WACCALauncher/MainForm.cs

709 lines
24 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Text;
using System.Windows.Forms;
using System.Drawing.Text;
using System.Timers;
using System.Diagnostics;
using IniParser;
using IniParser.Model;
using SharpDX.DirectInput;
using System.Linq;
using System.Reflection;
using WACCA;
namespace WACCALauncher
{
public partial class MainForm : Form
{
private static System.Timers.Timer _delayTimer;
private readonly System.Windows.Forms.Timer _t = new System.Windows.Forms.Timer();
[System.Runtime.InteropServices.DllImport("gdi32.dll")]
private static extern IntPtr AddFontMemResourceEx(IntPtr pbFont, uint cbFont,
IntPtr pdv, [System.Runtime.InteropServices.In] ref uint pcFonts);
private readonly PrivateFontCollection _fonts = new PrivateFontCollection();
private Label _loadingLabel;
private Label _versionLabel;
private Font _menuFont;
private readonly DirectInput _input = new DirectInput();
private Joystick _ioBoard;
public readonly List<Version> Versions = new List<Version>();
public Version DefaultVer;
private readonly IniData _config;
private readonly FileIniDataParser _parser = new FileIniDataParser();
private readonly Process _gameProcess = new Process();
private bool _gameRunning = false;
public bool AutoLaunch = true;
public MenuManager _menuManager;
private VFD _vfd;
public MainForm()
{
InitializeComponent();
_t.Tick += Tick;
_t.Interval = 20;
_t.Start();
_delayTimer = new System.Timers.Timer(5000);
_delayTimer.Elapsed += LaunchDefault;
_delayTimer.Enabled = true;
// Load embedded font into memory
LoadFont();
try
{
_config = _parser.ReadFile("wacca.ini");
}
catch (IniParser.Exceptions.ParsingException)
{
DisplayError("Config error", "wacca.ini could not be read, check for errors");
}
if (!Program.IsCorrectRes()) return;
var bounds = Program.CurrentScreen.Bounds;
this.SetBounds(bounds.X, bounds.Y + 362, Width, Height);
}
private void LoadFont()
{
var fontData = Properties.Resources.menufont;
var fontPtr = System.Runtime.InteropServices.Marshal.AllocCoTaskMem(fontData.Length);
System.Runtime.InteropServices.Marshal.Copy(fontData, 0, fontPtr, fontData.Length);
uint dummy = 0;
_fonts.AddMemoryFont(fontPtr, Properties.Resources.menufont.Length);
AddFontMemResourceEx(fontPtr, (uint)Properties.Resources.menufont.Length, IntPtr.Zero, ref dummy);
System.Runtime.InteropServices.Marshal.FreeCoTaskMem(fontPtr);
_menuFont = new Font(_fonts.Families[0], 22.5F);
}
protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
{
if (!_gameRunning)
{
if (keyData == Keys.Up) { _menuManager.CursorUp(); return true; }
else if (keyData == Keys.Down) { _menuManager.CursorDown(); return true; }
else if (keyData == Keys.Enter) { _menuManager.MenuSelect(); return true; }
else if (keyData == Keys.Escape)
{
if (AutoLaunch) MenuShow();
else _menuManager.MenuBack();
return true;
}
}
return base.ProcessCmdKey(ref msg, keyData);
}
private bool[] _buttonStates;
private bool[] _lastButtonStates = new bool[4];
private async void Tick(object sender, EventArgs e)
{
var gamepads = _input.GetDevices(DeviceClass.GameControl, DeviceEnumerationFlags.AttachedOnly);
try
{
_gameRunning = _gameProcess.StartTime != null;
}
catch (InvalidOperationException) {}
if (_ioBoard == null && gamepads.Count > 0)
{
Console.WriteLine("gamepad detected");
// it will be the only gamepad on the system
var guid = gamepads[0].InstanceGuid;
_ioBoard = new Joystick(_input, guid);
_ioBoard.Acquire();
}
else if (gamepads.Count > 0 && !_gameRunning)
