Slider 2). ; The examples below are valid for a Thrustmaster TMX. brakeAxis=RZ accelAxis=Y ; DirectInput button numbers to map to menu inputs. Note that buttons are ; numbered from 1; some software numbers buttons from 0. start=3 viewChg=10 ; Button mappings for the simulated six-speed shifter. shiftDn=1 shiftUp=2 ; Button mappings for the positional shifter, if present. gear1=1 gear2=2 gear3=3 gear4=4 gear5=5 gear6=6 ; Invert the accelerator and or brake axis ; (Needed when using DirectInput for the Dualshock 4 for example) reverseAccelAxis=0 reverseBrakeAxis=0