#include #include #include #include #include #include "idzio/backend.h" #include "idzio/config.h" #include "idzio/di.h" #include "idzio/di-dev.h" #include "idzio/idzio.h" #include "idzio/shifter.h" #include "idzio/wnd.h" #include "util/dprintf.h" #include "util/str.h" struct idz_di_axis { wchar_t name[4]; size_t off; }; static HRESULT idz_di_config_apply(const struct idz_di_config *cfg); static const struct idz_di_axis *idz_di_get_axis(const wchar_t *name); static BOOL CALLBACK idz_di_enum_callback( const DIDEVICEINSTANCEW *dev, void *ctx); static BOOL CALLBACK idz_di_enum_callback_shifter( const DIDEVICEINSTANCEW *dev, void *ctx); static void idz_di_jvs_read_buttons(uint8_t *gamebtn_out); static uint8_t idz_di_decode_pov(DWORD pov); static void idz_di_jvs_read_shifter(uint8_t *gear); static void idz_di_jvs_read_shifter_pos(uint8_t *gear); static void idz_di_jvs_read_shifter_virt(uint8_t *gear); static void idz_di_jvs_read_analogs(struct idz_io_analog_state *out); static const struct idz_di_axis idz_di_axes[] = { /* Just map DIJOYSTATE for now, we can map DIJOYSTATE2 later if needed */ { .name = L"X", .off = DIJOFS_X }, { .name = L"Y", .off = DIJOFS_Y }, { .name = L"Z", .off = DIJOFS_Z }, { .name = L"RX", .off = DIJOFS_RX }, { .name = L"RY", .off = DIJOFS_RY }, { .name = L"RZ", .off = DIJOFS_RZ }, { .name = L"U", .off = DIJOFS_SLIDER(0) }, { .name = L"V", .off = DIJOFS_SLIDER(1) }, }; static const struct idz_io_backend idz_di_backend = { .jvs_read_buttons = idz_di_jvs_read_buttons, .jvs_read_shifter = idz_di_jvs_read_shifter, .jvs_read_analogs = idz_di_jvs_read_analogs, }; static HWND idz_di_wnd; static IDirectInput8W *idz_di_api; static IDirectInputDevice8W *idz_di_dev; static IDirectInputDevice8W *idz_di_shifter; static IDirectInputEffect *idz_di_fx; static size_t idz_di_off_brake; static size_t idz_di_off_accel; static uint8_t idz_di_shift_dn; static uint8_t idz_di_shift_up; static uint8_t idz_di_view_chg; static uint8_t idz_di_start; static uint8_t idz_di_gear[6]; static bool idz_di_reverse_brake_axis; static bool idz_di_reverse_accel_axis; HRESULT idz_di_init( const struct idz_di_config *cfg, HINSTANCE inst, const struct idz_io_backend **backend) { HRESULT hr; HMODULE dinput8; HRESULT (WINAPI *api_entry)(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN); wchar_t dll_path[MAX_PATH]; UINT path_pos; assert(cfg != NULL); assert(backend != NULL); *backend = NULL; hr = idz_di_config_apply(cfg); if (FAILED(hr)) { return hr; } hr = idz_io_wnd_create(inst, &idz_di_wnd); if (FAILED(hr)) { return hr; } /* Initial D Zero has some built-in DirectInput support that is not particularly useful. idzhook shorts this out by redirecting dinput8.dll to a no-op implementation of DirectInput. However, idzio does need to talk to the real operating system implementation of DirectInput without the stub DLL interfering, so build a path to C:\Windows\System32\dinput.dll here. */ dll_path[0] = L'\0'; path_pos = GetSystemDirectoryW(dll_path, _countof(dll_path)); wcscat_s( dll_path + path_pos, _countof(dll_path) - path_pos, L"\\dinput8.dll"); dinput8 = LoadLibraryW(dll_path); if (dinput8 == NULL) { hr = HRESULT_FROM_WIN32(GetLastError()); dprintf("DirectInput: LoadLibrary failed: %08x\n", (int) hr); return hr; } api_entry = (void *) GetProcAddress(dinput8, "DirectInput8Create"); if (api_entry == NULL) { dprintf("DirectInput: GetProcAddress failed\n"); return E_FAIL; } hr = api_entry( inst, DIRECTINPUT_VERSION, &IID_IDirectInput8W, (void **) &idz_di_api, NULL); if (FAILED(hr)) { dprintf("DirectInput: API create failed: %08x\n", (int) hr); return hr; } hr = IDirectInput8_EnumDevices( idz_di_api, DI8DEVCLASS_GAMECTRL, idz_di_enum_callback, (void *) cfg, DIEDFL_ATTACHEDONLY); if (FAILED(hr)) { dprintf("DirectInput: EnumDevices failed: %08x\n", (int) hr); return hr; } if (idz_di_dev == NULL) { dprintf("Wheel: Controller not found\n"); return HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND); } hr = idz_di_dev_start(idz_di_dev, idz_di_wnd); if (FAILED(hr)) { return hr; } idz_di_dev_start_fx(idz_di_dev, &idz_di_fx); if (cfg->shifter_name[0] != L'\0') { hr = IDirectInput8_EnumDevices( idz_di_api, DI8DEVCLASS_GAMECTRL, idz_di_enum_callback_shifter, (void *) cfg, DIEDFL_ATTACHEDONLY); if (FAILED(hr)) { dprintf("DirectInput: EnumDevices failed: %08x\n", (int) hr); return hr; } if (idz_di_dev == NULL) { dprintf("Shifter: Controller not found\n"); return HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND); } hr = idz_di_dev_start(idz_di_shifter, idz_di_wnd); if (FAILED(hr)) { return hr; } } dprintf("DirectInput: Controller initialized\n"); *backend = &idz_di_backend; return S_OK; } static HRESULT idz_di_config_apply(const struct idz_di_config *cfg) { const struct idz_di_axis *brake_axis; const struct idz_di_axis *accel_axis; int i; brake_axis = idz_di_get_axis(cfg->brake_axis); accel_axis = idz_di_get_axis(cfg->accel_axis); if (brake_axis == NULL) { dprintf("Wheel: Invalid brake axis: %S\n", cfg->brake_axis); return E_INVALIDARG; } if (accel_axis == NULL) { dprintf("Wheel: Invalid accel axis: %S\n", cfg->accel_axis); return E_INVALIDARG; } if (cfg->start > 32) { dprintf("Wheel: Invalid start button: %i\n", cfg->start); return E_INVALIDARG; } if (cfg->view_chg > 32) { dprintf("Wheel: Invalid view change button: %i\n", cfg->view_chg); return E_INVALIDARG; } if (cfg->shift_dn > 32) { dprintf("Wheel: Invalid shift down button: %i\n", cfg->shift_dn); return E_INVALIDARG; } if (cfg->shift_up > 32) { dprintf("Wheel: Invalid shift up button: %i\n", cfg->shift_up); return E_INVALIDARG; } for (i = 0 ; i < 6 ; i++) { if (cfg->gear[i] > 32) { dprintf("Shifter: Invalid gear %i button: %i\n", i + 1, cfg->gear[i]); return E_INVALIDARG; } } /* Print some debug output to make sure config works... */ dprintf("Wheel: --- Begin configuration ---\n"); dprintf("Wheel: Device name . . . . : Contains \"%S\"\n", cfg->device_name); dprintf("Wheel: Brake axis . . . . : %S\n", accel_axis->name); dprintf("Wheel: Accelerator axis . : %S\n", brake_axis->name); dprintf("Wheel: Start button . . . : %i\n", cfg->start); dprintf("Wheel: View Change button : %i\n", cfg->view_chg); dprintf("Wheel: Shift Down button . : %i\n", cfg->shift_dn); dprintf("Wheel: Shift Up button . . : %i\n", cfg->shift_up); dprintf("Wheel: Reverse Brake Axis : %i\n", cfg->reverse_brake_axis); dprintf("Wheel: Reverse Accel Axis : %i\n", cfg->reverse_accel_axis); dprintf("Wheel: --- End configuration ---\n"); if (cfg->shifter_name[0] != L'\0') { dprintf("Shifter: --- Begin configuration ---\n"); dprintf("Shifter: Device name . . . : Contains \"%S\"\n", cfg->shifter_name); dprintf("Shifter: Gear buttons . . : %i %i %i %i %i %i\n", cfg->gear[0], cfg->gear[1], cfg->gear[2], cfg->gear[3], cfg->gear[4], cfg->gear[5]); dprintf("Shifter: --- End configuration ---\n"); } idz_di_off_brake = accel_axis->off; idz_di_off_accel = brake_axis->off; idz_di_start = cfg->start; idz_di_view_chg = cfg->view_chg; idz_di_shift_dn = cfg->shift_dn; idz_di_shift_up = cfg->shift_up; idz_di_reverse_brake_axis = cfg->reverse_brake_axis; idz_di_reverse_accel_axis = cfg->reverse_accel_axis; for (i = 0 ; i < 6 ; i++) { idz_di_gear[i] = cfg->gear[i]; } return S_OK; } static const struct idz_di_axis *idz_di_get_axis(const wchar_t *name) { const struct idz_di_axis *axis; size_t i; for (i = 0 ; i < _countof(idz_di_axes) ; i++) { axis = &idz_di_axes[i]; if (wstr_ieq(name, axis->name)) { return