segatools/platform/pcbid.c

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#include <windows.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "hook/table.h"
#include "util/dprintf.h"
static BOOL WINAPI pcbid_GetComputerNameA(char *dest, uint32_t *len);
static const char pcbid_file[] = "DEVICE/pcbid.txt";
static char pcbid_str[16];
static const struct hook_symbol pcbid_syms[] = {
{
.name = "GetComputerNameA",
.patch = pcbid_GetComputerNameA,
}
};
void pcbid_hook_init(void)
{
FILE *f;
f = fopen(pcbid_file, "r");
if (f != NULL) {
/* De-hyphenate the serial number. Game code will re-insert it. */
fscanf(f, "%4s-", &pcbid_str[0]);
fscanf(f, "%11s", &pcbid_str[4]);
fclose(f);
} else {
dprintf("Failed to open %s\n", pcbid_file);
}
hook_table_apply(NULL, "kernel32.dll", pcbid_syms, _countof(pcbid_syms));
}
static BOOL WINAPI pcbid_GetComputerNameA(char *dest, uint32_t *len)
{
if (dest == NULL || len == NULL) {
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
if (*len < sizeof(pcbid_str)) {
SetLastError(ERROR_INSUFFICIENT_BUFFER);
return FALSE;
}
dprintf("Pcbid: Get PCB serial\n");
memcpy(dest, pcbid_str, sizeof(pcbid_str));
*len = sizeof(pcbid_str) - 1;
return TRUE;
}