{
_ioBoard.Poll();
_buttonStates = _ioBoard.GetCurrentState().Buttons;
// vol down
if (_buttonStates[0] && !_lastButtonStates[0])
{
Console.WriteLine("vol down");
_menuManager.CursorDown();
}
// vol up
if (_buttonStates[1] && !_lastButtonStates[1])
{
Console.WriteLine("vol up");
_menuManager.CursorUp();
}
// service
if (_buttonStates[6] && !_lastButtonStates[6])
{
Console.WriteLine("service button");
_menuManager.CursorDown();
}
// test
if (_buttonStates[9] && !_lastButtonStates[9])
{
Console.WriteLine("test button");
if(AutoLaunch)
{
MenuShow();
}
else _menuManager.MenuSelect();
}
_lastButtonStates = _buttonStates;
}
}
public void MenuShow()
{
_delayTimer.Stop();
_loadingLabel.Hide();
menuLabel.Show();
waccaListTest.Visible = waccaListTest.Enabled = true;
AutoLaunch = false;
}
public void MenuHide()
{
AutoLaunch = true;
menuLabel.Hide();
waccaListTest.Visible = waccaListTest.Enabled = false;
if (_hasError) return;
_loadingLabel.Show();
_delayTimer = new System.Timers.Timer(5000);
_delayTimer.Elapsed += LaunchDefault;
_delayTimer.Enabled = true;
}
public void MenuUpdateLabel(string text)
{
menuLabel.Text = text.ToUpper();
}
private static void vfd_test()
{
var vfd = new VFD();
vfd.Reset();
vfd.PowerOn();
vfd.Brightness(VFD.Bright._50);
vfd.CanvasShift(0);
vfd.Cursor(0, 0);
vfd.FontSize(VFD.Font._16_16);
vfd.Write("Testing VFD!");
vfd.Cursor(0, 2);
vfd.ScrollSpeed(15);
vfd.ScrollText(Math.PI.ToString() + " ");
vfd.ScrollStart();
}
private void Form1_Load(object sender, EventArgs e)
{
_loadingLabel = new Label();
waccaListTest.Font = _menuFont;
SuspendLayout();
_loadingLabel.Font = _menuFont;
_loadingLabel.ForeColor = Program.IsCorrectVer() ? Color.White : Color.DarkOrange;
_loadingLabel.Location = new Point(458, 525);
_loadingLabel.Name = "loadingLabel";
_loadingLabel.Size = new Size(164, 30);
_loadingLabel.TabIndex = 0;
_loadingLabel.Text = "LOADING...";
_loadingLabel.TextAlign = ContentAlignment.MiddleCenter;
this.Controls.Add(_loadingLabel);
_versionLabel = new Label();
_versionLabel.Font = _menuFont;
_versionLabel.ForeColor = Color.FromArgb(50,50,50);
_versionLabel.Location = new Point(458, 1000);
_versionLabel.Name = "versionLabel";
_versionLabel.Size = new Size(164, 30);
_versionLabel.TabIndex = 0;
_versionLabel.Text = Assembly.GetEntryAssembly().GetName().Version.ToString();
_versionLabel.TextAlign = ContentAlignment.MiddleCenter;
Console.WriteLine(_versionLabel.Text);
this.Controls.Add(_versionLabel);
LoadVersionsFromConfig();
var mainMenu = new ConfigMenu("Launcher Settings", items: new List<ConfigMenu>() {
new ConfigMenu("one-time launch", ConfigMenuAction.Menu, items: GetOTLMenu()),
new ConfigMenu("set default version", ConfigMenuAction.Menu, items: GetDefaultVersionMenu()),
new ConfigMenu("exit to windows", ConfigMenuAction.Command, method: Application.Exit),
new ConfigMenu("launch game", ConfigMenuAction.Return)
});
_menuManager = new MenuManager(mainMenu, waccaListTest, this);
_loadingLabel.Font = _menuFont;
menuLabel.Font = _menuFont;
}
public List<ConfigMenu> GetDefaultVersionMenu()
{
var defVerMenu = new List<ConfigMenu>();
foreach (var ver in Versions)
{
var name = ver.GameVersion == VersionType.Custom ? ver.CustomName : ver.ToString();
defVerMenu.Add(new ConfigMenu($"({(ver == DefaultVer ? 'X' : ' ')}) {name}", ConfigMenuAction.VersionSelect, version: ver, defVer: true));
}
defVerMenu.Add(new ConfigMenu("Return to settings", ConfigMenuAction.Return));
return defVerMenu;
}
public List<ConfigMenu> GetOTLMenu()
