forked from Hay1tsme/artemis
tui: add edit user view
This commit is contained in:
@ -124,3 +124,15 @@ class UserData(BaseData):
|
||||
async def get_user_by_username(self, username: str) -> Optional[Row]:
|
||||
result = await self.execute(aime_user.select(aime_user.c.username == username))
|
||||
if result: return result.fetchone()
|
||||
|
||||
async def change_permission(self, user_id: int, new_perms: int) -> Optional[bool]:
|
||||
sql = aime_user.update(aime_user.c.id == user_id).values(permissions = new_perms)
|
||||
|
||||
result = await self.execute(sql)
|
||||
return result is not None
|
||||
|
||||
async def change_email(self, user_id: int, new_email: int) -> Optional[bool]:
|
||||
sql = aime_user.update(aime_user.c.id == user_id).values(email = new_email)
|
||||
|
||||
result = await self.execute(sql)
|
||||
return result is not None
|
||||
|
93
tui.py
93
tui.py
@ -77,10 +77,10 @@ class State:
|
||||
return self.id if self.id else 0
|
||||
|
||||
def __init__(self):
|
||||
self.selected_user: self.SelectedUser = self.SelectedUser()
|
||||
self.selected_card: self.SelectedCard = self.SelectedCard()
|
||||
self.selected_arcade: self.SelectedArcade = self.SelectedArcade()
|
||||
self.selected_machine: self.SelectedMachine = self.SelectedMachine()
|
||||
self.selected_user = self.SelectedUser()
|
||||
self.selected_card = self.SelectedCard()
|
||||
self.selected_arcade = self.SelectedArcade()
|
||||
self.selected_machine = self.SelectedMachine()
|
||||
self.last_err: str = ""
|
||||
self.search_results: List[Row] = []
|
||||
self.search_type: str = ""
|
||||
@ -89,6 +89,7 @@ class State:
|
||||
self.selected_user = self.SelectedUser(id, username)
|
||||
|
||||
def clear_user(self) -> None:
|
||||
print(self.selected_user)
|
||||
self.selected_user = self.SelectedUser()
|
||||
|
||||
def set_card(self, id: int, access_code: Optional[str]) -> None:
|
||||
@ -528,6 +529,89 @@ class LookupUserView(Frame):
|
||||
self.find_widget('status').value = state.last_err
|
||||
raise NextScene("User Management")
|
||||
|
||||
class EditUserView(Frame):
|
||||
def __init__(self, screen):
|
||||
super(EditUserView, self).__init__(
|
||||
screen,
|
||||
screen.height * 2 // 3,
|
||||
screen.width * 2 // 3,
|
||||
hover_focus=True,
|
||||
can_scroll=False,
|
||||
title="Edit User",
|
||||
on_load=self._redraw
|
||||
)
|
||||
|
||||
layout = Layout([100], fill_frame=True)
|
||||
self.add_layout(layout)
|
||||
layout.add_widget(Text("Username:", "username"))
|
||||
layout.add_widget(Text("Email:", "email"))
|
||||
layout.add_widget(Text("Password:", "passwd"))
|
||||
layout.add_widget(RadioButtons([
|
||||
("User", "1"),
|
||||
("User Manager", "2"),
|
||||
("Arcde Manager", "4"),
|
||||
("Sysadmin", "8"),
|
||||
("Owner", "255"),
|
||||
], "Role:", "role"))
|
||||
|
||||
layout3 = Layout([100])
|
||||
self.add_layout(layout3)
|
||||
layout3.add_widget(Text("", f"status", readonly=True, disabled=True))
|
||||
|
||||
layout2 = Layout([1, 1, 1, 1])
|
||||
self.add_layout(layout2)
|
||||
layout2.add_widget(Button("Save", self._ok), 0)
|
||||
layout2.add_widget(Button("Cancel", self._cancel), 3)
|
||||
|
||||
self.fix()
|
||||
|
||||
def _redraw(self):
|
||||
uinfo = loop.run_until_complete(data.user.get_user(state.selected_user.id))
|
||||
self.find_widget('username').value = uinfo['username']
|
||||
self.find_widget('email').value = uinfo['email']
|
||||
self.find_widget('role').value = str(uinfo['permissions'])
|
||||
|
||||
def _ok(self):
|
||||
self.save()
|
||||
if not self.data.get("username"):
|
||||
state.set_last_err("Username cannot be blank")
|
||||
self.find_widget('status').value = state.last_err
|
||||
self.screen.reset()
|
||||
return
|
||||
|
||||
state.clear_last_err()
|
||||
self.find_widget('status').value = state.last_err
|
||||
|
||||
pw = self.data.get("passwd")
|
||||
hash = bcrypt.hashpw(pw.encode(), bcrypt.gensalt())
|
||||
|
||||
is_good = loop.run_until_complete(self._update_user_async(self.data.get("username"), hash.decode(), self.data.get("email"), self.data.get('role')))
|
||||
|
||||
self.find_widget('status').value = "User Updated" if is_good else "User update failed"
|
||||
|
||||
raise NextScene("User Management")
|
||||
|
||||
async def _update_user_async(self, username: Optional[str], password: Optional[str], email: Optional[str], role: Optional[str]) -> bool:
|
||||
if username: namechange_ok = await data.user.change_username(state.selected_user.id, username)
|
||||
else: namechange_ok = True
|
||||
|
||||
if password: pw_ok = await data.user.change_password(state.selected_user.id, password)
|
||||
else: pw_ok = True
|
||||
|
||||
if role: role_ok = await data.user.change_permission(state.selected_user.id, role)
|
||||
else: role_ok = True
|
||||
|
||||
if email: email_ok = await data.user.change_email(state.selected_user.id, email)
|
||||
else: email_ok = True
|
||||
|
||||
state.set_user(state.selected_user.id, username if username and namechange_ok else state.selected_user.name)
|
||||
return namechange_ok and pw_ok and role_ok and email_ok
|
||||
|
||||
def _cancel(self):
|
||||
state.clear_last_err()
|
||||
self.find_widget('status').value = state.last_err
|
||||
raise NextScene("User Management")
|
||||
|
||||
def demo(screen:Screen, scene: Scene):
|
||||
scenes = [
|
||||
Scene([MainView(screen)], -1, name="Main"),
|
||||
@ -536,6 +620,7 @@ def demo(screen:Screen, scene: Scene):
|
||||
Scene([LookupUserView(screen)], -1, name="Lookup User"),
|
||||
Scene([SearchResultsView(screen)], -1, name="Search Results"),
|
||||
Scene([ManageCard(screen)], -1, name="Card Management"),
|
||||
Scene([EditUserView(screen)], -1, name="Edit User"),
|
||||
]
|
||||
|
||||
screen.play(scenes, stop_on_resize=False, start_scene=scene, allow_int=True)
|
||||
|
Reference in New Issue
Block a user