axis; } } return NULL; } static BOOL CALLBACK idz_di_enum_callback( const DIDEVICEINSTANCEW *dev, void *ctx) { const struct idz_di_config *cfg; HRESULT hr; cfg = ctx; if (wcsstr(dev->tszProductName, cfg->device_name) == NULL) { return DIENUM_CONTINUE; } dprintf("Wheel: Using DirectInput device \"%S\"\n", dev->tszProductName); hr = IDirectInput8_CreateDevice( idz_di_api, &dev->guidInstance, &idz_di_dev, NULL); if (FAILED(hr)) { dprintf("Wheel: CreateDevice failed: %08x\n", (int) hr); } return DIENUM_STOP; } static BOOL CALLBACK idz_di_enum_callback_shifter( const DIDEVICEINSTANCEW *dev, void *ctx) { const struct idz_di_config *cfg; HRESULT hr; cfg = ctx; if (wcsstr(dev->tszProductName, cfg->shifter_name) == NULL) { return DIENUM_CONTINUE; } dprintf("Shifter: Using DirectInput device \"%S\"\n", dev->tszProductName); hr = IDirectInput8_CreateDevice( idz_di_api, &dev->guidInstance, &idz_di_shifter, NULL); if (FAILED(hr)) { dprintf("Shifter: CreateDevice failed: %08x\n", (int) hr); } return DIENUM_STOP; } static void idz_di_jvs_read_buttons(uint8_t *gamebtn_out) { union idz_di_state state; uint8_t gamebtn; HRESULT hr; assert(gamebtn_out != NULL); hr = idz_di_dev_poll(idz_di_dev, idz_di_wnd, &state); if (FAILED(hr)) { return; } gamebtn = idz_di_decode_pov(state.st.rgdwPOV[0]); if (idz_di_start && state.st.rgbButtons[idz_di_start - 1]) { gamebtn |= IDZ_IO_GAMEBTN_START; } if (idz_di_view_chg && state.st.rgbButtons[idz_di_view_chg - 1]) { gamebtn |= IDZ_IO_GAMEBTN_VIEW_CHANGE; } *gamebtn_out = gamebtn; } static uint8_t idz_di_decode_pov(DWORD pov) { switch (pov) { case 0: return IDZ_IO_GAMEBTN_UP; case 4500: return IDZ_IO_GAMEBTN_UP | IDZ_IO_GAMEBTN_RIGHT; case 9000: return IDZ_IO_GAMEBTN_RIGHT; case 13500: return IDZ_IO_GAMEBTN_RIGHT | IDZ_IO_GAMEBTN_DOWN; case 18000: return IDZ_IO_GAMEBTN_DOWN; case 22500: return IDZ_IO_GAMEBTN_DOWN | IDZ_IO_GAMEBTN_RIGHT; case 27000: return IDZ_IO_GAMEBTN_LEFT; case 31500: return IDZ_IO_GAMEBTN_LEFT | IDZ_IO_GAMEBTN_UP; default: return 0; } } static void idz_di_jvs_read_shifter(uint8_t *gear) { assert(gear != NULL); if (idz_di_shifter != NULL) { idz_di_jvs_read_shifter_pos(gear); } else { idz_di_jvs_read_shifter_virt(gear); } } static void idz_di_jvs_read_shifter_pos(uint8_t *out) { union idz_di_state state; uint8_t btn_no; uint8_t gear; uint8_t i; HRESULT hr; assert(out != NULL); assert(idz_di_shifter != NULL); hr = idz_di_dev_poll(idz_di_shifter, idz_di_wnd, &state); if (FAILED(hr)) { return; } gear = 0; for (i = 0 ; i < 6 ; i++) { btn_no = idz_di_gear[i]; if (btn_no && state.st.rgbButtons[btn_no - 1]) { gear = i + 1; } } *out = gear; } static void idz_di_jvs_read_shifter_virt(uint8_t *gear) { union idz_di_state state; bool shift_dn; bool shift_up; HRESULT hr; assert(gear != NULL); hr = idz_di_dev_poll(idz_di_dev, idz_di_wnd, &state); if (FAILED(hr)) { return; } if (idz_di_shift_dn) { shift_dn = state.st.rgbButtons[idz_di_shift_dn - 1]; } else { shift_dn = false; } if (idz_di_shift_up) { shift_up = state.st.rgbButtons[idz_di_shift_up - 1]; } else { shift_up = false; } idz_shifter_update(shift_dn, shift_up); *gear = idz_shifter_current_gear(); } static void idz_di_jvs_read_analogs(struct idz_io_analog_state *out) { union idz_di_state state; const LONG *brake; const LONG *accel; HRESULT hr; assert(out != NULL); hr = idz_di_dev_poll(idz_di_dev, idz_di_wnd, &state); if (FAILED(hr)) { return; } brake = (LONG *) &state.bytes[idz_di_off_brake]; accel = (LONG *) &state.bytes[idz_di_off_accel]; out->wheel = state.st.lX - 32768; if (idz_di_reverse_brake_axis) { out->brake = *brake; } else { out->brake = 65535 - *brake; } if (idz_di_reverse_accel_axis) { out->accel = *accel; } else { out->accel = 65535 - *accel; } }