{
var otlMenu = new List<ConfigMenu>();
foreach (var ver in Versions)
{
var name = ver.GameVersion == VersionType.Custom ? ver.CustomName : ver.ToString();
otlMenu.Add(new ConfigMenu(name, ConfigMenuAction.VersionSelect, version: ver, defVer: false));
}
otlMenu.Add(new ConfigMenu("Return to settings", ConfigMenuAction.Return));
return otlMenu;
}
private static void KillExplorer()
{
Process.Start(@"C:\Windows\System32\taskkill.exe", @"/F /IM explorer.exe");
}
private static void KillAMDaemon()
{
Process.Start(@"C:\Windows\System32\taskkill.exe", @"/F /IM amdaemon.exe");
}
private static void OpenExplorer()
{
var processes = Process.GetProcessesByName("explorer");
if (processes.Length == 0) Process.Start("explorer.exe");
}
public void LaunchGame(Version version)
{
Console.WriteLine("launching game");
_gameProcess.StartInfo.FileName = version.BatchPath;
_gameProcess.EnableRaisingEvents = true;
//this.Hide();
_gameProcess.Exited += QuitLauncher;
_gameProcess.Start();
}
public void LaunchGame(VersionType type)
{
LaunchGame(Versions.Find(x => x.GameVersion == type));
}
public void LaunchGame(string gameId)
{
LaunchGame(Versions.Find(x => x.GameId == gameId));
}
private void QuitLauncher(Object source, EventArgs e)
{
// Only exit after the game has closed, so that the launcher doesn't keep opening when configured as a shell
KillAMDaemon(); // Just in case it gets left open
Application.Exit();
}
private void LaunchDefault(Object source, ElapsedEventArgs e)
{
_delayTimer.Stop();
KillExplorer();
LaunchGame(DefaultVer);
}
private void LoadVersionsFromConfig()
{
if (_config == null) return;
foreach (VersionType item in (VersionType[])Enum.GetValues(typeof(VersionType)))
{
var iniPath = _config["versions"][item.ToString().ToLower()];
if (string.IsNullOrEmpty(iniPath)) continue;
Console.WriteLine($"Found path for {item.ToString().Replace('_', ' ')}: \"{iniPath}\"");
try
{
var version = new Version(iniPath, item);
if (!version.HasSegatools && version.GameVersion != VersionType.Saturn)
{
DisplayError("Segatools missing", $"Ensure segatools is present in the bin folder ({version})");
return;
}
if (version.BatchPath == String.Empty && version.GameVersion == VersionType.Saturn)
{
DisplayError("Saturn missing", $"Check path, cannot find saturn data");
return;
}
Versions.Add(version);
}
catch (Exception ex) when (ex is NotSupportedException || ex is DirectoryNotFoundException || ex is ArgumentException)
{
DisplayError($"Invalid path for {item.ToString().Replace('_', ' ')}", "Check the config paths for errors and try again");
return;
}
}
int num_customs;
if(int.TryParse(_config["general"]["num_customs"], out num_customs))
{
for (var i = 1; i < num_customs + 1; i++) {
var customVer = _config[$"custom_{i}"];
var customPath = customVer["path"];
var customName = customVer["name"];
if (string.IsNullOrEmpty(customPath)) continue;
try
{
var version = new Version(customPath, VersionType.Custom, $"custom_{i}", customName);
if (!version.HasSegatools)
{
DisplayError("Segatools missing", $"Ensure segatools is present in the bin folder ({version})");
return;
}
Versions.Add(version);
Console.WriteLine($"Found path for {customName}: \"{customPath}\"");
}
catch (Exception ex) when (ex is NotSupportedException || ex is DirectoryNotFoundException || ex is ArgumentException)
{
DisplayError($"Invalid path for {customName}", "Check the config paths for errors and try again");
return;
}
}
}
if (Versions.Count == 0)
{
