forked from Hay1tsme/artemis
adding partial Sword Art Online Arcade support
This commit is contained in:
117
titles/sao/index.py
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117
titles/sao/index.py
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from typing import Tuple
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from twisted.web.http import Request
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from twisted.web import resource
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import json, ast
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from datetime import datetime
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import yaml
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import logging, coloredlogs
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from logging.handlers import TimedRotatingFileHandler
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import inflection
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from os import path
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from core import CoreConfig, Utils
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from titles.sao.config import SaoConfig
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from titles.sao.const import SaoConstants
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from titles.sao.base import SaoBase
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from titles.sao.handlers.base import *
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class SaoServlet(resource.Resource):
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def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None:
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self.isLeaf = True
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self.core_cfg = core_cfg
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self.config_dir = cfg_dir
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self.game_cfg = SaoConfig()
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if path.exists(f"{cfg_dir}/sao.yaml"):
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self.game_cfg.update(yaml.safe_load(open(f"{cfg_dir}/sao.yaml")))
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self.logger = logging.getLogger("sao")
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if not hasattr(self.logger, "inited"):
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log_fmt_str = "[%(asctime)s] SAO | %(levelname)s | %(message)s"
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log_fmt = logging.Formatter(log_fmt_str)
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fileHandler = TimedRotatingFileHandler(
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"{0}/{1}.log".format(self.core_cfg.server.log_dir, "sao"),
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encoding="utf8",
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when="d",
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backupCount=10,
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)
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fileHandler.setFormatter(log_fmt)
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consoleHandler = logging.StreamHandler()
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consoleHandler.setFormatter(log_fmt)
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self.logger.addHandler(fileHandler)
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self.logger.addHandler(consoleHandler)
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self.logger.setLevel(self.game_cfg.server.loglevel)
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coloredlogs.install(
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level=self.game_cfg.server.loglevel, logger=self.logger, fmt=log_fmt_str
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)
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self.logger.inited = True
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self.base = SaoBase(core_cfg, self.game_cfg)
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@classmethod
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def get_allnet_info(
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cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str
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) -> Tuple[bool, str, str]:
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game_cfg = SaoConfig()
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if path.exists(f"{cfg_dir}/{SaoConstants.CONFIG_NAME}"):
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game_cfg.update(
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yaml.safe_load(open(f"{cfg_dir}/{SaoConstants.CONFIG_NAME}"))
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)
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if not game_cfg.server.enable:
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return (False, "", "")
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return (
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True,
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f"http://{game_cfg.server.hostname}:{game_cfg.server.port}/{game_code}/$v/",
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f"{game_cfg.server.hostname}/SDEW/$v/",
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)
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@classmethod
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def get_mucha_info(
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cls, core_cfg: CoreConfig, cfg_dir: str
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) -> Tuple[bool, str, str]:
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game_cfg = SaoConfig()
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if path.exists(f"{cfg_dir}/{SaoConstants.CONFIG_NAME}"):
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game_cfg.update(
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yaml.safe_load(open(f"{cfg_dir}/{SaoConstants.CONFIG_NAME}"))
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)
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if not game_cfg.server.enable:
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return (False, "")
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return (True, "SAO1")
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def setup(self) -> None:
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pass
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def render_POST(
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self, request: Request, version: int = 0, endpoints: str = ""
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) -> bytes:
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req_url = request.uri.decode()
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if req_url == "/matching":
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self.logger.info("Matching request")
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request.responseHeaders.addRawHeader(b"content-type", b"text/html; charset=utf-8")
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sao_request = request.content.getvalue().hex()
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#sao_request = sao_request[:32]
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handler = getattr(self.base, f"handle_{sao_request[:4]}", None)
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if handler is None:
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self.logger.info(f"Generic Handler for {req_url} - {sao_request[:4]}")
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#self.logger.debug(f"Request: {request.content.getvalue().hex()}")
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resp = SaoNoopResponse(int.from_bytes(bytes.fromhex(sao_request[:4]), "big")+1)
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self.logger.debug(f"Response: {resp.make().hex()}")
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return resp.make()
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self.logger.info(f"Handler {req_url} - {sao_request[:4]} request")
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self.logger.debug(f"Request: {request.content.getvalue().hex()}")
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self.logger.debug(f"Response: {handler(sao_request).hex()}")
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return handler(sao_request)
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