forked from Hay1tsme/artemis
add back games, conform them to new title dispatch
This commit is contained in:
128
titles/chuni/new.py
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128
titles/chuni/new.py
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import logging
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from datetime import datetime, timedelta
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from typing import Dict
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from core.config import CoreConfig
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from titles.chuni.const import ChuniConstants
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from titles.chuni.database import ChuniData
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from titles.chuni.base import ChuniBase
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from titles.chuni.config import ChuniConfig
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class ChuniNew(ChuniBase):
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ITEM_TYPE = {
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"character": 20,
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"story": 21,
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"card": 22
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}
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def __init__(self, core_cfg: CoreConfig, game_cfg: ChuniConfig) -> None:
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self.core_cfg = core_cfg
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self.game_cfg = game_cfg
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self.data = ChuniData(core_cfg)
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self.date_time_format = "%Y-%m-%d %H:%M:%S"
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self.logger = logging.getLogger("chuni")
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self.game = ChuniConstants.GAME_CODE
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self.version = ChuniConstants.VER_CHUNITHM_NEW
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def handle_get_game_setting_api_request(self, data: Dict) -> Dict:
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match_start = datetime.strftime(datetime.now() - timedelta(hours=10), self.date_time_format)
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match_end = datetime.strftime(datetime.now() + timedelta(hours=10), self.date_time_format)
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reboot_start = datetime.strftime(datetime.now() - timedelta(hours=11), self.date_time_format)
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reboot_end = datetime.strftime(datetime.now() - timedelta(hours=10), self.date_time_format)
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return {
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"gameSetting": {
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"isMaintenance": "false",
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"requestInterval": 10,
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"rebootStartTime": reboot_start,
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"rebootEndTime": reboot_end,
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"isBackgroundDistribute": "false",
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"maxCountCharacter": 300,
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"maxCountItem": 300,
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"maxCountMusic": 300,
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"matchStartTime": match_start,
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"matchEndTime": match_end,
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"matchTimeLimit": 99,
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"matchErrorLimit": 9999,
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"romVersion": "2.00.00",
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"dataVersion": "2.00.00",
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"matchingUri": f"http://{self.core_cfg.server.hostname}:{self.core_cfg.title.port}/SDHD/200/ChuniServlet/",
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"matchingUriX": f"http://{self.core_cfg.server.hostname}:{self.core_cfg.title.port}/SDHD/200/ChuniServlet/",
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"udpHolePunchUri": f"http://{self.core_cfg.server.hostname}:{self.core_cfg.title.port}/SDHD/200/ChuniServlet/",
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"reflectorUri": f"http://{self.core_cfg.server.hostname}:{self.core_cfg.title.port}/SDHD/200/ChuniServlet/",
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},
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"isDumpUpload": "false",
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"isAou": "false",
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}
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def handle_delete_token_api_request(self, data: Dict) -> Dict:
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return { "returnCode": "1" }
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def handle_create_token_api_request(self, data: Dict) -> Dict:
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return { "returnCode": "1" }
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def handle_get_user_map_area_api_request(self, data: Dict) -> Dict:
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user_map_areas = self.data.item.get_map_areas(data["userId"])
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map_areas = []
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for map_area in user_map_areas:
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tmp = map_area._asdict()
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tmp.pop("id")
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tmp.pop("user")
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map_areas.append(tmp)
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return {
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"userId": data["userId"],
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"userMapAreaList": map_areas
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}
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def handle_get_user_symbol_chat_setting_api_request(self, data: Dict) -> Dict:
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return {
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"userId": data["userId"],
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"symbolCharInfoList": []
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}
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def handle_get_user_preview_api_request(self, data: Dict) -> Dict:
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profile = self.data.profile.get_profile_preview(data["userId"], self.version)
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if profile is None: return None
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profile_character = self.data.item.get_character(data["userId"], profile["characterId"])
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if profile_character is None:
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chara = {}
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else:
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chara = profile_character._asdict()
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chara.pop("id")
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chara.pop("user")
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data1 = {
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"userId": data["userId"],
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# Current Login State
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"isLogin": False,
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"lastLoginDate": profile["lastPlayDate"],
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# User Profile
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"userName": profile["userName"],
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"reincarnationNum": profile["reincarnationNum"],
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"level": profile["level"],
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"exp": profile["exp"],
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"playerRating": profile["playerRating"],
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"lastGameId": profile["lastGameId"],
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"lastRomVersion": profile["lastRomVersion"],
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"lastDataVersion": profile["lastDataVersion"],
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"lastPlayDate": profile["lastPlayDate"],
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"emoneyBrandId": 0,
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"trophyId": profile["trophyId"],
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# Current Selected Character
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"userCharacter": chara,
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# User Game Options
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"playerLevel": profile["playerLevel"],
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"rating": profile["rating"],
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"headphone": profile["headphone"],
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"chargeState": 0,
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"userNameEx": "0",
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"banState": 0,
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"classEmblemMedal": profile["classEmblemMedal"],
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"classEmblemBase": profile["classEmblemBase"],
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"battleRankId": profile["battleRankId"],
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}
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return data1
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