DisplayError("No versions found", "Check the config paths for errors and try again");
}
else
{
if (_config["general"]["default_ver"] == null || _config["general"]["default_ver"] == string.Empty)
{
SetDefaultVer(Versions.First());
}
DefaultVer = Versions.Find(x => x.GameId == _config["general"]["default_ver"]);
}
}
public void SetDefaultVer(Version version)
{
DefaultVer = version;
_config["general"]["default_ver"] = DefaultVer.GameId;
_parser.WriteFile("wacca.ini", _config);
}
private bool _hasError = false;
private void DisplayError(string error, string description = "")
{
_hasError = true;
_delayTimer.Stop();
_loadingLabel?.Hide();
var errorLabel = new Label();
SuspendLayout();
errorLabel.Font = _menuFont;
errorLabel.ForeColor = Color.Red;
errorLabel.Location = new Point(90, 495);
errorLabel.AutoSize = false;
errorLabel.Name = "errorLabel";
errorLabel.Size = new Size(900, 90);
var errorText = new StringBuilder();
errorText.AppendLine("ERROR: " + error + "\n");
if (description != string.Empty) errorText.AppendLine(description);
errorLabel.Text = errorText.ToString().ToUpper();
errorLabel.TextAlign = ContentAlignment.MiddleCenter;
Controls.Add(errorLabel);
}
public void StopTimer()
{
_delayTimer.Stop();
}
private void MainForm_FormClosing(object sender, FormClosingEventArgs e)
{
OpenExplorer();
}
}
public enum VersionType
{
Unknown = 0,
WACCA,
WACCA_S,
Lily,
Lily_R,
Reverse,
Offline,
Custom = 10,
Saturn
}
public class Version
{
private readonly DirectoryInfo _dir;
public DirectoryInfo GameDirectoryInfo => _dir;
public readonly VersionType GameVersion;
public readonly string GameId;
public readonly string CustomName;
public readonly bool HasSegatools = false;
public readonly string BatchPath = string.Empty;
public Version(string path, VersionType version, string gameId = "", string customName = "")
{
this._dir = new DirectoryInfo(path);
if (!_dir.Exists) throw new DirectoryNotFoundException();
this.GameVersion = version;
this.GameId = gameId != string.Empty ? gameId : version.ToString().ToLower();
if (customName != string.Empty) this.CustomName = customName;
var binPath = Path.Combine(_dir.FullName, "bin");
if (version != VersionType.Saturn)
{
if (CheckForSegatools(binPath))
{
HasSegatools = true;
BatchPath = Path.Combine(binPath, "start.bat");
}
}
else if (CheckForSaturn(path))
{
BatchPath = Path.Combine(path, "SaturnGame.exe");
}
}
private bool CheckForSegatools(string path)
{
return File.Exists(Path.Combine(path, "segatools.ini")) &&
File.Exists(Path.Combine(path, "mercuryhook.dll")) &&
File.Exists(Path.Combine(path, "inject.exe"));
}
private bool CheckForSaturn(string path)
{
return Directory.Exists(Path.Combine(path, "SaturnGame_data")) &&
File.Exists(Path.Combine(path, "SaturnGame.exe"));
}
public override string ToString()
{
return GameVersion.ToString().Replace('_', ' ');
}
}
public enum ConfigMenuAction
{
None = 0,
Menu,
Command,
VersionSelect,
ItemSelect,
Return
}
public class ConfigMenu
{
public string Name;
public List<ConfigMenu> Items;
public ConfigMenu ParentMenu;
private readonly ConfigMenuAction _action;
private readonly Action _method;
private readonly List<string> _options;
private readonly Version _version;
private readonly bool _defVer;
public void Select(MainForm form)
{
if (_action == ConfigMenuAction.Command)
{
// only works with static methods, why
this._method();
}
else if (_action == ConfigMenuAction.Menu && Items != null)
{
form._menuManager.NavigateToSubmenu(this);
}
else if (_action == ConfigMenuAction.ItemSelect && _options != null)
{
// generate list of options and cycle through them, complicated
return;
}
else if (_action == ConfigMenuAction.VersionSelect && _version != null)
{
if(_defVer)
{
Console.WriteLine($"setting default version to {_version}");
form.SetDefaultVer(_version);
// TODO: this is kinda jank, fix this
form._menuManager.UpdateCurrentMenuItems(form.GetDefaultVersionMenu());
}
else
{
Console.WriteLine($"one-time launch for {_version}");
form.MenuHide();
form.StopTimer();
form.LaunchGame(_version);
}
}
else if (_action == ConfigMenuAction.Return) { form._menuManager.MenuBack(); }
}
public ConfigMenu(string name, ConfigMenuAction action = ConfigMenuAction.None, Action method = null, List<ConfigMenu> items = null, List<string> options = null, Version version = null, bool defVer = false)
{
this.Name = name;
this._action = action;
if (action == ConfigMenuAction.Menu && items == null)
throw new ArgumentException($"Menu item '{name}' was defined with Menu type, but has no menu associated.");
else if (action == ConfigMenuAction.Command && method == null)
throw new ArgumentException($"Menu item '{name}' was defined with Command type, but has no method associated.");
else if (action == ConfigMenuAction.ItemSelect && options == null)
throw new ArgumentException($"Menu item '{name}' was defined with ItemSelect type, but has no options associated.");
else if (action == ConfigMenuAction.VersionSelect && version == null)
throw new ArgumentException($"Menu item '{name}' was defined with VersionSelect type, but has no version associated.");
this.Items = items;
this._method = method;
this._options = options;
this._version = version;
this._defVer = defVer;
}
public override string ToString()
{
return Name;
}
}
public class MenuManager
{
private ConfigMenu _rootMenu;
private ConfigMenu _currentMenu;
private WaccaList _list;
private MainForm _form;
public MenuManager(ConfigMenu root, WaccaList list, MainForm form)
{
_rootMenu = root;
_currentMenu = _rootMenu;
_list = list;
_list.AssignMenuManager(this);
_form = form;
UpdateList();
}
public void CursorUp()
{
// move cursor up
if (_form.AutoLaunch) return;
var idx = ((_list.SelectedIndex - 1) + _list.Items.Count) % _list.Items.Count;
_list.SelectedIndex = idx;
}
public void CursorDown()
{
// move cursor down
if (_form.AutoLaunch) return;
var idx = (_list.SelectedIndex + 1) % _list.Items.Count;
_list.SelectedIndex = idx;
}
public void MenuBack()
{
// back from current menu item
if (_form.AutoLaunch) return;
Console.WriteLine("MenuBack");
if (_form._menuManager.GetCurrentMenu().ParentMenu == null)
_form.MenuHide();
else _form._menuManager.NavigateBack();
}
public void MenuSelect()
{
// select menu item
if (_form.AutoLaunch) return;
Console.WriteLine("MenuSelect");
(_list.SelectedItem as ConfigMenu).Select(_form);
}
public ConfigMenu GetCurrentMenu()
{
return _currentMenu;
}
public void NavigateToSubmenu(ConfigMenu menu)
{
menu.ParentMenu = _currentMenu;
_currentMenu = menu;
UpdateList();
}
public void NavigateBack()
{
_currentMenu = _currentMenu.ParentMenu;
UpdateList();
}
public void UpdateCurrentMenuItems(List<ConfigMenu> items)
{
_currentMenu.Items = items;
UpdateList(preserveIndex: true);
}
private void UpdateList(bool preserveIndex = false)
{
var oldIndex = _list.SelectedIndex;
_list.Items.Clear();
_list.Items.AddRange(_currentMenu.Items.ToArray());
_form.MenuUpdateLabel(_currentMenu.Name);
if (_list.Items.Count > 0) _list.SelectedIndex = preserveIndex ? oldIndex : 0;
}
}
}